Player Matchup

Aphrodite
Aphrodite
Clairebear92884
Aphrodite
Level 73
God Stats
18W - 42L
1,287 SR
Queue Stats
383W - 436L
1,282 Elo+
Solo
Neith
Neith
Raggybaggy4
Neith
Level 42
God Stats
32W - 47L
1,442 SR
Queue Stats
78W - 105L
1,378 Elo+
Party 1
Tyr
Tyr
Saggybaggy3
Tyr
Level 44
God Stats
6W - 5L
1,442 SR
Queue Stats
78W - 114L
1,331 Elo+
Party 1
Hercules
Hercules
Sandybaggy1
Hercules
Level 87
God Stats
6W - 7L
1,386 SR
Queue Stats
172W - 236L
1,365 Elo+
Party 1
Merlin
Merlin
briis01
Merlin
Level 107
God Stats
324W - 330L
1,432 SR
Queue Stats
378W - 394L
1,302 Elo+
Solo
Team Averages
Level 71
1,398 SR
1,332 Elo+

VS

Team Averages
Level 64
1,480 SR
1,307 Elo+
Cerberus
Cerberus
CamusDC
Cerberus
Level 81
God Stats
13W - 9L
1,559 SR
Queue Stats
356W - 359L
1,307 Elo+
Solo
Fenrir
Fenrir
Doctah_Gamz
Fenrir
Level 65
God Stats
14W - 13L
1,515 SR
Queue Stats
180W - 232L
1,324 Elo+
Solo
Hachiman
Hachiman
SAVAGELEPINE
Hachiman
Level 74
God Stats
0W - 2L
1,371 SR
Queue Stats
90W - 105L
1,329 Elo+
Solo
Anubis
Anubis
sagar9012
Anubis
Level 35
God Stats
13W - 12L
1,478 SR
Queue Stats
188W - 198L
1,271 Elo+
Solo
Vulcan
Vulcan
yuse920
Vulcan
Level 67
God Stats
3W - 4L
1,478 SR
Queue Stats
139W - 153L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Clairebear92884
Aphrodite
10
0 / 0 / 1
6,254
521
3,858
5,987
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 0
5,903
492
5,570
7,967
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 3
6,432
536
2,588
7,836
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
Sandybaggy1
Hercules
12
3 / 1 / 0
7,244
604
3,123
7,033
4,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
briis01
Merlin
11
0 / 2 / 1
6,862
572
2,419
7,276
2,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CamusDC
Cerberus
10
0 / 0 / 1
5,609
467
3,560
12,412
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
3 / 1 / 0
6,935
578
4,136
8,351
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SAVAGELEPINE
Hachiman
10
1 / 1 / 0
5,206
434
5,674
7,098
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
sagar9012
Anubis
10
1 / 2 / 1
5,711
476
3,467
5,830
2,933
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
yuse920
Vulcan
6
0 / 0 / 1
4,979
415
2,463
1,970
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CamusDC
Cerberus
0
0
1
0.5
W
Aphrodite
Clairebear92884
Aphrodite
0
0
1
0.5
L
Fenrir
3
1
0
3
W
1
1
0
1
L
Hachiman
SAVAGELEPINE
Hachiman
1
1
0
1
W
0
1
3
1.5
W
Hercules
Sandybaggy1
Hercules
3
1
0
3
W
Merlin
briis01
Merlin
0
2
1
0.25
L
Anubis
sagar9012
Anubis
1
2
1
0.75
L
Vulcan
yuse920
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
19,300
36,099
Taken
35,661
15,378
Mitigated
18,322
21,326
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CamusDC
Cerberus
3,560
148
0
5,169
12,412
8,691
0
3,298
9,114
28,213
0
W
Aphrodite
Clairebear92884
Aphrodite
3,858
1,184
3,369
4,186
5,987
2,749
82
1,054
4,933
28,930
0
L
Fenrir
4,136
476
0
1,701
8,351
3,751
0
513
7,838
0
50,539
W
5,570
3,566
0
2,367
7,967
2,743
0
2,506
5,461
0
31,084
L
Hachiman
SAVAGELEPINE
Hachiman
5,674
2,530
237
3,957
7,098
2,217
0
560
6,538
0
28,797
W
2,588
512
0
4,979
7,836
2,941
0
1,129
6,707
0
41,432
W
Hercules
Sandybaggy1
Hercules
3,123
1,070
0
2,826
7,033
4,493
108
1,234
5,799
0
35,795
W
Merlin
briis01
Merlin
2,419
140
24
3,575
7,276
2,452
1,878
3,567
3,709
45,381
0
L
Anubis
sagar9012
Anubis
3,467
163
0
1,238
5,830
2,933
0
989
4,841
30,701
0
L
Vulcan
yuse920
Vulcan
2,463
726
0
410
1,970
730
0
917
1,053
19,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
28,440
360
Minions Killed
252
0
Camps Cleared
0
1,081,869
Distance Traveled
929,574
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,609
467
41
3
0
181,415
0
W
Aphrodite
6,254
521
41
3
0
202,217
2
L
Fenrir
6,935
578
85
7
0
236,216
1
W
Neith
5,903
492
62
5
0
191,036
0
L
Hachiman
5,206
434
32
3
0
184,766
0
W
Tyr
6,432
536
77
6
0
248,652
0
W
Hercules
7,244
604
89
7
0
235,611
1
W
Merlin
6,862
572
91
8
0
204,353
2
L
Anubis
5,711
476
54
5
0
218,152
5
L
Vulcan
4,979
415
40
3
0
109,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role