Player Matchup

King Arthur
King Arthur
EMS ChocoMilk
King Arthur
Level 123
God Stats
2W - 2L
1,389 SR
Queue Stats
39W - 34L
1,498 Elo+
Solo
Hou Yi
Hou Yi
I J4YZ I
Hou Yi
Level 83
God Stats
8W - 8L
1,469 SR
Queue Stats
53W - 63L
1,334 Elo+
Party 1
Mercury
Mercury
Rxvvo
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 115L
1,392 Elo+
Party 1
Atlas
Atlas
YaBoiTHUND3R
Atlas
Level 41
God Stats
12W - 7L
1,538 SR
Queue Stats
92W - 103L
1,366 Elo+
Party 1
Vulcan
Vulcan
doomislove
Vulcan
Level 91
God Stats
4W - 4L
1,429 SR
Queue Stats
102W - 112L
1,438 Elo+
Solo
Team Averages
Level 93
1,465 SR
1,406 Elo+

VS

Team Averages
Level 58
1,537 SR
1,423 Elo+
Nu Wa
Nu Wa
AoA Envy
Nu Wa
Level 47
God Stats
2W - 1L
1,483 SR
Queue Stats
89W - 125L
1,419 Elo+
Party 3
Neith
Neith
Bechellifamily
Neith
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
DMG Otaku
Bacchus
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
17W - 22L
1,411 Elo+
Party 3
Bellona
Bellona
Loler_Skater
Bellona
Level 97
God Stats
217W - 202L
1,511 SR
Queue Stats
337W - 365L
1,410 Elo+
Party 2
Awilix
Awilix
nachela59
Awilix
Level 109
God Stats
22W - 29L
1,442 SR
Queue Stats
180W - 222L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EMS ChocoMilk
King Arthur
15
2 / 4 / 2
10,211
444
6,676
14,248
15,689
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
I J4YZ I
Hou Yi
16
5 / 3 / 10
10,880
473
15,030
16,492
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Rxvvo
Mercury
19
6 / 4 / 8
12,107
526
10,423
18,448
8,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 10
10,786
469
10,588
23,794
26,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
doomislove
Vulcan
19
6 / 0 / 3
13,093
569
17,312
12,221
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AoA Envy
Nu Wa
13
1 / 4 / 4
8,766
381
9,153
11,761
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 4
8,516
370
7,785
9,670
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DMG Otaku
Bacchus
10
0 / 3 / 3
7,993
348
7,638
12,656
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Loler_Skater
Bellona
17
8 / 4 / 4
10,996
478
18,656
29,262
31,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
nachela59
Awilix
14
2 / 7 / 6
9,105
396
10,681
20,337
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
20
Kills
13
14
Deaths
20
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AoA Envy
Nu Wa
1
4
4
0.75
L
2
2
4
2
L
Bacchus
DMG Otaku
Bacchus
0
3
3
0.5
W
King Arthur
EMS ChocoMilk
King Arthur
2
4
2
0.75
W
Hou Yi
I J4YZ I
Hou Yi
5
3
10
3.33
L
Bellona
Loler_Skater
Bellona
8
4
4
2.5
W
Mercury
Rxvvo
Mercury
6
4
8
2.5
W
1
3
10
2
W
Vulcan
doomislove
Vulcan
6
0
3
7.5
L
Awilix
nachela59
Awilix
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,029
Damage
53,913
85,203
Taken
83,686
64,728
Mitigated
57,557
20,255
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AoA Envy
Nu Wa
9,153
2,975
0
1,849
11,761
4,665
130
4,412
7,349
55,577
0
L
7,785
3,101
0
1,265
9,670
3,671
0
4,625
5,045
0
41,126
L
Bacchus
DMG Otaku
Bacchus
7,638
814
0
1,385
12,656
8,800
0
3,351
9,305
41,431
0
W
King Arthur
EMS ChocoMilk
King Arthur
6,676
1,222
0
875
14,248
15,689
195
1,234
13,014
0
49,463
W
Hou Yi
I J4YZ I
Hou Yi
15,030
6,577
1,335
6,337
16,492
7,678
2,215
5,461
11,031
0
66,484
L
Bellona
Loler_Skater
Bellona
18,656
8,735
0
8,751
29,262
31,870
1,122
10,674
18,588
0
82,946
W
Mercury
Rxvvo
Mercury
10,423
4,770
0
625
18,448
8,916
2,312
1,817
16,631
0
105,162
W
10,588
3,470
1,060
6,498
23,794
26,239
183
4,861
18,933
38,160
0
W
Vulcan
doomislove
Vulcan
17,312
5,868
0
3,525
12,221
6,206
2,185
3,988
8,233
142,886
0
L
Awilix
nachela59
Awilix
10,681
4,033
0
5,559
20,337
8,551
0
4,892
15,445
0
68,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,077
Gold Earned
45,376
564
Minions Killed
430
0
Camps Cleared
0
2,130,284
Distance Traveled
1,866,456
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,766
381
74
3
0
323,188
0
L
Neith
8,516
370
62
3
0
407,480
0
L
Bacchus
7,993
348
65
3
0
320,943
0
W
King Arthur
10,211
444
84
4
0
388,847
1
W
Hou Yi
10,880
473
100
4
0
409,647
4
L
Bellona
10,996
478
134
6
0
420,727
4
W
Mercury
12,107
526
154
7
0
495,109
0
W
Atlas
10,786
469
34
1
0
378,003
1
W
Vulcan
13,093
569
192
8
0
458,678
0
L
Awilix
9,105
396
95
4
0
394,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role