Player Matchup

Medusa
Medusa
Kàshîr
Medusa
Level 47
God Stats
4W - 3L
1,484 SR
Queue Stats
124W - 90L
1,539 Elo+
Party 1
Anubis
Anubis
Neoflam
Anubis
Level 122
God Stats
4W - 1L
1,340 SR
Queue Stats
66W - 60L
1,533 Elo+
Party 1
Maui
Maui
XannZeee
Maui
Level 160
God Stats
22W - 10L
1,673 SR
Queue Stats
97W - 76L
1,671 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,581 Elo+

VS

Team Averages
Level 123
1,575 SR
1,490 Elo+
Janus
Janus
Skjalandir
Janus
Level 158
God Stats
15W - 16L
1,471 SR
Queue Stats
149W - 143L
1,589 Elo+
Solo
Ymir
Ymir
skyhawkes
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,450 Elo+
Party 2
Tyr
Tyr
theBoB991
Tyr
Level 90
God Stats
0W - 1L
1,754 SR
Queue Stats
15W - 15L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kàshîr
Medusa
15
3 / 2 / 9
8,990
749
14,468
9,999
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Neoflam
Anubis
16
8 / 3 / 7
10,436
870
15,229
11,085
6,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
15
4 / 2 / 10
10,419
868
7,471
15,115
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
5 / 5 / 2
9,627
802
14,427
10,606
3,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
0 / 5 / 4
7,967
664
5,448
17,516
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 3
7,819
652
6,348
13,699
10,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
7
7
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Kàshîr
Medusa
3
2
9
3.75
W
Anubis
Neoflam
Anubis
8
3
7
3.83
L
Janus
5
5
2
1.2
W
Maui
4
2
10
4.5
L
Ymir
0
5
4
0.4
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
26,223
36,199
Taken
41,821
28,446
Mitigated
29,130
11,803
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Kàshîr
Medusa
14,468
7,432
0
3,381
9,999
4,425
2,064
6,762
3,237
0
42,467
W
Anubis
Neoflam
Anubis
15,229
939
0
6,345
11,085
6,873
1,297
6,937
4,148
41,702
0
L
Janus
14,427
1,218
0
974
10,606
3,917
0
6,924
3,682
55,697
0
W
Maui
7,471
1,226
0
2,077
15,115
17,148
87
6,203
8,912
16,979
0
L
Ymir
5,448
996
0
2,469
17,516
14,510
0
8,126
9,390
19,912
0
L
6,348
820
0
1,778
13,699
10,703
0
7,719
5,980
0
17,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
25,413
131
Minions Killed
133
0
Camps Cleared
0
647,171
Distance Traveled
619,647
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,990
749
56
5
0
236,637
3
W
Anubis
10,436
870
55
5
0
203,158
2
L
Janus
9,627
802
92
8
0
205,938
4
W
Maui
10,419
868
20
2
0
207,376
2
L
Ymir
7,967
664
22
2
0
188,743
0
L
Tyr
7,819
652
19
2
0
224,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role