Player Matchup

Hou Yi
Hou Yi
Accured_Fluffy69
Hou Yi
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 282L
1,316 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BoniSeto
Kumbhakarna
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 213L
1,293 Elo+
Party 1
Osiris
Osiris
Runekingthor1
Osiris
Level 29
God Stats
15W - 12L
1,564 SR
Queue Stats
122W - 163L
1,302 Elo+
Party 1
He Bo
He Bo
Ryunosuke703
He Bo
Level 34
God Stats
13W - 1L
1,784 SR
Queue Stats
49W - 69L
1,273 Elo+
Party 1
Geb
Geb
TheGoldenOak
Geb
Level 97
God Stats
10W - 20L
1,184 SR
Queue Stats
113W - 133L
1,333 Elo+
Solo
Team Averages
Level 51
1,506 SR
1,303 Elo+

VS

Team Averages
Level 65
1,384 SR
1,355 Elo+
Hercules
Hercules
MonkishTulip931
Hercules
Level 49
God Stats
4W - 8L
1,140 SR
Queue Stats
33W - 55L
1,268 Elo+
Solo
King Arthur
King Arthur
PqdtElnor
King Arthur
Level 104
God Stats
3W - 8L
1,313 SR
Queue Stats
146W - 179L
1,361 Elo+
Solo
Kukulkan
Kukulkan
Ripley_59
Kukulkan
Level 85
God Stats
6W - 4L
1,551 SR
Queue Stats
157W - 134L
1,465 Elo+
Solo
Thor
Thor
cCHRisB
Thor
Level 63
God Stats
9W - 14L
1,386 SR
Queue Stats
183W - 214L
1,447 Elo+
Party 2
Izanami
Izanami
josh18jayb
Izanami
Level 22
God Stats
1W - 3L
1,529 SR
Queue Stats
31W - 47L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,298
487
9,085
10,607
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
BoniSeto
Kumbhakarna
9
2 / 1 / 5
7,042
469
3,973
12,679
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 1
7,708
514
6,514
11,775
8,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 2
7,247
483
3,352
6,777
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 2
7,501
500
5,228
9,467
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 1 / 0
5,594
373
1,586
7,745
6,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
PqdtElnor
King Arthur
11
0 / 1 / 0
6,706
447
8,488
12,480
10,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Ripley_59
Kukulkan
13
1 / 2 / 0
7,558
504
4,628
5,278
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
cCHRisB
Thor
10
0 / 1 / 1
6,192
413
6,008
13,553
5,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
josh18jayb
Izanami
9
0 / 5 / 1
5,663
378
6,664
8,045
2,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Kumbhakarna
BoniSeto
Kumbhakarna
2
1
5
4.5
L
Hercules
1
1
0
1
L
King Arthur
PqdtElnor
King Arthur
0
1
0
0
L
Kukulkan
Ripley_59
Kukulkan
1
2
0
0.5
W
0
0
1
0.5
W
0
0
2
1
W
4
1
2
5
L
Thor
cCHRisB
Thor
0
1
1
0.5
L
Izanami
josh18jayb
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
27,374
51,305
Taken
47,101
32,473
Mitigated
27,362
16,936
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,085
4,788
0
6,094
10,607
4,525
612
457
10,110
0
42,297
W
Kumbhakarna
BoniSeto
Kumbhakarna
3,973
981
108
1,844
12,679
11,393
180
635
12,030
12,727
3,487
L
Hercules
1,586
262
402
2,342
7,745
6,553
0
1,955
5,790
0
13,990
L
King Arthur
PqdtElnor
King Arthur
8,488
799
0
2,570
12,480
10,300
0
1,438
11,042
0
45,892
L
Kukulkan
Ripley_59
Kukulkan
4,628
240
0
697
5,278
2,601
0
3,051
2,227
58,888
0
W
6,514
2,721
0
4,151
11,775
8,981
0
0
11,775
0
55,716
W
3,352
0
0
2,551
6,777
2,456
355
2,036
4,599
51,874
0
W
5,228
747
0
2,188
9,467
5,118
0
1,190
8,163
35,647
12,843
L
Thor
cCHRisB
Thor
6,008
660
0
2,710
13,553
5,094
0
2,849
10,704
0
46,351
L
Izanami
josh18jayb
Izanami
6,664
4,710
0
566
8,045
2,814
0
2,706
5,339
0
41,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
31,713
351
Minions Killed
352
0
Camps Cleared
0
1,435,942
Distance Traveled
1,291,109
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,298
487
50
3
0
243,447
0
W
Kumbhakarna
7,042
469
27
2
0
286,221
0
L
Hercules
5,594
373
10
1
0
280,890
0
L
King Arthur
6,706
447
84
6
0
280,534
4
L
Kukulkan
7,558
504
111
7
0
222,083
6
W
Osiris
7,708
514
100
7
0
277,606
2
W
He Bo
7,247
483
105
7
0
292,813
1
W
Geb
7,501
500
69
5
0
335,855
2
L
Thor
6,192
413
73
5
0
272,236
1
L
Izanami
5,663
378
74
5
0
235,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role