Player Matchup

Hun Batz
Hun Batz
Julianrs07
Hun Batz
Level 128
God Stats
0W - 2L
1,167 SR
Queue Stats
14W - 17L
1,460 Elo+
Solo
Bakasura
Bakasura
OzKnight666
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
493W - 516L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
RogarusXD
Cu Chulainn
Level 95
God Stats
0W - 1L
1,717 SR
Queue Stats
37W - 36L
1,517 Elo+
Solo
Tiamat
Tiamat
STR8UPBRUTAL
Tiamat
Level 127
God Stats
1W - 4L
1,411 SR
Queue Stats
223W - 253L
1,507 Elo+
Solo
Nike
Nike
SuperBazooka
Nike
Level 145
God Stats
6W - 2L
1,778 SR
Queue Stats
411W - 436L
1,506 Elo+
Solo
Team Averages
Level 131
1,515 SR
1,492 Elo+

VS

Team Averages
Level 109
1,615 SR
1,491 Elo+
Artemis
Artemis
Skullogre
Artemis
Level 107
God Stats
2W - 5L
1,482 SR
Queue Stats
267W - 282L
1,536 Elo+
Party 1
Tiamat
Tiamat
TrueKingSlasher
Tiamat
Level 124
God Stats
2W - 0L
1,690 SR
Queue Stats
248W - 247L
1,466 Elo+
Solo
Eset
Eset
amaredeimus
Eset
Level 101
God Stats
18W - 7L
1,629 SR
Queue Stats
373W - 389L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
baldbag1na
Cthulhu
Level 86
God Stats
5W - 2L
1,497 SR
Queue Stats
220W - 238L
1,444 Elo+
Solo
Poseidon
Poseidon
foxriders3412
Poseidon
Level 125
God Stats
5W - 3L
1,777 SR
Queue Stats
285W - 261L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Julianrs07
Hun Batz
19
7 / 5 / 9
11,090
739
17,872
16,987
10,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
OzKnight666
Bakasura
19
4 / 3 / 10
10,926
728
9,203
25,902
22,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
RogarusXD
Cu Chulainn
19
7 / 5 / 9
11,109
741
16,820
21,202
28,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
15
1 / 7 / 6
8,977
598
11,902
13,673
13,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 6 / 14
10,555
704
10,910
22,645
26,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Skullogre
Artemis
17
4 / 6 / 11
11,202
747
13,969
13,505
6,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 3 / 11
12,502
833
24,373
18,637
15,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 17
11,103
740
18,307
13,890
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
baldbag1na
Cthulhu
19
4 / 3 / 16
11,974
798
15,278
22,379
33,331
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
foxriders3412
Poseidon
19
3 / 4 / 12
11,471
765
17,717
15,036
6,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
93
20
Kills
26
26
Deaths
20
48
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Julianrs07
Hun Batz
7
5
9
2.3
L
Bakasura
OzKnight666
Bakasura
4
3
10
3
L
Cu Chulainn
RogarusXD
Cu Chulainn
7
5
9
2.3
L
Tiamat
1
7
6
0.57
W
Artemis
Skullogre
Artemis
4
6
11
1.58
L
1
6
14
1.33
W
10
3
11
5.17
W
5
4
17
3.38
W
Cthulhu
baldbag1na
Cthulhu
4
3
16
4
W
Poseidon
foxriders3412
Poseidon
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,707
Damage
89,644
100,409
Taken
83,447
100,984
Mitigated
68,880
30,855
Healing
28,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Julianrs07
Hun Batz
17,872
2,774
2,537
2,315
16,987
10,078
357
12,977
4,010
0
32,133
L
Bakasura
OzKnight666
Bakasura
9,203
6,146
1,125
12,710
25,902
22,727
1,140
21,146
4,756
0
8,826
L
Cu Chulainn
RogarusXD
Cu Chulainn
16,820
3,106
3,585
1,599
21,202
28,342
231
16,277
4,925
0
26,054
L
Tiamat
11,902
494
1,061
1,649
13,673
13,452
0
10,520
3,153
26,028
0
W
Artemis
Skullogre
Artemis
13,969
4,105
1,268
1,225
13,505
6,546
2,001
1,793
10,917
0
27,084
L
10,910
496
2,215
2,059
22,645
26,385
316
14,755
7,890
0
29,706
W
24,373
2,205
965
5,672
18,637
15,445
88
1,961
15,698
41,891
0
W
18,307
1,094
1,908
2,921
13,890
7,082
460
449
13,035
26,500
0
W
Cthulhu
baldbag1na
Cthulhu
15,278
715
5,813
6,300
22,379
33,331
180
5,484
16,467
31,469
0
W
Poseidon
foxriders3412
Poseidon
17,717
2,319
223
2,485
15,036
6,476
1,592
2,215
12,541
39,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
58,252
162
Minions Killed
185
0
Camps Cleared
0
1,408,679
Distance Traveled
1,351,770
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,090
739
38
3
0
305,355
2
L
Bakasura
10,926
728
31
2
0
283,931
0
L
Cu Chulainn
11,109
741
17
1
0
275,028
0
L
Tiamat
8,977
598
34
2
0
268,424
0
W
Artemis
11,202
747
38
3
0
217,859
0
L
Nike
10,555
704
42
3
0
275,941
4
W
Tiamat
12,502
833
50
3
0
299,122
2
W
Eset
11,103
740
26
2
0
266,451
1
W
Cthulhu
11,974
798
32
2
0
281,787
0
W
Poseidon
11,471
765
39
3
0
286,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role