Player Matchup

Sobek
Sobek
LunarVacay3904
Sobek
Level 61
God Stats
2W - 2L
1,410 SR
Queue Stats
6W - 22L
1,075 Elo+
Party 1
Danzaburou
Danzaburou
jtvjet
Danzaburou
Level 109
God Stats
6W - 5L
1,384 SR
Queue Stats
17W - 48L
1,204 Elo+
Party 1
Baba Yaga
Baba Yaga
slippi
Baba Yaga
Level 156
God Stats
1W - 0L
1,496 SR
Queue Stats
9W - 26L
1,160 Elo+
Party 1
Team Averages
Level 109
1,430 SR
1,146 Elo+

VS

Team Averages
Level 105
1,593 SR
1,341 Elo+
Chang'e
Chang'e
NobleGodkin
Chang'e
Level 105
God Stats
5W - 5L
1,736 SR
Queue Stats
96W - 95L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
TrophocSquire20
Kumbhakarna
Level 106
God Stats
1W - 1L
1,755 SR
Queue Stats
45W - 64L
1,274 Elo+
Party 2
Ishtar
Ishtar
italiansausage12
Ishtar
Level 104
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 8L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
11,337
709
7,155
16,691
22,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
jtvjet
Danzaburou
16
4 / 1 / 7
10,807
675
13,497
13,374
7,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
slippi
Baba Yaga
18
9 / 1 / 5
12,036
752
30,879
13,455
7,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NobleGodkin
Chang'e
14
0 / 3 / 2
9,156
572
12,305
18,876
11,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
TrophocSquire20
Kumbhakarna
13
1 / 7 / 1
9,716
607
6,231
26,165
31,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 1
9,857
616
12,138
20,189
8,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
Chang'e
NobleGodkin
Chang'e
0
3
2
0.33
L
Kumbhakarna
TrophocSquire20
Kumbhakarna
1
7
1
0.21
L
1
4
1
0.38
W
Danzaburou
jtvjet
Danzaburou
4
1
7
7.5
W
Baba Yaga
slippi
Baba Yaga
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,531
Damage
30,674
43,520
Taken
65,230
38,045
Mitigated
52,156
14,870
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,155
633
3,759
5,612
16,691
22,598
193
4,794
11,302
16,681
0
L
Chang'e
NobleGodkin
Chang'e
12,305
665
5,296
7,239
18,876
11,953
0
12,837
6,039
41,775
0
L
Kumbhakarna
TrophocSquire20
Kumbhakarna
6,231
697
315
5,686
26,165
31,577
0
10,245
15,920
20,077
0
L
12,138
7,332
0
3,573
20,189
8,626
1,438
15,043
5,146
0
42,776
W
Danzaburou
jtvjet
Danzaburou
13,497
5,719
45
2,517
13,374
7,519
589
6,748
6,313
0
36,351
W
Baba Yaga
slippi
Baba Yaga
30,879
1,793
0
2,937
13,455
7,928
1,920
5,720
7,369
81,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
28,729
157
Minions Killed
143
0
Camps Cleared
0
908,946
Distance Traveled
817,537
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,337
709
15
1
0
309,228
5
L
Chang'e
9,156
572
53
3
0
302,256
0
L
Kumbhakarna
9,716
607
26
2
0
269,616
2
L
Ishtar
9,857
616
64
4
0
245,665
2
W
Danzaburou
10,807
675
45
3
0
307,897
1
W
Baba Yaga
12,036
752
97
6
0
291,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role