Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DubzDark
Set
Level 154
God Stats
19W - 7L
1,764 SR
Queue Stats
636W - 425L
1,734 Elo+
Party 1
Izanami
Izanami
LordPhoenixHD
Izanami
Level 146
God Stats
4W - 8L
1,581 SR
Queue Stats
127W - 134L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vexce
Cu Chulainn
Level 145
God Stats
1W - 3L
1,414 SR
Queue Stats
439W - 248L
1,773 Elo+
Party 1
Maui
Maui
daoism
Maui
Level 159
God Stats
3W - 5L
1,592 SR
Queue Stats
742W - 522L
1,694 Elo+
Party 1
Team Averages
Level 146
1,570 SR
1,653 Elo+

VS

Team Averages
Level 110
1,601 SR
1,581 Elo+
The Morrigan
The Morrigan
ChronosEnjoyer
The Morrigan
Level 68
God Stats
4W - 1L
1,453 SR
Queue Stats
90W - 65L
1,645 Elo+
Solo
Hou Yi
Hou Yi
JimboJámbo
Hou Yi
Level 109
God Stats
1W - 0L
1,710 SR
Queue Stats
30W - 20L
1,629 Elo+
Solo
Scylla
Scylla
NarwhalDaddy
Scylla
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,537 Elo+
Solo
Cliodhna
Cliodhna
Tylurs
Cliodhna
Level 158
God Stats
84W - 70L
1,589 SR
Queue Stats
373W - 357L
1,565 Elo+
Solo
Geb
Geb
jorgemcs40k
Geb
Level 159
God Stats
4W - 1L
1,754 SR
Queue Stats
404W - 416L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 6 / 2
8,505
709
8,638
12,175
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 4
8,236
686
10,348
16,584
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
15
0 / 3 / 5
8,369
697
6,574
11,750
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Vexce
Cu Chulainn
15
3 / 5 / 4
8,373
698
9,250
17,152
12,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Maui
daoism
Maui
14
2 / 4 / 4
7,992
666
6,846
16,131
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChronosEnjoyer
The Morrigan
17
8 / 3 / 12
10,037
836
15,489
8,732
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
17
5 / 1 / 11
9,614
801
12,489
11,418
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
1 / 1 / 10
9,219
768
8,892
6,575
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Tylurs
Cliodhna
17
5 / 2 / 14
9,519
793
15,812
10,952
4,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 16
9,217
768
12,612
17,778
23,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
9
Kills
23
23
Deaths
9
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
2
0.5
W
The Morrigan
ChronosEnjoyer
The Morrigan
8
3
12
4.67
L
2
5
4
0.8
W
Hou Yi
5
1
11
10.5
L
Izanami
0
3
5
0.83
W
Scylla
1
1
10
6
W
Cliodhna
Tylurs
Cliodhna
5
2
14
6
L
Cu Chulainn
Vexce
Cu Chulainn
3
5
4
1
L
Maui
daoism
Maui
2
4
4
1
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
65,294
73,792
Taken
55,455
53,315
Mitigated
40,649
10,188
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,638
1,064
1,135
1,410
12,175
6,724
0
6,299
5,744
27,973
0
W
The Morrigan
ChronosEnjoyer
The Morrigan
15,489
2,306
0
731
8,732
4,341
1,111
2,140
6,365
35,876
0
L
10,348
3,402
0
2,331
16,584
11,535
0
9,713
6,808
0
26,114
W
Hou Yi
12,489
6,264
0
4,644
11,418
5,487
1,291
2,969
7,961
0
39,740
L
Izanami
6,574
4,154
0
868
11,750
5,697
0
4,637
6,891
0
42,740
W
Scylla
8,892
1,197
0
758
6,575
2,540
1,948
1,241
4,972
34,138
0
W
Cliodhna
Tylurs
Cliodhna
15,812
2,574
0
3,623
10,952
4,716
0
2,881
7,757
0
38,428
L
Cu Chulainn
Vexce
Cu Chulainn
9,250
1,472
0
1,446
17,152
12,808
0
6,979
8,664
0
21,448
L
Maui
daoism
Maui
6,846
1,521
0
2,998
16,131
16,551
0
8,274
7,492
14,775
0
W
12,612
789
0
4,051
17,778
23,565
90
5,270
11,889
25,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
47,606
203
Minions Killed
267
0
Camps Cleared
0
1,090,833
Distance Traveled
1,244,065
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,505
709
62
5
0
208,769
1
W
The Morrigan
10,037
836
43
4
0
221,392
3
L
Set
8,236
686
38
3
0
228,898
1
W
Hou Yi
9,614
801
62
5
0
248,911
0
L
Izanami
8,369
697
67
6
0
210,455
4
W
Scylla
9,219
768
85
7
0
235,793
3
W
Cliodhna
9,519
793
46
4
0
275,907
1
L
Cu Chulainn
8,373
698
21
2
0
236,233
3
L
Maui
7,992
666
15
1
0
206,478
3
W
Geb
9,217
768
31
3
0
262,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role