Player Matchup

Ishtar
Ishtar
CIULLO81347
Ishtar
Level 160
God Stats
24W - 14L
1,773 SR
Queue Stats
707W - 590L
1,764 Elo+
Party 1
Shiva
Shiva
DemonZagan
Shiva
Level 146
God Stats
24W - 21L
1,629 SR
Queue Stats
513W - 539L
1,503 Elo+
Solo
Sylvanus
Sylvanus
MissingThose
Sylvanus
Level 88
God Stats
7W - 7L
1,476 SR
Queue Stats
542W - 458L
1,755 Elo+
Party 1
Chang'e
Chang'e
Reijou
Chang'e
Level 117
God Stats
10W - 11L
1,500 SR
Queue Stats
188W - 179L
1,498 Elo+
Solo
Loki
Loki
Snake Like God
Loki
Level 22
God Stats
6W - 1L
1,812 SR
Queue Stats
26W - 2L
1,984 Elo+
Party 1
Team Averages
Level 107
1,638 SR
1,701 Elo+

VS

Team Averages
Level 83
1,568 SR
1,485 Elo+
Ymir
Ymir
Konknillious
Ymir
Level 2
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 2
Gilgamesh
Gilgamesh
Superovenboi420
Gilgamesh
Level 107
God Stats
5W - 3L
1,779 SR
Queue Stats
145W - 148L
1,563 Elo+
Party 2
Pele
Pele
Vinoraptor-Gamer
Pele
Level 127
God Stats
3W - 2L
1,617 SR
Queue Stats
212W - 196L
1,488 Elo+
Solo
Merlin
Merlin
atkocska
Merlin
Level 117
God Stats
34W - 36L
1,526 SR
Queue Stats
416W - 409L
1,495 Elo+
Solo
Charybdis
Charybdis
stoooood
Charybdis
Level 64
God Stats
43W - 31L
1,663 SR
Queue Stats
75W - 55L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
6 / 2 / 6
12,396
620
27,962
27,358
12,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
16
3 / 4 / 3
10,672
534
16,224
33,427
23,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
MissingThose
Sylvanus
17
1 / 3 / 7
9,500
475
8,529
18,571
16,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Reijou
Chang'e
18
5 / 0 / 3
10,985
549
9,531
14,541
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 1 / 4
11,974
599
7,432
12,835
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,773
439
4,579
15,300
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Superovenboi420
Gilgamesh
16
4 / 6 / 0
10,422
521
24,889
25,911
29,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 2
9,244
462
8,435
18,016
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
atkocska
Merlin
13
0 / 4 / 1
8,623
431
13,736
12,656
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
stoooood
Charybdis
16
5 / 5 / 0
10,109
505
17,804
21,703
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
23
Kills
10
10
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
6
2
6
4.5
W
Shiva
3
4
3
1.13
L
1
3
3
0.83
W
Sylvanus
MissingThose
Sylvanus
1
3
7
1.5
W
Chang'e
Reijou
Chang'e
5
0
3
6.5
W
8
1
4
10
L
Gilgamesh
Superovenboi420
Gilgamesh
4
6
0
0.67
L
0
5
2
0.2
L
Merlin
atkocska
Merlin
0
4
1
0.13
L
Charybdis
stoooood
Charybdis
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,678
Damage
69,443
106,732
Taken
93,586
65,235
Mitigated
67,380
59,627
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
27,962
20,554
0
17,124
27,358
12,531
6,307
4,566
22,792
0
130,436
W
Shiva
16,224
5,409
165
15,129
33,427
23,763
277
413
32,809
0
65,010
L
4,579
460
0
2,442
15,300
16,860
0
5,174
10,126
19,684
0
W
Sylvanus
MissingThose
Sylvanus
8,529
2,392
1,672
5,333
18,571
16,446
355
6,106
12,465
52,936
17,661
W
Chang'e
Reijou
Chang'e
9,531
368
4,474
9,633
14,541
6,996
834
8,339
6,202
90,075
0
W
7,432
3,187
0
6,097
12,835
5,499
0
438
12,397
0
102,060
L
Gilgamesh
Superovenboi420
Gilgamesh
24,889
9,140
0
5,438
25,911
29,386
462
936
24,975
413
90,628
L
8,435
1,770
0
3,092
18,016
7,693
0
2,960
15,056
0
79,556
L
Merlin
atkocska
Merlin
13,736
864
0
3,814
12,656
5,312
0
7,358
5,298
74,312
0
L
Charybdis
stoooood
Charybdis
17,804
10,504
0
6,971
21,703
8,129
0
1,168
20,535
0
104,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
47,171
680
Minions Killed
579
0
Camps Cleared
0
1,866,174
Distance Traveled
1,710,864
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,396
620
186
9
0
311,721
2
W
Shiva
10,672
534
90
5
0
376,463
0
L
Ymir
8,773
439
21
1
0
387,330
3
W
Sylvanus
9,500
475
91
5
0
343,801
1
W
Chang'e
10,985
549
145
7
0
392,445
5
W
Loki
11,974
599
168
8
0
441,744
1
L
Gilgamesh
10,422
521
146
7
0
327,285
0
L
Pele
9,244
462
135
7
0
391,282
8
L
Merlin
8,623
431
130
7
0
306,721
3
L
Charybdis
10,109
505
147
7
0
298,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role