Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
BossMayneTaye
Yu Huang
Level 42
God Stats
2W - 6L
1,349 SR
Queue Stats
88W - 113L
1,427 Elo+
Party 2
Anubis
Anubis
KTxSlugga
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,567 Elo+
Party 2
Arachne
Arachne
Twan0326
Arachne
Level 66
God Stats
16W - 9L
1,794 SR
Queue Stats
225W - 237L
1,491 Elo+
Party 2
Chronos
Chronos
lllSwavyllI
Chronos
Level 85
God Stats
5W - 11L
1,386 SR
Queue Stats
309W - 341L
1,502 Elo+
Party 2
Team Averages
Level 60
1,506 SR
1,497 Elo+

VS

Team Averages
Level 84
1,619 SR
1,402 Elo+
Ares
Ares
FRODYGY-
Ares
Level 127
God Stats
3W - 2L
1,562 SR
Queue Stats
82W - 100L
1,417 Elo+
Party 1
Hercules
Hercules
I7iablo
Hercules
Level 108
God Stats
1W - 3L
1,503 SR
Queue Stats
72W - 81L
1,420 Elo+
Party 1
Sol
Sol
Whatspoppin4559
Sol
Level 16
God Stats
2W - 3L
1,462 SR
Queue Stats
17W - 29L
1,371 Elo+
Party 3
Chang'e
Chang'e
sharkbait_999
Chang'e
Level 119
God Stats
2W - 1L
1,769 SR
Queue Stats
55W - 57L
1,377 Elo+
Party 3
Pele
Pele
vFadexz
Pele
Level 49
God Stats
1W - 3L
1,800 SR
Queue Stats
81W - 101L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 2 / 6
8,870
493
9,134
12,398
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
BossMayneTaye
Yu Huang
14
4 / 0 / 11
9,627
535
6,075
11,318
11,751
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
KTxSlugga
Anubis
18
6 / 3 / 7
10,656
592
12,566
14,427
8,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Twan0326
Arachne
16
9 / 0 / 11
10,464
581
13,699
17,715
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
lllSwavyllI
Chronos
15
6 / 2 / 6
9,733
541
17,848
17,790
8,729
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 3
7,150
397
14,275
17,822
15,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
I7iablo
Hercules
14
1 / 6 / 3
9,100
506
9,980
19,717
17,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 5 / 1
7,732
430
8,061
16,440
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
13
1 / 4 / 1
8,106
450
8,845
19,366
8,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
vFadexz
Pele
15
4 / 6 / 0
9,628
535
6,916
18,740
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
27
Kills
7
7
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
2
6
2.5
W
Yu Huang
BossMayneTaye
Yu Huang
4
0
11
9.5
L
Ares
1
6
3
0.42
L
Hercules
I7iablo
Hercules
1
6
3
0.42
W
Anubis
KTxSlugga
Anubis
6
3
7
3.17
W
Arachne
Twan0326
Arachne
9
0
11
14.5
L
0
5
1
0.1
W
Chronos
lllSwavyllI
Chronos
6
2
6
4.5
L
Chang'e
1
4
1
0.38
L
Pele
vFadexz
Pele
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,322
Damage
48,077
73,648
Taken
92,085
42,668
Mitigated
53,633
31,383
Healing
31,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,134
3,489
0
5,496
12,398
5,596
1,278
7,673
4,253
0
65,181
W
Yu Huang
BossMayneTaye
Yu Huang
6,075
700
0
2,639
11,318
11,751
128
4,666
6,190
33,918
1,579
L
Ares
14,275
212
0
3,238
17,822
15,628
50
6,400
11,422
28,221
0
L
Hercules
I7iablo
Hercules
9,980
3,507
0
6,104
19,717
17,021
98
8,155
11,562
0
68,142
W
Anubis
KTxSlugga
Anubis
12,566
476
0
8,754
14,427
8,438
0
2,619
11,224
81,731
0
W
Arachne
Twan0326
Arachne
13,699
10,683
0
9,315
17,715
8,154
271
4,232
13,130
0
86,381
L
8,061
1,816
300
8,167
16,440
5,314
0
3,880
12,560
58,574
0
W
Chronos
lllSwavyllI
Chronos
17,848
6,002
0
5,179
17,790
8,729
881
11,101
6,483
83,717
0
L
Chang'e
8,845
806
1,458
10,207
19,366
8,199
766
11,401
7,965
64,310
0
L
Pele
vFadexz
Pele
6,916
1,350
0
1,854
18,740
7,471
0
6,508
12,232
0
77,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,350
Gold Earned
41,716
510
Minions Killed
442
0
Camps Cleared
0
1,721,297
Distance Traveled
1,755,377
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,870
493
95
5
0
326,823
4
W
Yu Huang
9,627
535
41
2
0
312,191
10
L
Ares
7,150
397
23
1
0
386,526
9
L
Hercules
9,100
506
117
7
0
347,793
4
W
Anubis
10,656
592
144
8
0
298,957
0
W
Arachne
10,464
581
117
7
0
449,668
6
L
Sol
7,732
430
81
5
0
353,420
2
W
Chronos
9,733
541
113
6
0
333,658
3
L
Chang'e
8,106
450
89
5
0
288,058
2
L
Pele
9,628
535
132
7
0
379,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role