Player Matchup

Cernunnos
Cernunnos
DankMangos
Cernunnos
Level 147
God Stats
1W - 1L
1,472 SR
Queue Stats
40W - 29L
1,517 Elo+
Party 1
Vulcan
Vulcan
Genioxbox
Vulcan
Level 118
God Stats
1W - 2L
1,179 SR
Queue Stats
71W - 69L
1,518 Elo+
Solo
Zeus
Zeus
JKrausie
Zeus
Level 152
God Stats
4W - 1L
1,785 SR
Queue Stats
154W - 149L
1,449 Elo+
Solo
Bastet
Bastet
LiquidLights974
Bastet
Level 140
God Stats
1W - 1L
1,618 SR
Queue Stats
101W - 73L
1,576 Elo+
Party 1
Tyr
Tyr
Maddalena
Tyr
Level 123
God Stats
6W - 5L
1,482 SR
Queue Stats
250W - 242L
1,444 Elo+
Solo
Team Averages
Level 136
1,507 SR
1,501 Elo+

VS

Team Averages
Level 104
1,513 SR
1,468 Elo+
Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChiefMicMac92
Neith
Level 112
God Stats
4W - 5L
1,480 SR
Queue Stats
330W - 307L
1,499 Elo+
Solo
Sol
Sol
Dr_pain2y
Sol
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,429 Elo+
Solo
Loki
Loki
jamba xurupita
Loki
Level 145
God Stats
3W - 3L
1,523 SR
Queue Stats
692W - 723L
1,459 Elo+
Solo
Merlin
Merlin
pooterpie07
Merlin
Level 67
God Stats
3W - 3L
1,562 SR
Queue Stats
170W - 172L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankMangos
Cernunnos
20
7 / 2 / 15
12,301
769
11,325
11,452
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Genioxbox
Vulcan
19
3 / 4 / 18
11,533
721
16,892
13,736
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Zeus
20
8 / 3 / 14
12,272
767
18,891
10,570
5,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
11 / 4 / 16
12,304
769
18,485
20,959
11,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 21
11,211
701
9,619
20,329
21,259
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
0 / 9 / 7
8,901
556
5,519
19,481
23,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 5 / 1
10,975
686
12,457
19,161
9,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
0 / 7 / 8
9,179
574
5,133
15,758
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

19
8 / 10 / 2
11,396
712
13,412
19,358
8,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
1 / 2 / 5
8,757
547
8,332
6,693
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
33
Kills
15
16
Deaths
33
84
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
9
7
0.39
L
6
5
1
1.3
W
Cernunnos
DankMangos
Cernunnos
7
2
15
7.25
L
0
7
8
0.57
W
Vulcan
Genioxbox
Vulcan
3
4
18
3
W
Zeus
8
3
14
5
W
11
4
16
4.75
W
4
3
21
4.83
L
8
10
2
0.9
L
Merlin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,212
Damage
44,853
77,046
Taken
80,451
53,051
Mitigated
51,360
24,687
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,519
91
98
182
19,481
23,658
0
8,892
10,406
10,809
0
L
12,457
3,287
67
7,828
19,161
9,431
324
7,633
11,528
0
38,333
W
Cernunnos
DankMangos
Cernunnos
11,325
5,287
3,004
2,758
11,452
6,933
5,071
1,965
9,487
0
40,251
L
5,133
1,249
356
4,140
15,758
6,264
194
7,061
8,697
12,779
0
W
Vulcan
Genioxbox
Vulcan
16,892
3,900
1,491
1,925
13,736
7,659
890
3,756
9,980
47,083
0
W
Zeus
18,891
1,306
2,037
1,332
10,570
5,449
1,248
2,827
7,743
35,323
0
W
18,485
4,121
1,623
6,549
20,959
11,751
1,670
5,632
15,327
0
22,123
W
9,619
857
818
3,150
20,329
21,259
365
4,804
15,525
0
15,916
L
13,412
1,602
1,044
2,789
19,358
8,902
0
8,468
10,890
0
32,327
L
Merlin
8,332
1,123
690
2,126
6,693
3,105
0
3,546
3,147
18,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,621
Gold Earned
49,208
171
Minions Killed
156
0
Camps Cleared
0
1,443,024
Distance Traveled
1,091,358
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,901
556
9
1
0
241,650
0
L
Neith
10,975
686
60
4
0
246,654
1
W
Cernunnos
12,301
769
75
5
0
273,076
1
L
Sol
9,179
574
17
1
0
236,977
0
W
Vulcan
11,533
721
50
3
0
278,081
0
W
Zeus
12,272
767
34
2
0
283,057
1
W
Bastet
12,304
769
5
0
0
316,138
0
W
Tyr
11,211
701
7
0
0
292,672
0
L
Loki
11,396
712
32
2
0
221,587
1
L
Merlin
8,757
547
38
2
0
144,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role