Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ChaosTheMook
Erlang Shen
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,585 Elo+
Party 2
Ullr
Ullr
Cya_Catt
Ullr
Level 117
God Stats
2W - 3L
1,492 SR
Queue Stats
72W - 65L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
NightcoreHeartt
Nu Wa
Level 132
God Stats
1W - 0L
1,684 SR
Queue Stats
44W - 38L
1,569 Elo+
Party 2
Thor
Thor
lIllIllI_lIlI
Thor
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,699 Elo+
Party 2
Team Averages
Level 101
1,535 SR
1,570 Elo+

VS

Team Averages
Level 55
1,592 SR
1,323 Elo+
Hou Yi
Hou Yi
Accured_Fluffy69
Hou Yi
Level 38
God Stats
1W - 2L
1,667 SR
Queue Stats
253W - 282L
1,332 Elo+
Party 1
Ra
Ra
BoniSeto
Ra
Level 57
God Stats
1W - 2L
1,434 SR
Queue Stats
149W - 213L
1,306 Elo+
Party 1
Osiris
Osiris
Runekingthor1
Osiris
Level 29
God Stats
15W - 12L
1,583 SR
Queue Stats
122W - 163L
1,319 Elo+
Party 1
Da Ji
Da Ji
Ryunosuke703
Da Ji
Level 34
God Stats
2W - 1L
1,791 SR
Queue Stats
49W - 69L
1,288 Elo+
Party 1
Vulcan
Vulcan
fospia
Vulcan
Level 118
God Stats
116W - 108L
1,484 SR
Queue Stats
570W - 604L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 4
8,563
571
6,500
6,206
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
ChaosTheMook
Erlang Shen
15
1 / 0 / 8
8,378
559
6,714
14,652
12,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
14
2 / 0 / 4
8,212
547
5,638
9,286
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
8 / 0 / 7
9,056
604
9,351
3,545
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 9
9,727
648
11,752
11,191
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,693
446
3,541
12,720
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 4 / 2
6,317
421
3,210
10,417
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 3 / 0
7,350
490
4,680
13,249
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
5,703
380
1,677
10,907
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
fospia
Vulcan
12
0 / 6 / 0
6,685
446
3,653
8,003
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
21
Kills
1
2
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
L
1
3
1
0.5
L
0
4
2
0.25
W
Erlang Shen
ChaosTheMook
Erlang Shen
1
0
8
5
W
Ullr
2
0
4
4
W
8
0
7
11.5
L
0
3
0
0
L
0
5
0
0
L
Vulcan
fospia
Vulcan
0
6
0
0
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
16,761
44,880
Taken
55,296
25,261
Mitigated
28,610
19,872
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,500
3,146
0
3,435
6,206
2,701
2,805
672
5,534
57,691
12,218
L
3,541
1,479
0
3,813
12,720
5,040
0
4,164
8,474
0
40,432
L
3,210
411
432
1,278
10,417
7,654
0
4,654
5,595
20,762
1,900
W
Erlang Shen
ChaosTheMook
Erlang Shen
6,714
3,956
0
9,320
14,652
12,419
1,194
2,007
12,581
0
68,792
W
Ullr
5,638
2,686
0
3,165
9,286
4,070
1,618
247
9,039
0
51,513
W
9,351
1,018
0
718
3,545
1,302
1,113
1,051
2,336
57,431
0
L
4,680
198
0
4,658
13,249
9,409
0
1,689
11,384
0
51,396
L
1,677
465
0
2,726
10,907
3,758
0
2,060
8,752
0
24,340
L
Vulcan
fospia
Vulcan
3,653
1,044
0
0
8,003
2,749
0
2,078
5,765
47,526
0
W
11,752
3,717
0
3,234
11,191
4,769
1,031
2,390
8,707
0
64,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
32,748
511
Minions Killed
318
0
Camps Cleared
0
1,490,432
Distance Traveled
1,393,455
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,563
571
127
8
0
288,001
2
L
Hou Yi
6,693
446
60
4
0
252,614
2
L
Ra
6,317
421
27
2
0
265,111
3
W
Erlang Shen
8,378
559
91
6
0
295,081
0
W
Ullr
8,212
547
86
6
0
281,712
0
W
Nu Wa
9,056
604
95
6
0
296,478
4
L
Osiris
7,350
490
97
6
0
293,723
4
L
Da Ji
5,703
380
48
3
0
313,103
2
L
Vulcan
6,685
446
86
6
0
268,904
2
W
Thor
9,727
648
112
7
0
329,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role