Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Khalidkmz
Ah Puch
Level 154
God Stats
5W - 4L
1,526 SR
Queue Stats
387W - 616L
1,339 Elo+
Party 3
Janus
Janus
faneu
Janus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Team Averages
Level 88
1,505 SR
1,468 Elo+

VS

Team Averages
Level 64
1,467 SR
1,386 Elo+
Danzaburou
Danzaburou
Tayrik_77
Danzaburou
Level 45
God Stats
1W - 2L
1,436 SR
Queue Stats
51W - 64L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
War_knight350
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,265 Elo+
Party 2
Da Ji
Da Ji
Yeasty_lineage9
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,391 Elo+
Party 4
Geb
Geb
byzokers__
Geb
Level 127
God Stats
1W - 2L
1,425 SR
Queue Stats
71W - 68L
1,416 Elo+
Solo
Nox
Nox
loskyalvarado
Nox
Level 116
God Stats
4W - 3L
1,475 SR
Queue Stats
90W - 84L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 4
7,273
661
6,536
5,034
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
 
Heimdallr
12
5 / 0 / 2
7,090
645
4,748
6,018
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
 
Bellona
10
2 / 0 / 1
6,255
569
4,549
9,560
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Khalidkmz
Ah Puch
10
4 / 2 / 3
6,291
572
2,841
4,357
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
faneu
Janus
11
3 / 1 / 7
6,789
617
6,859
5,538
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tayrik_77
Danzaburou
8
0 / 3 / 0
4,761
433
2,489
5,195
1,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
War_knight350
Jormungandr
7
0 / 4 / 0
4,772
434
2,585
10,114
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
3 / 6 / 0
5,495
500
4,552
11,455
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,929
448
3,828
8,286
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 2
5,213
474
3,795
5,487
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
W
Heimdallr
 
Heimdallr
5
0
2
6
W
Bellona
 
Bellona
2
0
1
2.5
W
Ah Puch
Khalidkmz
Ah Puch
4
2
3
2.75
L
Danzaburou
Tayrik_77
Danzaburou
0
3
0
0
L
Jormungandr
War_knight350
Jormungandr
0
4
0
0
L
3
6
0
0.5
L
0
3
0
0
W
Janus
faneu
Janus
3
1
7
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
17,249
30,507
Taken
40,537
13,901
Mitigated
17,389
12,237
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,536
3,477
0
2,376
5,034
2,317
0
1,753
3,239
0
51,018
W
Heimdallr
 
Heimdallr
4,748
2,487
0
4,989
6,018
2,458
0
440
5,550
0
49,301
W
Bellona
 
Bellona
4,549
2,098
0
3,696
9,560
5,751
930
3,180
5,986
0
33,055
W
Ah Puch
Khalidkmz
Ah Puch
2,841
106
0
794
4,357
1,647
0
2,465
1,616
30,583
0
L
Danzaburou
Tayrik_77
Danzaburou
2,489
718
0
143
5,195
1,599
0
1,883
3,302
0
24,176
L
Jormungandr
War_knight350
Jormungandr
2,585
1,095
14
1,397
10,114
5,376
0
2,146
7,968
20,743
986
L
4,552
987
0
2,666
11,455
4,659
0
2,001
9,325
0
29,892
L
3,828
867
0
1,483
8,286
3,489
0
832
7,384
23,348
0
W
Janus
faneu
Janus
6,859
789
0
382
5,538
1,728
0
1,450
4,052
45,453
1,283
L
3,795
256
0
310
5,487
2,266
0
2,244
3,085
32,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
25,170
405
Minions Killed
239
0
Camps Cleared
0
1,038,742
Distance Traveled
1,065,607
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,273
661
89
8
0
190,474
1
W
Heimdallr
7,090
645
100
9
0
222,505
4
W
Bellona
6,255
569
69
6
0
183,190
2
W
Ah Puch
6,291
572
64
6
0
210,140
2
L
Danzaburou
4,761
433
48
4
0
203,921
4
L
Jormungandr
4,772
434
32
3
0
192,150
1
L
Da Ji
5,495
500
47
4
0
260,673
1
L
Geb
4,929
448
50
5
0
211,739
2
W
Janus
6,789
617
83
8
0
232,433
1
L
Nox
5,213
474
62
6
0
197,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role