Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CiNaMnWilSoN
Sylvanus
Level 160
God Stats
10W - 7L
1,516 SR
Queue Stats
568W - 505L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fluìd
Cu Chulainn
Level 160
God Stats
62W - 26L
1,777 SR
Queue Stats
2,980W - 914L
1,805 Elo+
Party 1
Artemis
Artemis
QueenDedede
Artemis
Level 113
God Stats
314W - 240L
1,652 SR
Queue Stats
1,302W - 1,094L
1,695 Elo+
Party 1
Thor
Thor
Senbonsaucekura
Thor
Level 157
God Stats
47W - 5L
2,132 SR
Queue Stats
2,141W - 419L
1,819 Elo+
Party 1
Team Averages
Level 127
1,715 SR
1,681 Elo+

VS

Team Averages
Level 70
1,558 SR
1,460 Elo+
Ganesha
Ganesha
Abutteredtoast
Ganesha
Level 153
God Stats
29W - 19L
1,715 SR
Queue Stats
120W - 88L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
Hahgenti
Jing Wei
Level 28
God Stats
3W - 1L
1,655 SR
Queue Stats
4W - 8L
1,384 Elo+
Party 2
Fenrir
Fenrir
Kowarenai
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 40L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
Tatxumi
Kukulkan
Level 8
God Stats
2W - 4L
1,469 SR
Queue Stats
3W - 8L
1,396 Elo+
Party 2
King Arthur
King Arthur
Tingles CXII
King Arthur
Level 146
God Stats
12W - 13L
1,453 SR
Queue Stats
270W - 205L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 0 / 24
10,291
1,029
9,088
5,109
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
CiNaMnWilSoN
Sylvanus
17
5 / 0 / 24
11,849
1,185
10,528
6,489
6,312
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Fluìd
Cu Chulainn
18
15 / 0 / 18
13,475
1,348
22,078
18,224
21,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
QueenDedede
Artemis
17
5 / 0 / 25
10,683
1,068
19,749
4,835
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 1 / 23
10,905
1,091
18,804
11,086
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,262
926
7,111
18,723
10,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Hahgenti
Jing Wei
14
0 / 2 / 1
8,943
894
6,401
8,894
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Kowarenai
Fenrir
14
1 / 10 / 0
9,137
914
7,432
20,690
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Tatxumi
Kukulkan
14
0 / 7 / 1
8,897
890
8,736
13,754
6,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tingles CXII
King Arthur
14
0 / 10 / 1
9,066
907
8,035
23,108
19,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
5
34
Kills
1
1
Deaths
34
114
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
24
16
L
0
5
1
0.1
W
Sylvanus
CiNaMnWilSoN
Sylvanus
5
0
24
17
W
Cu Chulainn
Fluìd
Cu Chulainn
15
0
18
24
L
Jing Wei
Hahgenti
Jing Wei
0
2
1
0.25
L
Fenrir
Kowarenai
Fenrir
1
10
0
0.1
W
Artemis
QueenDedede
Artemis
5
0
25
17.5
W
5
1
23
16.5
L
Kukulkan
Tatxumi
Kukulkan
0
7
1
0.07
L
King Arthur
Tingles CXII
King Arthur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,247
Damage
37,715
45,743
Taken
85,169
43,482
Mitigated
51,354
23,440
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,088
706
5,475
3,403
5,109
2,675
0
3,020
1,932
13,735
0
L
7,111
253
141
898
18,723
10,810
0
5,034
13,422
28,167
0
W
Sylvanus
CiNaMnWilSoN
Sylvanus
10,528
2,249
5,223
2,734
6,489
6,312
0
2,631
3,713
20,554
0
W
Cu Chulainn
Fluìd
Cu Chulainn
22,078
4,533
2,475
2,394
18,224
21,662
0
4,737
12,937
10,282
43,844
L
Jing Wei
Hahgenti
Jing Wei
6,401
5,280
0
945
8,894
3,581
0
2,106
6,612
0
20,014
L
Fenrir
Kowarenai
Fenrir
7,432
2,012
0
867
20,690
11,361
0
6,196
14,259
0
13,293
W
Artemis
QueenDedede
Artemis
19,749
8,064
0
933
4,835
1,910
0
1,644
3,095
0
38,277
W
18,804
4,119
0
803
11,086
10,923
0
3,178
7,545
0
25,638
L
Kukulkan
Tatxumi
Kukulkan
8,736
450
0
218
13,754
6,562
0
3,297
10,273
25,004
0
L
King Arthur
Tingles CXII
King Arthur
8,035
487
0
1,981
23,108
19,040
0
7,404
15,347
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,203
Gold Earned
45,305
181
Minions Killed
165
7
Camps Cleared
6
1,050,675
Distance Traveled
891,818
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,291
1,029
11
1
0
228,387
0
L
Ganesha
9,262
926
2
0
0
178,308
2
W
Sylvanus
11,849
1,185
31
3
1
196,116
0
W
Cu Chulainn
13,475
1,348
73
7
0
229,065
2
L
Jing Wei
8,943
894
44
4
2
209,315
0
L
Fenrir
9,137
914
17
2
1
180,975
0
W
Artemis
10,683
1,068
45
5
3
183,988
0
W
Thor
10,905
1,091
21
2
3
213,119
1
L
Kukulkan
8,897
890
48
5
0
145,004
0
L
King Arthur
9,066
907
54
5
3
178,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role