Player Matchup

Sun Wukong
Sun Wukong
Balke 304
Sun Wukong
Level 77
God Stats
6W - 4L
1,573 SR
Queue Stats
265W - 280L
1,416 Elo+
Party 3
Yemoja
Yemoja
Ephises
Yemoja
Level 35
God Stats
2W - 3L
1,426 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 2
Chiron
Chiron
KingOfSteez5159
Chiron
Level 24
God Stats
2W - 6L
1,385 SR
Queue Stats
121W - 104L
1,416 Elo+
Party 3
Anubis
Anubis
WEAZ0
Anubis
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 2
Kali
Kali
iR3L0AIDZz
Kali
Level 25
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 8L
1,154 Elo+
Party 2
Team Averages
Level 38
1,473 SR
1,293 Elo+

VS

Team Averages
Level 54
1,554 SR
1,363 Elo+
Jormungandr
Jormungandr
FunkyVodka999
Jormungandr
Level 43
God Stats
5W - 4L
1,507 SR
Queue Stats
35W - 49L
1,404 Elo+
Party 1
Tiamat
Tiamat
GAston_NRB00
Tiamat
Level 19
God Stats
6W - 2L
1,709 SR
Queue Stats
33W - 30L
1,407 Elo+
Party 1
Susano
Susano
ItzEK--
Susano
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,073 Elo+
Solo
Bellona
Bellona
OGStonedApe
Bellona
Level 44
God Stats
11W - 5L
1,342 SR
Queue Stats
82W - 96L
1,371 Elo+
Solo
Ullr
Ullr
PlatinumSpace40
Ullr
Level 126
God Stats
14W - 17L
1,713 SR
Queue Stats
169W - 178L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balke 304
Sun Wukong
20
7 / 6 / 9
17,071
461
40,057
55,021
79,325
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Ephises
Yemoja
19
1 / 6 / 12
14,906
403
15,476
34,785
56,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 9 / 5
15,551
420
13,891
36,599
18,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
WEAZ0
Anubis
20
8 / 9 / 6
16,775
453
30,242
38,717
23,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 9 / 6
15,255
412
10,596
38,233
21,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FunkyVodka999
Jormungandr
20
9 / 0 / 23
17,523
474
21,852
32,339
62,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
20
2 / 7 / 10
14,577
394
16,980
23,692
18,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
ItzEK--
Susano
2
0 / 0 / 0
8,908
241
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
OGStonedApe
Bellona
20
3 / 8 / 11
15,720
425
34,813
52,849
59,214
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
24 / 7 / 11
19,769
534
72,662
40,957
23,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
22
Kills
38
39
Deaths
22
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Balke 304
Sun Wukong
7
6
9
1.92
L
Yemoja
Ephises
Yemoja
1
6
12
1.17
W
Jormungandr
FunkyVodka999
Jormungandr
9
0
23
20.5
W
Tiamat
2
7
10
1
W
Susano
ItzEK--
Susano
0
0
0
0
L
3
9
5
0.61
W
Bellona
OGStonedApe
Bellona
3
8
11
1.06
W
24
7
11
4.21
L
Anubis
WEAZ0
Anubis
8
9
6
1.22
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,262
Damage
146,307
203,355
Taken
149,837
199,692
Mitigated
163,327
47,004
Healing
26,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Balke 304
Sun Wukong
40,057
9,148
0
10,834
55,021
79,325
54
13,514
41,507
0
137,778
L
Yemoja
Ephises
Yemoja
15,476
1,881
1,816
6,642
34,785
56,927
137
11,337
23,448
58,456
0
W
Jormungandr
FunkyVodka999
Jormungandr
21,852
3,576
1,196
4,790
32,339
62,506
374
10,759
21,580
97,183
0
W
Tiamat
16,980
1,014
0
2,873
23,692
18,024
367
10,890
12,802
91,844
0
W
Susano
ItzEK--
Susano
0
0
0
0
0
0
0
0
0
0
0
L
13,891
5,581
779
4,937
36,599
18,299
4,500
4,677
31,922
0
121,476
W
Bellona
OGStonedApe
Bellona
34,813
12,280
0
13,890
52,849
59,214
0
13,198
39,651
0
136,701
W
72,662
33,074
0
3,649
40,957
23,583
3,525
12,767
28,190
0
160,097
L
Anubis
WEAZ0
Anubis
30,242
1,428
0
16,986
38,717
23,310
2,405
8,610
30,107
123,487
0
L
10,596
5,404
0
5,010
38,233
21,831
0
6,756
31,477
0
143,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,558
Gold Earned
76,497
677
Minions Killed
533
0
Camps Cleared
0
3,176,449
Distance Traveled
2,712,022
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,071
461
143
4
0
651,776
5
L
Yemoja
14,906
403
51
1
0
684,769
0
W
Jormungandr
17,523
474
80
2
0
707,258
5
W
Tiamat
14,577
394
137
4
0
646,054
6
W
Susano
8,908
241
0
0
0
8,280
0
L
Chiron
15,551
420
136
4
0
649,612
0
W
Bellona
15,720
425
192
5
0
672,617
1
W
Ullr
19,769
534
124
3
0
677,813
7
L
Anubis
16,775
453
174
5
0
552,706
9
L
Kali
15,255
412
173
5
0
637,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role