Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
Jyrkiboi
Chronos
Diamond II
Level 160
God Stats
15W - 12L
1,668 SR
Queue Stats
741W - 725L
2,152 MMR
Solo
Bakasura
Bakasura
Platinum I
Mìdas
Bakasura
Platinum I
Level 157
God Stats
2W - 1L
1,644 SR
Queue Stats
162W - 136L
2,165 MMR
Solo
Ra
Ra
Masters
itsRuni
Ra
Masters
Level 99
God Stats
13W - 11L
1,558 SR
Queue Stats
314W - 301L
2,263 MMR
Solo
Mulan
Mulan
Diamond IV
zinmy
Mulan
Diamond IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
2,176 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,574 SR
2,051 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,491 SR
1,929 MMR
Chernobog
Chernobog
Diamond IV
 
Chernobog
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
 
Athena
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Masters
Mеrcurу
Chang'e
Masters
Level 89
God Stats
1W - 1L
1,546 SR
Queue Stats
87W - 71L
2,378 MMR
Party 1
Susano
Susano
Masters
subkick
Susano
Masters
Level 102
God Stats
2W - 4L
1,411 SR
Queue Stats
25W - 30L
2,145 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
sãse
Hun Batz
Diamond IV
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 102L
2,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 1 / 10
11,785
561
14,244
17,660
18,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Jyrkiboi
Chronos
19
6 / 0 / 3
13,050
621
15,945
15,670
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Mìdas
Bakasura
20
4 / 1 / 5
12,819
610
15,755
22,584
12,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 7
12,467
594
18,004
15,280
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
zinmy
Mulan
18
4 / 1 / 8
12,411
591
22,075
29,312
28,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Cu ChulainnThorHadesNe Zha

VS

Bans
ThanatosAo KuangScyllaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
0 / 5 / 0
9,831
468
9,628
18,047
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
 
Athena
13
1 / 3 / 4
8,817
420
7,453
24,899
25,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Mеrcurу
Chang'e
16
3 / 3 / 2
9,753
464
16,960
22,041
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
subkick
Susano
15
1 / 8 / 0
9,013
429
14,618
21,216
15,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
sãse
Hun Batz
13
0 / 6 / 2
8,162
389
8,001
21,031
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
5
5
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
10
11
L
Chernobog
 
Chernobog
0
5
0
0
L
Athena
 
Athena
1
3
4
1
W
Chronos
Jyrkiboi
Chronos
6
0
3
7.5
W
Bakasura
Mìdas
Bakasura
4
1
5
6.5
L
Chang'e
Mеrcurу
Chang'e
3
3
2
1.33
W
5
2
7
4.25
L
Susano
subkick
Susano
1
8
0
0.13
L
Hun Batz
sãse
Hun Batz
0
6
2
0.17
W
Mulan
zinmy
Mulan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,023
Damage
56,660
100,506
Taken
107,234
75,025
Mitigated
67,217
45,644
Healing
30,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,244
3,997
696
2,902
17,660
18,892
743
5,602
11,590
0
40,594
L
Chernobog
 
Chernobog
9,628
6,527
0
8,026
18,047
7,383
0
9,483
8,564
0
96,093
L
Athena
 
Athena
7,453
3,376
0
4,543
24,899
25,926
0
9,639
14,472
23,030
0
W
Chronos
Jyrkiboi
Chronos
15,945
5,508
0
5,579
15,670
7,394
5,996
3,934
11,736
129,750
6,555
W
Bakasura
Mìdas
Bakasura
15,755
10,739
0
7,615
22,584
12,742
567
4,068
18,364
0
131,490
L
Chang'e
Mеrcurу
Chang'e
16,960
1,808
2,721
7,055
22,041
10,004
0
8,218
13,322
109,476
0
W
18,004
2,442
4,160
8,349
15,280
7,904
679
6,296
8,839
133,973
0
L
Susano
subkick
Susano
14,618
2,328
0
4,466
21,216
15,055
0
2,979
17,180
0
74,220
L
Hun Batz
sãse
Hun Batz
8,001
2,770
0
4,165
21,031
8,849
0
3,355
16,794
0
68,623
W
Mulan
zinmy
Mulan
22,075
3,036
0
16,343
29,312
28,093
290
5,435
22,804
67
94,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,532
Gold Earned
45,576
776
Minions Killed
606
0
Camps Cleared
0
2,236,636
Distance Traveled
1,936,217
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,785
561
31
1
0
453,816
6
L
Chernobog
9,831
468
171
8
0
371,574
2
L
Athena
8,817
420
34
2
0
421,378
7
W
Chronos
13,050
621
202
10
0
438,829
12
W
Bakasura
12,819
610
214
10
0
530,184
1
L
Chang'e
9,753
464
162
8
0
392,145
6
W
Ra
12,467
594
192
9
0
403,304
5
L
Susano
9,013
429
130
6
0
360,691
2
L
Hun Batz
8,162
389
109
5
0
390,429
3
W
Mulan
12,411
591
137
7
0
410,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role