Player Matchup

Ishtar
Ishtar
BasedSwoleBalls
Ishtar
Level 124
God Stats
12W - 4L
1,565 SR
Queue Stats
249W - 211L
1,568 Elo+
Solo
Scylla
Scylla
BrawnDon
Scylla
Level 125
God Stats
0W - 6L
1,138 SR
Queue Stats
104W - 88L
1,540 Elo+
Solo
Cabrakan
Cabrakan
MoriKota
Cabrakan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,770 Elo+
Solo
Thanatos
Thanatos
N0FC
Thanatos
Level 88
God Stats
1W - 2L
1,393 SR
Queue Stats
134W - 140L
1,467 Elo+
Party 2
Bellona
Bellona
xxthekingofsmite
Bellona
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 10L
1,740 Elo+
Party 2
Team Averages
Level 75
1,419 SR
1,617 Elo+

VS

Team Averages
Level 124
1,530 SR
1,472 Elo+
Lancelot
Lancelot
Awperinabush
Lancelot
Level 89
God Stats
21W - 25L
1,495 SR
Queue Stats
191W - 203L
1,414 Elo+
Party 1
Ishtar
Ishtar
Gremlin95x
Ishtar
Level 140
God Stats
14W - 12L
1,563 SR
Queue Stats
40W - 48L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Midwolf98
Aphrodite
Level 141
God Stats
2W - 0L
1,521 SR
Queue Stats
321W - 327L
1,560 Elo+
Solo
Cthulhu
Cthulhu
OnePointNine
Cthulhu
Level 101
God Stats
10W - 10L
1,472 SR
Queue Stats
174W - 178L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
pinky16rocks
Ne Zha
Level 149
God Stats
18W - 16L
1,598 SR
Queue Stats
321W - 303L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
10,847
472
16,032
16,678
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
BrawnDon
Scylla
19
5 / 7 / 3
12,143
528
18,523
15,813
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
MoriKota
Cabrakan
5
0 / 2 / 0
6,637
289
624
4,204
1,645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
N0FC
Thanatos
18
3 / 8 / 2
11,156
485
9,472
22,416
12,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 5
9,629
419
11,616
21,654
25,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Awperinabush
Lancelot
19
9 / 4 / 5
13,755
598
11,833
20,473
10,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Gremlin95x
Ishtar
19
0 / 4 / 4
13,003
565
7,481
20,245
9,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Midwolf98
Aphrodite
20
6 / 2 / 7
14,432
627
12,393
21,789
12,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
OnePointNine
Cthulhu
17
2 / 2 / 9
13,109
570
8,061
20,718
28,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
19
6 / 4 / 5
13,832
601
17,702
30,557
23,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
15
Kills
23
23
Deaths
16
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Awperinabush
Lancelot
9
4
5
2.88
L
7
2
1
3.75
L
Scylla
BrawnDon
Scylla
5
7
3
0.93
W
Ishtar
Gremlin95x
Ishtar
0
4
4
0.5
W
Aphrodite
Midwolf98
Aphrodite
6
2
7
4.75
L
Cabrakan
MoriKota
Cabrakan
0
2
0
0
L
Thanatos
N0FC
Thanatos
3
8
2
0.5
W
Cthulhu
OnePointNine
Cthulhu
2
2
9
3.25
W
Ne Zha
6
4
5
2.13
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
57,470
80,765
Taken
113,782
53,353
Mitigated
83,581
28,743
Healing
48,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Awperinabush
Lancelot
11,833
2,530
0
2,750
20,473
10,340
4,203
7,790
12,683
0
108,102
L
16,032
10,717
0
8,815
16,678
7,206
0
6,624
10,005
0
82,571
L
Scylla
BrawnDon
Scylla
18,523
2,131
0
757
15,813
6,364
0
3,679
11,926
97,943
0
W
Ishtar
Gremlin95x
Ishtar
7,481
4,914
0
7,005
20,245
9,196
8,258
1,798
18,447
0
135,292
W
Aphrodite
Midwolf98
Aphrodite
12,393
2,823
4,160
13,037
21,789
12,026
3,332
8,792
12,997
107,817
0
L
Cabrakan
MoriKota
Cabrakan
624
170
0
1,462
4,204
1,645
0
0
3,799
13,365
0
L
Thanatos
N0FC
Thanatos
9,472
1,868
0
16,286
22,416
12,714
0
3,712
18,280
0
93,594
W
Cthulhu
OnePointNine
Cthulhu
8,061
249
1,197
3,090
20,718
28,250
702
4,731
15,987
48,673
0
W
Ne Zha
17,702
4,206
0
17,380
30,557
23,769
2,590
4,219
25,852
0
115,635
L
11,616
1,446
375
1,048
21,654
25,424
0
6,824
14,448
0
69,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,412
Gold Earned
68,131
565
Minions Killed
697
0
Camps Cleared
0
1,624,076
Distance Traveled
2,207,751
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,755
598
129
6
0
526,690
0
L
Ishtar
10,847
472
138
6
0
305,796
2
L
Scylla
12,143
528
160
7
0
350,493
4
W
Ishtar
13,003
565
172
7
0
371,861
5
W
Aphrodite
14,432
627
176
8
0
437,364
4
L
Cabrakan
6,637
289
29
1
0
89,941
1
L
Thanatos
11,156
485
145
6
0
387,485
1
W
Cthulhu
13,109
570
64
3
0
456,428
1
W
Ne Zha
13,832
601
156
7
0
415,408
0
L
Bellona
9,629
419
93
4
0
490,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role