Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AnimeSempai9534
Cliodhna
Level 28
God Stats
2W - 1L
1,898 SR
Queue Stats
66W - 48L
1,547 Elo+
Party 2
Izanami
Izanami
GarrlicSimpp
Izanami
Level 48
God Stats
1W - 3L
1,831 SR
Queue Stats
142W - 139L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
LePainAuGaufre
Baron Samedi
Level 65
God Stats
16W - 17L
1,446 SR
Queue Stats
114W - 118L
1,448 Elo+
Party 4
Vulcan
Vulcan
keepidichi
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,552 Elo+
Party 4
Team Averages
Level 62
1,635 SR
1,510 Elo+

VS

Team Averages
Level 72
1,633 SR
1,586 Elo+
Olorun
Olorun
ANGSNAZZY2
Olorun
Level 123
God Stats
4W - 4L
1,535 SR
Queue Stats
217W - 187L
1,551 Elo+
Solo
Horus
Horus
LiveIii
Horus
Level 48
God Stats
4W - 1L
1,474 SR
Queue Stats
286W - 150L
1,682 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NosoyDrawnker
Kumbhakarna
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
43W - 36L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
NosoyViishanti
Cernunnos
Level 46
God Stats
1W - 0L
1,776 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 1
Kali
Kali
Teyuun
Kali
Level 114
God Stats
26W - 11L
1,663 SR
Queue Stats
656W - 425L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 6 / 0
11,763
490
15,534
24,228
15,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
14
0 / 7 / 3
9,170
382
8,286
19,734
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
GarrlicSimpp
Izanami
14
1 / 5 / 1
9,478
395
5,465
15,459
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
LePainAuGaufre
Baron Samedi
14
0 / 9 / 2
8,240
343
8,641
20,426
21,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
keepidichi
Vulcan
16
1 / 7 / 1
9,870
411
16,539
18,505
9,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ANGSNAZZY2
Olorun
19
6 / 1 / 9
13,623
568
13,995
23,242
11,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
LiveIii
Horus
17
2 / 2 / 13
13,160
548
5,081
22,940
17,882
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
NosoyDrawnker
Kumbhakarna
20
7 / 2 / 2
15,034
626
12,974
25,803
17,017
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
NosoyViishanti
Cernunnos
20
9 / 0 / 2
16,017
667
26,285
20,386
9,612
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
Teyuun
Kali
20
10 / 0 / 11
15,866
661
18,778
27,286
13,858
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
5
Kills
34
34
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
0
0.5
W
Olorun
ANGSNAZZY2
Olorun
6
1
9
10.5
L
Cliodhna
0
7
3
0.21
L
Izanami
GarrlicSimpp
Izanami
1
5
1
0.3
L
Baron Samedi
LePainAuGaufre
Baron Samedi
0
9
2
0.11
W
Horus
LiveIii
Horus
2
2
13
4.25
W
Kumbhakarna
NosoyDrawnker
Kumbhakarna
7
2
2
4
W
Cernunnos
NosoyViishanti
Cernunnos
9
0
2
10
W
Kali
Teyuun
Kali
10
0
11
15.5
L
Vulcan
keepidichi
Vulcan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,465
Damage
77,113
98,352
Taken
119,657
60,727
Mitigated
70,046
25,011
Healing
72,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,534
2,620
49
6,649
24,228
15,641
339
11,583
12,232
86,974
0
W
Olorun
ANGSNAZZY2
Olorun
13,995
6,058
3,401
14,500
23,242
11,677
6,587
11,813
11,130
128,561
0
L
Cliodhna
8,286
583
0
5,932
19,734
7,750
0
3,330
16,342
0
65,810
L
Izanami
GarrlicSimpp
Izanami
5,465
3,621
0
3,363
15,459
6,848
1,646
429
15,030
0
82,881
L
Baron Samedi
LePainAuGaufre
Baron Samedi
8,641
950
1,307
5,558
20,426
21,230
0
5,091
15,321
42,532
0
W
Horus
LiveIii
Horus
5,081
2,183
7,970
9,754
22,940
17,882
496
5,452
15,511
0
29,927
W
Kumbhakarna
NosoyDrawnker
Kumbhakarna
12,974
2,436
0
8,180
25,803
17,017
1,569
11,810
11,624
102,396
0
W
Cernunnos
NosoyViishanti
Cernunnos
26,285
14,672
0
16,489
20,386
9,612
8,987
4,032
15,894
0
203,289
W
Kali
Teyuun
Kali
18,778
9,316
0
11,804
27,286
13,858
1,631
9,228
17,509
0
151,227
L
Vulcan
keepidichi
Vulcan
16,539
5,660
0
2,153
18,505
9,258
473
6,047
12,458
84,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
73,700
608
Minions Killed
847
0
Camps Cleared
0
1,813,836
Distance Traveled
2,415,784
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,763
490
167
7
0
334,084
2
W
Olorun
13,623
568
181
8
0
437,602
0
L
Cliodhna
9,170
382
115
5
0
411,572
2
L
Izanami
9,478
395
143
6
0
302,066
1
L
Baron Samedi
8,240
343
54
2
0
376,164
2
W
Horus
13,160
548
48
2
0
471,397
0
W
Kumbhakarna
15,034
626
191
8
0
496,769
1
W
Cernunnos
16,017
667
246
10
0
459,944
2
W
Kali
15,866
661
181
8
0
550,072
2
L
Vulcan
9,870
411
129
5
0
389,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role