Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Br0k3nB3rRy666
Ah Muzen Cab
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 25L
1,200 Elo+
Party 1
Sol
Sol
KipuszTitusz
Sol
Level 114
God Stats
3W - 1L
1,811 SR
Queue Stats
17W - 44L
1,226 Elo+
Party 1
Ymir
Ymir
PrivatePingu
Ymir
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 10L
1,267 Elo+
Party 1
Team Averages
Level 45
1,604 SR
1,231 Elo+

VS

Team Averages
Level 81
1,481 SR
1,363 Elo+
Thor
Thor
Agent42020
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
Mrprince106
Hades
Level 62
God Stats
1W - 2L
1,667 SR
Queue Stats
33W - 45L
1,323 Elo+
Party 2
Izanami
Izanami
mellowpanda420
Izanami
Level 160
God Stats
17W - 41L
1,276 SR
Queue Stats
311W - 511L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Br0k3nB3rRy666
Ah Muzen Cab
16
5 / 1 / 7
9,914
826
19,983
8,556
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 0 / 5
10,302
859
15,360
8,761
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 11
9,741
812
3,883
13,011
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,214
601
5,344
16,120
7,006
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 1
8,118
677
6,859
14,222
8,460
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
8,115
676
5,432
13,857
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Ah Muzen Cab
Br0k3nB3rRy666
Ah Muzen Cab
5
1
7
8.5
W
8
0
5
10.5
L
1
4
1
0.38
W
1
1
11
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
17,635
30,328
Taken
44,199
24,134
Mitigated
21,659
11,879
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,344
377
0
160
16,120
7,006
0
5,963
10,157
0
21,236
W
Ah Muzen Cab
Br0k3nB3rRy666
Ah Muzen Cab
19,983
9,239
393
3,543
8,556
4,058
879
3,400
5,156
0
56,563
W
15,360
4,462
655
4,856
8,761
4,263
1,635
784
7,977
53,009
3,657
L
6,859
1,539
258
2,442
14,222
8,460
0
5,951
8,271
21,257
0
W
3,883
1,075
0
2,432
13,011
15,813
285
3,003
10,008
10,569
0
L
5,432
3,427
0
3,161
13,857
6,193
0
6,852
7,005
0
30,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
23,447
156
Minions Killed
127
0
Camps Cleared
0
669,640
Distance Traveled
627,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,214
601
24
2
0
189,927
0
W
Ah Muzen Cab
9,914
826
78
7
0
225,616
0
W
Sol
10,302
859
66
6
0
223,141
3
L
Hades
8,118
677
27
2
0
221,860
3
W
Ymir
9,741
812
12
1
0
220,883
0
L
Izanami
8,115
676
76
6
0
215,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role