Player Matchup

Anubis
Anubis
Bruemel0
Anubis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MaxWeedman
Cthulhu
Level 6
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
PojiloiKrab
Pele
Level 24
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,484 SR
1,500 Elo+

VS

Team Averages
Level 68
1,500 SR
1,400 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lord69Lipton
Ra
Level 108
God Stats
0W - 6L
1,499 SR
Queue Stats
272W - 275L
1,453 Elo+
Solo
Chaac
Chaac
Vyrtualwolf1
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bruemel0
Anubis
14
9 / 2 / 1
8,942
894
12,025
10,010
5,552
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MaxWeedman
Cthulhu
12
1 / 2 / 8
7,843
784
5,977
11,774
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 7
6,948
695
4,201
9,584
4,025
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 1 / 3
7,119
712
7,673
2,571
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 4
8,543
854
9,800
8,688
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 3
7,068
707
8,203
15,089
7,494

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
7
7
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
3
3.5
W
Anubis
Bruemel0
Anubis
9
2
1
4.75
L
3
4
4
1.25
W
Cthulhu
MaxWeedman
Cthulhu
1
2
8
2.5
W
0
3
7
1.17
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
25,676
31,368
Taken
26,348
19,696
Mitigated
11,153
8,568
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,673
270
0
316
2,571
868
125
1,734
837
16,670
0
W
Anubis
Bruemel0
Anubis
12,025
1,159
0
4,105
10,010
5,552
800
5,061
4,705
33,200
0
L
9,800
607
329
2,433
8,688
2,791
672
5,824
2,864
44,726
0
W
Cthulhu
MaxWeedman
Cthulhu
5,977
599
574
2,840
11,774
10,119
584
7,932
3,604
12,799
0
W
4,201
667
0
1,049
9,584
4,025
0
4,406
5,068
0
21,804
L
8,203
1,802
13
3,409
15,089
7,494
224
10,482
4,607
0
18,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,733
Gold Earned
22,730
97
Minions Killed
123
0
Camps Cleared
0
569,441
Distance Traveled
523,477
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,119
712
31
3
0
183,851
4
W
Anubis
8,942
894
45
5
0
159,554
1
L
Ra
8,543
854
72
7
0
180,172
3
W
Cthulhu
7,843
784
12
1
0
205,101
1
W
Pele
6,948
695
40
4
0
204,786
2
L
Chaac
7,068
707
20
2
0
159,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role