Player Matchup

Ravana
Ravana
Chickneater
Ravana
Level 104
God Stats
0W - 3L
1,403 SR
Queue Stats
5W - 14L
1,329 Elo+
Party 1
Ishtar
Ishtar
Glhrkent
Ishtar
Level 69
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 1
Bacchus
Bacchus
JoeSwanson212
Bacchus
Level 106
God Stats
2W - 5L
1,659 SR
Queue Stats
2W - 6L
1,433 Elo+
Party 1
Janus
Janus
PeterGriffin212
Janus
Level 85
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 8L
1,341 Elo+
Party 1
Ymir
Ymir
TheGrandmaBetty
Ymir
Level 82
God Stats
0W - 3L
1,494 SR
Queue Stats
1W - 4L
1,434 Elo+
Party 1
Team Averages
Level 89
1,612 SR
1,342 Elo+

VS

Team Averages
Level 127
1,475 SR
1,508 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GandalfStormcrow
Shiva
Level 144
God Stats
18W - 9L
1,495 SR
Queue Stats
300W - 301L
1,532 Elo+
Solo
Thanatos
Thanatos
MrG00fy
Thanatos
Level 107
God Stats
18W - 25L
1,352 SR
Queue Stats
513W - 514L
1,494 Elo+
Solo
Chang'e
Chang'e
Myncher
Chang'e
Level 99
God Stats
13W - 7L
1,807 SR
Queue Stats
149W - 157L
1,533 Elo+
Solo
Charybdis
Charybdis
TexSoulless5
Charybdis
Level 128
God Stats
2W - 2L
1,220 SR
Queue Stats
76W - 85L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
0 / 4 / 4
8,185
455
6,031
13,187
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
Glhrkent
Ishtar
13
2 / 3 / 2
8,231
457
10,502
14,578
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
15
3 / 3 / 1
9,344
519
12,073
14,839
10,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 0
8,696
483
3,905
9,077
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
7,699
428
4,887
14,209
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 1 / 4
9,001
500
9,211
12,911
13,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 2 / 4
10,522
585
7,319
17,734
11,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MrG00fy
Thanatos
16
9 / 5 / 5
10,659
592
12,625
15,037
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Myncher
Chang'e
16
1 / 0 / 5
10,291
572
6,996
7,305
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
TexSoulless5
Charybdis
17
1 / 1 / 2
9,899
550
9,033
15,351
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
16
16
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
4
6
L
Ravana
0
4
4
0.5
W
1
2
4
1.5
L
Ishtar
Glhrkent
Ishtar
2
3
2
1
L
Bacchus
3
3
1
1.17
W
Thanatos
MrG00fy
Thanatos
9
5
5
2.3
W
Chang'e
Myncher
Chang'e
1
0
5
3.5
L
3
4
0
0.75
W
Charybdis
TexSoulless5
Charybdis
1
1
2
2
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
45,184
65,890
Taken
68,338
31,657
Mitigated
42,157
13,326
Healing
33,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,211
2,056
0
750
12,911
13,318
21
4,709
8,202
46,059
1,475
L
Ravana
6,031
2,454
0
1,284
13,187
5,108
0
3,033
10,154
0
84,947
W
7,319
1,693
0
7,836
17,734
11,352
555
8,508
9,226
0
79,314
L
Ishtar
Glhrkent
Ishtar
10,502
7,627
0
5,612
14,578
4,103
0
1,984
12,594
0
67,001
L
Bacchus
12,073
1,526
0
3,228
14,839
10,711
195
1,886
12,953
64,249
0
W
Thanatos
MrG00fy
Thanatos
12,625
3,971
0
11,678
15,037
7,850
0
3,910
11,127
0
68,892
W
Chang'e
Myncher
Chang'e
6,996
580
1,230
4,446
7,305
3,003
0
2,118
5,187
86,273
0
L
3,905
545
0
404
9,077
2,575
174
3,850
5,227
60,828
0
W
Charybdis
TexSoulless5
Charybdis
9,033
5,300
0
7,754
15,351
6,634
1,582
2,126
13,225
0
93,071
L
4,887
1,176
0
2,798
14,209
9,160
0
5,228
8,981
22,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
50,372
467
Minions Killed
621
0
Camps Cleared
0
1,673,444
Distance Traveled
1,816,640
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,001
500
75
4
0
357,683
9
L
Ravana
8,185
455
118
7
0
358,960
1
W
Shiva
10,522
585
142
8
0
369,104
5
L
Ishtar
8,231
457
104
6
0
314,920
6
L
Bacchus
9,344
519
104
6
0
326,833
6
W
Thanatos
10,659
592
102
6
0
392,452
10
W
Chang'e
10,291
572
154
9
0
391,025
3
L
Janus
8,696
483
113
6
0
321,672
5
W
Charybdis
9,899
550
148
8
0
306,376
1
L
Ymir
7,699
428
28
2
0
351,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role