Player Matchup

Odin
Odin
KingZachDDG
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,445 Elo+
Party 1
Charybdis
Charybdis
LoadingTheError
Charybdis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
MyaSoul420
Nu Wa
Level 17
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 1
Team Averages
Level 35
1,427 SR
1,408 Elo+

VS

Team Averages
Level 76
1,491 SR
1,356 Elo+
Chronos
Chronos
Allsap
Chronos
Level 145
God Stats
0W - 6L
1,263 SR
Queue Stats
140W - 182L
1,497 Elo+
Solo
Sobek
Sobek
Lewbuu
Sobek
Level 17
God Stats
2W - 2L
1,375 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 2
Anhur
Anhur
Y2Mick
Anhur
Level 67
God Stats
2W - 1L
1,835 SR
Queue Stats
20W - 43L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,170
817
4,923
7,797
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
LoadingTheError
Charybdis
13
2 / 1 / 5
7,505
751
8,373
7,051
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
2 / 0 / 5
7,650
765
7,935
4,394
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Allsap
Chronos
13
1 / 0 / 0
7,473
747
6,988
7,700
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Lewbuu
Sobek
11
0 / 3 / 1
7,013
701
2,537
11,954
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Y2Mick
Anhur
10
0 / 4 / 1
6,455
646
4,787
8,170
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
Allsap
Chronos
1
0
0
1
W
3
0
4
5
L
Sobek
Lewbuu
Sobek
0
3
1
0.17
W
Charybdis
LoadingTheError
Charybdis
2
1
5
4.5
W
Nu Wa
2
0
5
4.5
L
Anhur
Y2Mick
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
14,312
19,242
Taken
27,824
12,038
Mitigated
19,094
4,776
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Allsap
Chronos
6,988
2,803
0
3,364
7,700
3,813
0
1,828
5,872
45,316
5,109
W
4,923
1,729
0
1,260
7,797
7,281
297
3,607
4,190
171
15,466
L
Sobek
Lewbuu
Sobek
2,537
424
0
2,087
11,954
12,193
0
4,554
7,400
13,585
0
W
Charybdis
LoadingTheError
Charybdis
8,373
4,966
0
3,366
7,051
3,038
1,748
3,365
3,686
0
29,133
W
Nu Wa
7,935
3,047
0
150
4,394
1,719
993
2,084
2,310
26,032
0
L
Anhur
Y2Mick
Anhur
4,787
1,692
0
120
8,170
3,088
0
1,835
6,335
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
20,941
122
Minions Killed
132
0
Camps Cleared
0
528,061
Distance Traveled
502,768
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,473
747
61
6
0
177,188
3
W
Odin
8,170
817
22
2
0
187,584
2
L
Sobek
7,013
701
25
3
0
173,332
1
W
Charybdis
7,505
751
52
5
0
159,072
2
W
Nu Wa
7,650
765
48
5
0
181,405
0
L
Anhur
6,455
646
46
5
0
152,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role