Player Matchup

Sol
Sol
BigHen
Sol
Level 86
God Stats
1W - 3L
1,465 SR
Queue Stats
342W - 368L
1,465 Elo+
Party 1
Pele
Pele
Byle69
Pele
Level 28
God Stats
4W - 6L
1,514 SR
Queue Stats
107W - 118L
1,438 Elo+
Party 1
Artemis
Artemis
LowkeyStoned
Artemis
Level 94
God Stats
11W - 7L
1,599 SR
Queue Stats
60W - 74L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
SourdieZel73
Kuzenbo
Level 28
God Stats
1W - 2L
1,516 SR
Queue Stats
8W - 15L
1,385 Elo+
Party 1
Scylla
Scylla
frog1184
Scylla
Level 49
God Stats
9W - 10L
1,427 SR
Queue Stats
44W - 43L
1,292 Elo+
Solo
Team Averages
Level 57
1,504 SR
1,413 Elo+

VS

Team Averages
Level 70
1,485 SR
1,531 Elo+
Apollo
Apollo
 
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AXEL117
Thoth
Level 89
God Stats
7W - 4L
1,529 SR
Queue Stats
149W - 98L
1,671 Elo+
Solo
Horus
Horus
CMS40193
Horus
Level 127
God Stats
14W - 14L
1,469 SR
Queue Stats
363W - 404L
1,398 Elo+
Party 2
Da Ji
Da Ji
ITZABIGAIL
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,656 Elo+
Party 2
Bellona
Bellona
JestZiggy
Bellona
Level 80
God Stats
2W - 1L
1,427 SR
Queue Stats
55W - 63L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BigHen
Sol
12
0 / 1 / 0
6,583
598
3,591
5,292
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
Byle69
Pele
10
0 / 3 / 2
5,867
533
3,544
10,764
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
LowkeyStoned
Artemis
8
1 / 4 / 0
4,954
450
2,921
6,837
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SourdieZel73
Kuzenbo
7
0 / 2 / 1
4,926
448
2,750
8,750
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
frog1184
Scylla
11
2 / 1 / 0
6,440
585
1,993
4,374
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 0 / 1
6,580
598
7,324
6,835
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
AXEL117
Thoth
6
0 / 2 / 0
4,483
408
787
3,104
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
CMS40193
Horus
10
0 / 0 / 1
6,313
574
2,839
7,417
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Da Ji
11
5 / 0 / 3
6,979
634
6,805
6,651
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JestZiggy
Bellona
9
2 / 1 / 4
6,125
557
5,674
6,730
5,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
W
Thoth
AXEL117
Thoth
0
2
0
0
L
Sol
BigHen
Sol
0
1
0
0
L
Pele
Byle69
Pele
0
3
2
0.33
W
Horus
CMS40193
Horus
0
0
1
0.5
W
Da Ji
5
0
3
6.5
W
Bellona
JestZiggy
Bellona
2
1
4
4
L
Artemis
LowkeyStoned
Artemis
1
4
0
0.25
L
Kuzenbo
SourdieZel73
Kuzenbo
0
2
1
0.25
L
Scylla
frog1184
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,799
Damage
23,429
36,017
Taken
30,737
14,903
Mitigated
16,735
8,918
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,324
3,968
0
2,787
6,835
2,999
0
1,736
5,099
0
53,362
W
Thoth
AXEL117
Thoth
787
33
0
335
3,104
1,086
0
1,380
1,724
12,728
0
L
Sol
BigHen
Sol
3,591
1,632
0
3,723
5,292
1,943
0
0
4,788
43,746
6,012
L
Pele
Byle69
Pele
3,544
1,230
0
1,360
10,764
3,724
0
60
10,671
0
49,465
W
Horus
CMS40193
Horus
2,839
1,313
45
2,715
7,417
4,375
364
3,313
4,104
0
46,325
W
Da Ji
6,805
1,865
0
669
6,651
2,587
0
674
5,977
0
41,814
W
Bellona
JestZiggy
Bellona
5,674
2,092
627
1,885
6,730
5,688
0
979
5,751
0
23,613
L
Artemis
LowkeyStoned
Artemis
2,921
1,398
0
1,832
6,837
1,544
0
0
6,837
0
23,199
L
Kuzenbo
SourdieZel73
Kuzenbo
2,750
1,510
0
1,503
8,750
6,308
48
0
8,750
10,286
0
L
Scylla
frog1184
Scylla
1,993
563
0
500
4,374
1,384
390
727
3,647
45,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
30,480
309
Minions Killed
287
0
Camps Cleared
0
1,033,331
Distance Traveled
1,076,195
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,580
598
87
8
0
216,963
4
W
Thoth
4,483
408
17
2
0
102,552
0
L
Sol
6,583
598
90
8
0
209,091
1
L
Pele
5,867
533
81
7
0
237,200
2
W
Horus
6,313
574
75
7
0
241,032
0
W
Da Ji
6,979
634
72
7
0
262,451
5
W
Bellona
6,125
557
36
3
0
253,197
1
L
Artemis
4,954
450
35
3
0
162,658
2
L
Kuzenbo
4,926
448
11
1
0
209,433
4
L
Scylla
6,440
585
92
8
0
214,949
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role