Player Matchup

Bacchus
Bacchus
Chiki80
Bacchus
Level 149
God Stats
1W - 0L
1,819 SR
Queue Stats
195W - 170L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
Efre
Baron Samedi
Level 160
God Stats
6W - 5L
1,570 SR
Queue Stats
166W - 131L
1,610 Elo+
Party 1
Da Ji
Da Ji
falnerius
Da Ji
Level 156
God Stats
1W - 0L
1,610 SR
Queue Stats
146W - 106L
1,591 Elo+
Party 1
Team Averages
Level 155
1,666 SR
1,592 Elo+

VS

Team Averages
Level 120
1,605 SR
1,443 Elo+
Xing Tian
Xing Tian
BaNaNaXQX
Xing Tian
Level 123
God Stats
3W - 6L
1,589 SR
Queue Stats
113W - 121L
1,457 Elo+
Solo
Lancelot
Lancelot
Glattshaved
Lancelot
Level 123
God Stats
2W - 1L
1,893 SR
Queue Stats
10W - 23L
1,330 Elo+
Solo
Aphrodite
Aphrodite
alexgp1306
Aphrodite
Level 113
God Stats
1W - 5L
1,334 SR
Queue Stats
113W - 129L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chiki80
Bacchus
12
1 / 0 / 8
8,023
802
4,836
8,728
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Efre
Baron Samedi
13
3 / 1 / 5
7,651
765
8,953
6,230
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
falnerius
Da Ji
13
5 / 1 / 4
8,118
812
9,048
6,988
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaNaNaXQX
Xing Tian
11
0 / 3 / 1
6,787
679
3,269
11,405
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Glattshaved
Lancelot
13
2 / 3 / 0
7,133
713
7,457
9,589
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
alexgp1306
Aphrodite
11
0 / 3 / 2
6,400
640
5,967
6,940
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BaNaNaXQX
Xing Tian
0
3
1
0.17
W
Bacchus
Chiki80
Bacchus
1
0
8
5
W
Baron Samedi
Efre
Baron Samedi
3
1
5
5.5
L
Lancelot
Glattshaved
Lancelot
2
3
0
0.67
L
Aphrodite
alexgp1306
Aphrodite
0
3
2
0.33
W
Da Ji
falnerius
Da Ji
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
16,693
21,946
Taken
27,934
19,366
Mitigated
18,055
9,255
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BaNaNaXQX
Xing Tian
3,269
238
0
1,930
11,405
9,197
0
6,348
5,057
13,505
0
W
Bacchus
Chiki80
Bacchus
4,836
1,135
0
2,796
8,728
12,232
210
3,301
4,974
14,373
0
W
Baron Samedi
Efre
Baron Samedi
8,953
930
3,126
3,208
6,230
3,466
178
2,479
3,576
36,449
0
L
Lancelot
Glattshaved
Lancelot
7,457
973
0
1,164
9,589
5,597
0
3,549
6,040
0
27,307
L
Aphrodite
alexgp1306
Aphrodite
5,967
439
2,401
3,016
6,940
3,261
0
3,947
2,993
21,520
0
W
Da Ji
falnerius
Da Ji
9,048
1,765
0
125
6,988
3,668
0
3,049
3,549
0
24,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
20,320
116
Minions Killed
102
0
Camps Cleared
0
567,613
Distance Traveled
577,534
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,787
679
14
1
0
181,229
3
W
Bacchus
8,023
802
21
2
0
181,261
1
W
Baron Samedi
7,651
765
54
5
0
189,777
2
L
Lancelot
7,133
713
38
4
0
211,654
3
L
Aphrodite
6,400
640
50
5
0
184,651
1
W
Da Ji
8,118
812
41
4
0
196,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role