Player Matchup

Medusa
Medusa
ByHermes
Medusa
Level 159
God Stats
3W - 2L
1,564 SR
Queue Stats
205W - 234L
1,339 Elo+
Solo
Thor
Thor
Im_KriKey
Thor
Level 67
God Stats
3W - 9L
1,506 SR
Queue Stats
24W - 51L
1,260 Elo+
Party 3
Ganesha
Ganesha
LandoBando2207
Ganesha
Level 41
God Stats
6W - 11L
1,271 SR
Queue Stats
24W - 50L
1,265 Elo+
Party 3
Chang'e
Chang'e
OrcMàlàde
Chang'e
Level 27
God Stats
0W - 4L
1,163 SR
Queue Stats
50W - 53L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
YukiTempest
Amaterasu
Level 74
God Stats
9W - 5L
1,707 SR
Queue Stats
109W - 115L
1,487 Elo+
Party 1
Team Averages
Level 74
1,442 SR
1,350 Elo+

VS

Team Averages
Level 57
1,558 SR
1,448 Elo+
Maui
Maui
CAZantonio
Maui
Level 17
God Stats
5W - 0L
1,756 SR
Queue Stats
36W - 21L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
KhodorHdr
Baron Samedi
Level 46
God Stats
3W - 3L
1,774 SR
Queue Stats
47W - 64L
1,345 Elo+
Solo
Charybdis
Charybdis
TAPELKA
Charybdis
Level 49
God Stats
3W - 2L
1,518 SR
Queue Stats
20W - 9L
1,612 Elo+
Solo
Scylla
Scylla
alextroxs
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,505 Elo+
Party 2
Fenrir
Fenrir
javitsk
Fenrir
Level 47
God Stats
1W - 1L
1,243 SR
Queue Stats
3W - 2L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ByHermes
Medusa
7
0 / 2 / 1
4,523
411
1,888
6,196
1,793
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
9
3 / 4 / 0
5,701
518
1,467
9,115
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
6,017
547
1,159
5,639
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
OrcMàlàde
Chang'e
10
0 / 4 / 2
5,642
513
3,221
8,647
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
YukiTempest
Amaterasu
8
0 / 4 / 0
4,592
417
3,283
12,456
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,966
542
1,531
7,653
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
KhodorHdr
Baron Samedi
13
5 / 0 / 2
7,371
670
9,301
7,727
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TAPELKA
Charybdis
10
3 / 0 / 1
6,187
562
4,475
6,109
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
alextroxs
Scylla
12
1 / 1 / 1
6,536
594
5,396
3,954
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
javitsk
Fenrir
11
5 / 1 / 3
6,959
633
6,675
8,314
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
15
15
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
ByHermes
Medusa
0
2
1
0.25
W
1
2
5
1.75
L
Thor
3
4
0
0.75
W
Baron Samedi
KhodorHdr
Baron Samedi
5
0
2
6
L
0
1
2
1
L
Chang'e
OrcMàlàde
Chang'e
0
4
2
0.25
W
Charybdis
TAPELKA
Charybdis
3
0
1
3.5
L
Amaterasu
YukiTempest
Amaterasu
0
4
0
0
W
Scylla
alextroxs
Scylla
1
1
1
1.5
W
Fenrir
javitsk
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,018
Damage
27,378
42,053
Taken
33,757
18,216
Mitigated
15,677
9,480
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ByHermes
Medusa
1,888
706
0
940
6,196
1,793
0
750
5,446
0
17,563
W
1,531
488
0
1,265
7,653
5,396
26
1,140
6,513
11,445
0
L
Thor
1,467
92
0
360
9,115
3,390
0
2,846
6,223
0
22,622
W
Baron Samedi
KhodorHdr
Baron Samedi
9,301
801
143
3,475
7,727
3,813
0
1,163
6,564
45,833
0
L
1,159
31
0
1,421
5,639
3,925
0
866
4,773
26,541
0
L
Chang'e
OrcMàlàde
Chang'e
3,221
964
55
1,687
8,647
3,515
0
4,623
3,976
33,298
0
W
Charybdis
TAPELKA
Charybdis
4,475
2,465
0
3,267
6,109
1,969
930
601
5,508
0
38,593
L
Amaterasu
YukiTempest
Amaterasu
3,283
1,220
0
5,017
12,456
5,593
0
6,526
5,407
0
19,906
W
Scylla
alextroxs
Scylla
5,396
459
0
472
3,954
1,315
0
857
3,097
56,772
0
W
Fenrir
javitsk
Fenrir
6,675
1,111
0
2,134
8,314
3,184
0
619
7,695
0
41,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
33,019
202
Minions Killed
358
0
Camps Cleared
0
1,016,313
Distance Traveled
1,077,027
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,523
411
52
5
0
178,073
1
W
Maui
5,966
542
18
2
0
233,927
2
L
Thor
5,701
518
44
4
0
228,127
0
W
Baron Samedi
7,371
670
90
8
0
198,616
4
L
Ganesha
6,017
547
21
2
0
213,348
1
L
Chang'e
5,642
513
53
5
0
183,901
4
W
Charybdis
6,187
562
74
7
0
205,768
0
L
Amaterasu
4,592
417
32
3
0
212,864
4
W
Scylla
6,536
594
111
10
0
202,618
4
W
Fenrir
6,959
633
65
6
0
236,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role