Player Matchup

Scylla
Scylla
Platinum II
ExtraOrdinaryLow
Scylla
Platinum II
Level 157
God Stats
11W - 8L
1,606 SR
Queue Stats
223W - 211L
1,966 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
GodsWarAngel
Sun Wukong
Bronze III
Level 154
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 1L
1,460 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
PenguinMasterz
Kuzenbo
Gold II
Level 95
God Stats
1W - 0L
1,279 SR
Queue Stats
23W - 21L
1,684 MMR
Solo
Nemesis
Nemesis
Masters
Tinufi
Nemesis
Masters
Level 86
God Stats
5W - 0L
1,954 SR
Queue Stats
81W - 58L
2,580 MMR
Solo
Artemis
Artemis
Gold V
marinemanic
Artemis
Gold V
Level 127
God Stats
3W - 1L
1,460 SR
Queue Stats
34W - 38L
1,449 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,547 SR
1,828 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,588 SR
1,821 MMR
Lancelot
Lancelot
Diamond II
Guapstr
Lancelot
Diamond II
Level 132
God Stats
5W - 5L
1,608 SR
Queue Stats
110W - 95L
2,391 MMR
Solo
Ares
Ares
Platinum IV
MiloLoveMiAmor
Ares
Platinum IV
Level 126
God Stats
1W - 3L
1,486 SR
Queue Stats
129W - 130L
1,825 MMR
Solo
Cliodhna
Cliodhna
Silver IV
ScubbaSammy
Cliodhna
Silver IV
Level 112
God Stats
0W - 1L
1,513 SR
Queue Stats
19W - 35L
1,333 MMR
Solo
Chang'e
Chang'e
Platinum II
SirDripper
Chang'e
Platinum II
Level 69
God Stats
21W - 12L
1,711 SR
Queue Stats
232W - 227L
1,827 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Tyrant Iz Dead
Danzaburou
Platinum III
Level 152
God Stats
33W - 27L
1,624 SR
Queue Stats
216W - 211L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,012
527
11,790
7,274
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GodsWarAngel
Sun Wukong
17
1 / 0 / 2
10,917
575
14,146
13,820
12,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 0 / 5
9,943
523
9,598
14,557
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Tinufi
Nemesis
20
12 / 0 / 4
12,132
639
20,170
19,313
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
marinemanic
Artemis
17
2 / 2 / 6
10,379
546
7,343
12,354
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AwilixHadesIshtarSusano

VS

Bans
KaliCernunnosThorCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Guapstr
Lancelot
16
0 / 3 / 0
10,144
534
11,211
21,862
16,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
8,372
441
5,276
21,520
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
ScubbaSammy
Cliodhna
14
0 / 6 / 1
8,429
444
5,686
19,022
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
SirDripper
Chang'e
13
0 / 4 / 0
8,126
428
6,260
13,722
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tyrant Iz Dead
Danzaburou
16
3 / 5 / 0
10,351
545
9,833
13,978
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
22
Kills
3
3
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Sun Wukong
GodsWarAngel
Sun Wukong
1
0
2
2
L
Lancelot
Guapstr
Lancelot
0
3
0
0
L
0
4
0
0
W
4
0
5
6.5
L
Cliodhna
ScubbaSammy
Cliodhna
0
6
1
0.08
L
Chang'e
SirDripper
Chang'e
0
4
0
0
W
Nemesis
Tinufi
Nemesis
12
0
4
14
L
Danzaburou
Tyrant Iz Dead
Danzaburou
3
5
0
0.6
W
Artemis
marinemanic
Artemis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
38,266
67,318
Taken
90,104
49,374
Mitigated
55,495
20,362
Healing
30,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,790
895
0
726
7,274
3,206
0
2,237
5,037
94,733
0
W
Sun Wukong
GodsWarAngel
Sun Wukong
14,146
4,116
0
3,296
13,820
12,753
214
0
13,820
0
96,142
L
Lancelot
Guapstr
Lancelot
11,211
3,248
0
10,232
21,862
16,133
0
0
21,862
0
92,655
L
5,276
604
0
3,208
21,520
21,428
0
9,767
11,753
37,487
1,330
W
9,598
3,932
0
3,537
14,557
19,023
0
5,246
9,311
33,860
0
L
Cliodhna
ScubbaSammy
Cliodhna
5,686
403
0
5,617
19,022
7,508
0
4,297
14,725
0
73,752
L
Chang'e
SirDripper
Chang'e
6,260
320
1,921
4,112
13,722
5,377
0
6,171
7,551
66,229
0
W
Nemesis
Tinufi
Nemesis
20,170
11,730
0
5,743
19,313
9,058
119
2,854
16,459
0
138,145
L
Danzaburou
Tyrant Iz Dead
Danzaburou
9,833
5,366
0
5,842
13,978
5,049
1,092
1,153
12,825
0
91,166
W
Artemis
marinemanic
Artemis
7,343
3,533
0
7,060
12,354
5,334
1,758
1,056
11,298
0
89,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,383
Gold Earned
45,422
658
Minions Killed
617
0
Camps Cleared
0
1,920,796
Distance Traveled
1,849,811
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,012
527
168
9
0
350,873
9
W
Sun Wukong
10,917
575
172
9
0
367,911
7
L
Lancelot
10,144
534
180
9
0
396,272
4
L
Ares
8,372
441
39
2
0
349,174
7
W
Kuzenbo
9,943
523
26
1
0
397,687
2
L
Cliodhna
8,429
444
118
6
0
401,215
4
L
Chang'e
8,126
428
125
7
0
371,129
5
W
Nemesis
12,132
639
163
9
0
468,337
4
L
Danzaburou
10,351
545
155
8
0
332,021
0
W
Artemis
10,379
546
129
7
0
335,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role