Player Matchup

Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
BOOSTINGGTI
Discordia
Silver II
Level 128
God Stats
4W - 8L
1,300 SR
Queue Stats
51W - 64L
1,099 MMR
Solo
Nike
Nike
Silver II
Bit_Im_Ya_Papa
Nike
Silver II
Level 114
God Stats
19W - 15L
1,680 SR
Queue Stats
678W - 692L
1,082 MMR
Solo
Tyr
Tyr
Silver V
CaII Me KinKy
Tyr
Silver V
Level 160
God Stats
4W - 7L
1,554 SR
Queue Stats
91W - 93L
1,112 MMR
Solo
Bacchus
Bacchus
Silver II
b0ltie
Bacchus
Silver II
Level 89
God Stats
6W - 11L
1,584 SR
Queue Stats
67W - 82L
1,063 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,524 SR
1,171 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,552 SR
1,083 MMR
Ao Kuang
Ao Kuang
Silver II
FacingTheSunset
Ao Kuang
Silver II
Level 125
God Stats
16W - 10L
1,708 SR
Queue Stats
640W - 659L
1,006 MMR
Solo
Ares
Ares
Silver II
Monitmo
Ares
Silver II
Level 127
God Stats
4W - 1L
1,710 SR
Queue Stats
138W - 142L
1,090 MMR
Solo
Cernunnos
Cernunnos
Silver I
N4V0 J
Cernunnos
Silver I
Level 89
God Stats
2W - 4L
1,395 SR
Queue Stats
65W - 70L
1,093 MMR
Solo
Thor
Thor
Silver I
PeakRug91
Thor
Silver I
Level 109
God Stats
2W - 3L
1,380 SR
Queue Stats
119W - 127L
1,114 MMR
Solo
Hades
Hades
Silver I
Vyrdera
Hades
Silver I
Level 160
God Stats
9W - 12L
1,564 SR
Queue Stats
96W - 105L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 8 / 3
9,897
412
12,128
18,507
6,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
BOOSTINGGTI
Discordia
16
2 / 11 / 1
10,895
454
10,451
20,151
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 0
11,211
467
13,097
22,496
12,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 3 / 1
11,703
488
12,672
22,302
28,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
b0ltie
Bacchus
15
1 / 7 / 4
10,357
432
15,157
27,701
44,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
IshtarBellonaLoki

VS

Bans
Sun WukongTsukuyomiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
4 / 2 / 2
14,631
610
15,667
22,029
21,795
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Monitmo
Ares
18
0 / 2 / 18
12,830
535
11,785
25,604
34,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
N4V0 J
Cernunnos
20
11 / 2 / 4
14,463
603
20,700
28,876
15,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
10 / 2 / 6
13,713
571
19,857
24,336
13,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Vyrdera
Hades
20
9 / 2 / 10
14,319
597
19,505
24,292
15,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
10
Kills
34
34
Deaths
10
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
3
0.19
L
Discordia
BOOSTINGGTI
Discordia
2
11
1
0.23
L
6
5
0
1.2
L
1
3
1
0.5
W
Ao Kuang
4
2
2
2.5
W
Ares
Monitmo
Ares
0
2
18
4.5
W
Cernunnos
N4V0 J
Cernunnos
11
2
4
6.5
W
Thor
10
2
6
6.5
W
Hades
Vyrdera
Hades
9
2
10
7
L
Bacchus
b0ltie
Bacchus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,505
Damage
87,514
111,157
Taken
125,137
97,419
Mitigated
101,555
25,556
Healing
58,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,128
3,101
0
2,869
18,507
6,295
1,182
3,987
14,520
0
77,539
L
Discordia
BOOSTINGGTI
Discordia
10,451
1,049
0
4,534
20,151
6,787
420
5,726
14,425
68,389
0
L
13,097
3,909
266
6,436
22,496
12,006
571
8,916
13,580
0
79,231
L
12,672
2,806
0
8,023
22,302
28,209
0
15,334
6,968
225
97,921
W
Ao Kuang
15,667
3,313
0
10,812
22,029
21,795
2,136
1,768
20,261
113,061
0
W
Ares
Monitmo
Ares
11,785
612
0
6,408
25,604
34,196
397
7,996
16,156
43,974
0
W
Cernunnos
N4V0 J
Cernunnos
20,700
10,576
928
17,500
28,876
15,739
5,115
6,816
22,060
0
156,557
W
Thor
19,857
6,073
0
8,342
24,336
13,945
856
8,548
15,788
0
114,403
W
Hades
Vyrdera
Hades
19,505
1,893
1,633
12,400
24,292
15,880
3,380
7,704
16,588
136,133
0
L
Bacchus
b0ltie
Bacchus
15,157
2,050
272
3,156
27,701
44,122
0
12,994
14,707
45,442
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,063
Gold Earned
69,956
571
Minions Killed
792
0
Camps Cleared
0
2,047,016
Distance Traveled
2,268,331
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,897
412
137
6
0
373,968
1
L
Discordia
10,895
454
96
4
0
354,911
9
L
Nike
11,211
467
127
5
0
506,349
1
L
Tyr
11,703
488
171
7
0
374,615
2
W
Ao Kuang
14,631
610
209
9
0
458,998
2
W
Ares
12,830
535
57
2
0
458,071
3
W
Cernunnos
14,463
603
195
8
0
413,145
9
W
Thor
13,713
571
131
5
0
505,010
2
W
Hades
14,319
597
200
8
0
433,107
2
L
Bacchus
10,357
432
40
2
0
437,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role