Player Matchup

Hercules
Hercules
Angbadang
Hercules
Level 105
God Stats
2W - 2L
1,617 SR
Queue Stats
29W - 31L
1,510 Elo+
Party 2
Cerberus
Cerberus
BarbaricusMax
Cerberus
Level 69
God Stats
6W - 3L
1,407 SR
Queue Stats
92W - 75L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pablo1
Morgan Le Fay
Level 147
God Stats
7W - 5L
1,440 SR
Queue Stats
95W - 85L
1,561 Elo+
Party 2
Cupid
Cupid
scuttman
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
soviee
Tsukuyomi
Level 142
God Stats
2W - 1L
1,305 SR
Queue Stats
86W - 73L
1,561 Elo+
Party 2
Team Averages
Level 98
1,454 SR
1,512 Elo+

VS

Team Averages
Level 80
1,537 SR
1,434 Elo+
King Arthur
King Arthur
Ashikitsu
King Arthur
Level 102
God Stats
0W - 1L
1,671 SR
Queue Stats
73W - 82L
1,410 Elo+
Solo
Jing Wei
Jing Wei
SkarrQ
Jing Wei
Level 97
God Stats
4W - 3L
1,572 SR
Queue Stats
23W - 35L
1,407 Elo+
Solo
Nemesis
Nemesis
Yguy1
Nemesis
Level 49
God Stats
0W - 2L
1,343 SR
Queue Stats
13W - 15L
1,445 Elo+
Party 1
Ares
Ares
concool1
Ares
Level 86
God Stats
3W - 3L
1,539 SR
Queue Stats
32W - 36L
1,466 Elo+
Party 1
Poseidon
Poseidon
rooot3d
Poseidon
Level 68
God Stats
9W - 6L
1,560 SR
Queue Stats
167W - 178L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angbadang
Hercules
12
3 / 1 / 4
7,790
519
3,737
13,898
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
BarbaricusMax
Cerberus
14
3 / 2 / 1
8,846
590
5,844
10,556
10,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Pablo1
Morgan Le Fay
16
6 / 0 / 5
9,930
662
11,133
6,858
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
scuttman
Cupid
13
2 / 0 / 4
8,027
535
4,881
3,478
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
soviee
Tsukuyomi
14
8 / 1 / 7
9,155
610
9,704
8,897
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashikitsu
King Arthur
13
1 / 3 / 1
8,035
536
5,724
11,741
9,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
SkarrQ
Jing Wei
12
0 / 1 / 0
6,944
463
2,445
6,301
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Yguy1
Nemesis
13
2 / 5 / 2
7,614
508
3,592
13,136
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
0 / 6 / 4
6,383
426
3,885
14,698
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
rooot3d
Poseidon
12
1 / 7 / 1
7,415
494
2,392
9,058
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
4
4
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Angbadang
Hercules
3
1
4
5
L
King Arthur
Ashikitsu
King Arthur
1
3
1
0.5
W
Cerberus
BarbaricusMax
Cerberus
3
2
1
1.75
W
Morgan Le Fay
Pablo1
Morgan Le Fay
6
0
5
8.5
L
Jing Wei
SkarrQ
Jing Wei
0
1
0
0
L
Nemesis
Yguy1
Nemesis
2
5
2
0.6
L
Ares
0
6
4
0.33
L
Poseidon
rooot3d
Poseidon
1
7
1
0.21
W
Cupid
scuttman
Cupid
2
0
4
4
W
Tsukuyomi
soviee
Tsukuyomi
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
18,038
43,687
Taken
54,934
30,505
Mitigated
28,971
18,167
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Angbadang
Hercules
3,737
1,298
0
4,776
13,898
12,447
0
2,688
11,210
0
16,800
L
King Arthur
Ashikitsu
King Arthur
5,724
1,266
0
1,268
11,741
9,287
0
5,664
6,077
0
55,062
W
Cerberus
BarbaricusMax
Cerberus
5,844
755
0
2,725
10,556
10,208
0
830
9,726
59,403
0
W
Morgan Le Fay
Pablo1
Morgan Le Fay
11,133
1,036
0
2,331
6,858
3,155
0
1,166
5,692
93,265
0
L
Jing Wei
SkarrQ
Jing Wei
2,445
2,197
202
3,631
6,301
2,304
0
472
5,829
0
49,968
L
Nemesis
Yguy1
Nemesis
3,592
1,449
0
1,131
13,136
4,656
0
2,805
10,331
0
48,200
L
Ares
3,885
185
0
1,906
14,698
9,447
0
2,918
11,780
18,767
2,326
L
Poseidon
rooot3d
Poseidon
2,392
356
0
560
9,058
3,277
0
5,244
3,814
58,126
0
W
Cupid
scuttman
Cupid
4,881
3,268
629
2,913
3,478
1,310
1,458
147
3,331
0
62,217
W
Tsukuyomi
soviee
Tsukuyomi
9,704
2,435
0
4,793
8,897
3,385
0
829
8,068
0
62,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
36,391
495
Minions Killed
410
0
Camps Cleared
0
1,448,569
Distance Traveled
1,439,693
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,790
519
24
2
0
299,966
0
L
King Arthur
8,035
536
111
7
0
289,202
5
W
Cerberus
8,846
590
120
8
0
251,836
5
W
Morgan Le Fay
9,930
662
153
10
0
311,536
7
L
Jing Wei
6,944
463
83
6
0
281,686
2
L
Nemesis
7,614
508
81
5
0
306,174
3
L
Ares
6,383
426
31
2
0
278,383
2
L
Poseidon
7,415
494
104
7
0
284,248
2
W
Cupid
8,027
535
111
7
0
274,495
0
W
Tsukuyomi
9,155
610
87
6
0
310,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role