Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Cadraisc
Chang'e
Level 160
God Stats
1W - 1L
1,727 SR
Queue Stats
66W - 46L
1,621 Elo+
Party 1
Bastet
Bastet
LaWeaCuantica96
Bastet
Level 124
God Stats
1W - 1L
1,294 SR
Queue Stats
57W - 67L
1,502 Elo+
Solo
Scylla
Scylla
Pipsy
Scylla
Level 148
God Stats
6W - 2L
1,628 SR
Queue Stats
155W - 142L
1,635 Elo+
Solo
Team Averages
Level 150
1,530 SR
1,552 Elo+

VS

Team Averages
Level 134
1,623 SR
1,557 Elo+
Ishtar
Ishtar
 
Ishtar
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Religione
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,617 Elo+
Solo
Lancelot
Lancelot
WICKKIDSkill2025
Lancelot
Level 126
God Stats
5W - 2L
1,756 SR
Queue Stats
338W - 351L
1,556 Elo+
Solo
Cerberus
Cerberus
bl35sed
Cerberus
Level 124
God Stats
5W - 4L
1,743 SR
Queue Stats
159W - 154L
1,549 Elo+
Solo
Merlin
Merlin
sockears
Merlin
Level 157
God Stats
1W - 1L
1,615 SR
Queue Stats
92W - 79L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
8 / 2 / 14
9,698
970
19,847
10,381
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
 
Da Ji
16
9 / 3 / 13
9,580
958
13,432
9,626
4,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Cadraisc
Chang'e
15
1 / 2 / 15
8,425
843
9,479
9,056
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
4 / 2 / 14
9,014
901
10,023
10,640
4,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Pipsy
Scylla
15
3 / 2 / 13
8,803
880
8,929
5,699
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 4 / 5
7,289
729
4,230
12,439
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Religione
Guan Yu
13
2 / 6 / 4
7,506
751
7,873
15,431
14,370
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 6 / 5
7,549
755
6,541
11,683
5,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
bl35sed
Cerberus
14
0 / 5 / 8
7,883
788
4,179
16,937
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
sockears
Merlin
16
6 / 4 / 3
9,153
915
13,660
9,655
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
25
Kills
11
11
Deaths
25
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
2
14
7.5
W
Da Ji
 
Da Ji
9
3
13
5.17
L
Ishtar
 
Ishtar
1
4
5
0.88
W
Chang'e
Cadraisc
Chang'e
1
2
15
4.25
W
4
2
14
5.5
W
Scylla
Pipsy
Scylla
3
2
13
4.75
L
Guan Yu
Religione
Guan Yu
2
6
4
0.67
L
2
6
5
0.75
L
Cerberus
bl35sed
Cerberus
0
5
8
0.8
L
Merlin
sockears
Merlin
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,710
Damage
36,483
45,402
Taken
66,145
18,662
Mitigated
47,969
20,400
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,847
9,145
1,043
2,114
10,381
4,411
2,931
3,462
6,919
0
38,080
W
Da Ji
 
Da Ji
13,432
3,454
485
1,322
9,626
4,681
0
5,203
4,423
0
15,297
L
Ishtar
 
Ishtar
4,230
1,810
0
2,270
12,439
5,519
224
2,200
10,239
0
13,643
W
Chang'e
Cadraisc
Chang'e
9,479
990
5,512
3,257
9,056
3,391
902
3,406
5,650
15,035
0
W
10,023
1,405
1,087
3,415
10,640
4,040
260
3,029
7,611
0
18,172
W
Scylla
Pipsy
Scylla
8,929
999
1,367
798
5,699
2,139
528
2,739
2,960
23,594
0
L
Guan Yu
Religione
Guan Yu
7,873
1,107
3,940
1,872
15,431
14,370
0
4,222
11,209
0
13,544
L
6,541
260
420
1,342
11,683
5,591
0
3,338
8,345
0
15,408
L
Cerberus
bl35sed
Cerberus
4,179
32
1,452
3,137
16,937
18,307
0
5,961
10,976
10,098
0
L
Merlin
sockears
Merlin
13,660
1,159
369
1,675
9,655
4,182
0
2,687
6,968
28,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
39,380
115
Minions Killed
119
0
Camps Cleared
0
1,027,185
Distance Traveled
925,109
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,698
970
37
4
0
203,110
3
W
Da Ji
9,580
958
5
1
0
180,159
0
L
Ishtar
7,289
729
33
3
0
182,373
0
W
Chang'e
8,425
843
28
3
0
218,975
2
W
Bastet
9,014
901
16
2
0
235,132
4
W
Scylla
8,803
880
29
3
0
189,809
0
L
Guan Yu
7,506
751
12
1
0
189,880
0
L
Lancelot
7,549
755
19
2
0
198,565
0
L
Cerberus
7,883
788
18
2
0
179,057
3
L
Merlin
9,153
915
37
4
0
175,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role