Player Matchup

Arachne
Arachne
JadedNeptune5678
Arachne
Level 67
God Stats
2W - 2L
1,307 SR
Queue Stats
21W - 29L
1,315 Elo+
Party 2
Ne Zha
Ne Zha
LYGBA7M4N
Ne Zha
Level 93
God Stats
3W - 1L
1,732 SR
Queue Stats
40W - 45L
1,514 Elo+
Party 3
Chronos
Chronos
Sir_Alonne99
Chronos
Level 128
God Stats
9W - 6L
1,702 SR
Queue Stats
143W - 143L
1,549 Elo+
Party 3
Bellona
Bellona
xVentus_81
Bellona
Level 80
God Stats
2W - 1L
1,437 SR
Queue Stats
23W - 28L
1,328 Elo+
Party 2
Poseidon
Poseidon
younggunner1652
Poseidon
Level 18
God Stats
16W - 10L
1,603 SR
Queue Stats
18W - 18L
1,477 Elo+
Party 3
Team Averages
Level 77
1,556 SR
1,437 Elo+

VS

Team Averages
Level 57
1,377 SR
1,313 Elo+
Atlas
Atlas
 
Atlas
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bignaruto06
Neith
Level 47
God Stats
8W - 11L
1,375 SR
Queue Stats
27W - 64L
1,214 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JonathanSinson
Kumbhakarna
Level 66
God Stats
1W - 4L
1,338 SR
Queue Stats
259W - 299L
1,351 Elo+
Party 1
Janus
Janus
Morpheus_1214
Janus
Level 37
God Stats
19W - 17L
1,461 SR
Queue Stats
95W - 117L
1,282 Elo+
Party 1
Kali
Kali
TunaLuna999
Kali
Level 24
God Stats
0W - 2L
1,212 SR
Queue Stats
75W - 113L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,313
531
1,440
7,523
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
LYGBA7M4N
Ne Zha
9
3 / 0 / 3
6,389
639
2,513
4,806
2,821
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Sir_Alonne99
Chronos
11
4 / 1 / 2
6,751
675
6,974
5,818
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
xVentus_81
Bellona
10
2 / 1 / 2
6,202
620
4,160
6,984
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
11
2 / 1 / 2
6,449
645
2,890
2,800
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 2 / 0
4,913
491
5,156
7,692
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 0
4,304
430
2,061
4,298
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
JonathanSinson
Kumbhakarna
8
0 / 2 / 0
4,654
465
1,778
7,903
1,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,588
559
2,753
3,915
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 0
4,014
401
1,088
6,881
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
3
3
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
L
0
4
0
0
W
1
0
1
1.5
L
Kumbhakarna
JonathanSinson
Kumbhakarna
0
2
0
0
W
Ne Zha
LYGBA7M4N
Ne Zha
3
0
3
4.5
L
2
2
0
1
W
Chronos
Sir_Alonne99
Chronos
4
1
2
5
L
0
2
0
0
W
Bellona
xVentus_81
Bellona
2
1
2
3
W
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,977
Damage
12,836
27,931
Taken
30,689
13,634
Mitigated
13,078
8,711
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,156
1,779
0
1,250
7,692
5,454
0
416
7,234
21,315
0
L
2,061
866
0
203
4,298
1,393
0
3,272
1,000
0
12,207
W
1,440
1,149
0
1,326
7,523
2,403
0
1,186
6,251
0
32,585
L
Kumbhakarna
JonathanSinson
Kumbhakarna
1,778
109
0
1,129
7,903
1,981
0
3,273
4,577
27,293
0
W
Ne Zha
LYGBA7M4N
Ne Zha
2,513
486
0
2,442
4,806
2,821
331
1,523
3,283
140
13,893
L
2,753
40
0
0
3,915
1,453
0
1,139
2,626
29,739
0
W
Chronos
Sir_Alonne99
Chronos
6,974
2,826
0
2,520
5,818
2,481
100
1,456
4,362
42,036
7,317
L
1,088
500
0
673
6,881
2,797
0
1,152
5,677
0
16,778
W
Bellona
xVentus_81
Bellona
4,160
2,311
0
2,181
6,984
5,018
475
3,759
2,730
0
32,549
W
Poseidon
2,890
170
0
242
2,800
911
928
1,182
1,618
37,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
23,473
315
Minions Killed
200
0
Camps Cleared
0
1,053,848
Distance Traveled
918,015
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,913
491
42
4
0
166,918
0
L
Neith
4,304
430
27
3
0
158,245
2
W
Arachne
5,313
531
61
6
0
248,202
0
L
Kumbhakarna
4,654
465
48
5
0
175,060
0
W
Ne Zha
6,389
639
18
2
0
219,725
7
L
Janus
5,588
559
56
6
0
212,452
2
W
Chronos
6,751
675
83
8
0
174,066
2
L
Kali
4,014
401
27
3
0
205,340
0
W
Bellona
6,202
620
66
7
0
197,830
0
W
Poseidon
6,449
645
87
9
0
214,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role