Player Matchup

Chang'e
Chang'e
Silver II
Bit_Im_Ya_Papa
Chang'e
Silver II
Level 114
God Stats
24W - 41L
1,409 SR
Queue Stats
678W - 692L
1,036 MMR
Solo
King Arthur
King Arthur
Silver III
FTGWildcard
King Arthur
Silver III
Level 62
God Stats
8W - 7L
1,458 SR
Queue Stats
31W - 49L
1,100 MMR
Solo
Guan Yu
Guan Yu
Silver II
JeH-Rei-PalHaSSo
Guan Yu
Silver II
Level 150
God Stats
2W - 0L
1,762 SR
Queue Stats
82W - 94L
1,084 MMR
Solo
Charybdis
Charybdis
Silver IV
LiamandGreg
Charybdis
Silver IV
Level 108
God Stats
12W - 9L
1,500 SR
Queue Stats
40W - 51L
1,012 MMR
Solo
Fenrir
Fenrir
Silver II
Monitmo
Fenrir
Silver II
Level 127
God Stats
28W - 25L
1,532 SR
Queue Stats
138W - 142L
1,044 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,532 SR
1,055 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,435 SR
1,147 MMR
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Percival__1999
Ra
Silver I
Level 126
God Stats
7W - 11L
1,443 SR
Queue Stats
352W - 376L
1,094 MMR
Solo
Aphrodite
Aphrodite
Silver II
RedDeadTyler
Aphrodite
Silver II
Level 128
God Stats
1W - 2L
1,602 SR
Queue Stats
743W - 756L
998 MMR
Solo
Janus
Janus
Silver IV
TheMatt Donna
Janus
Silver IV
Level 121
God Stats
1W - 2L
1,129 SR
Queue Stats
34W - 42L
1,107 MMR
Solo
Izanami
Izanami
Silver V
wJokerwx
Izanami
Silver V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,398
540
2,491
3,483
1,267
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
FTGWildcard
King Arthur
11
0 / 0 / 2
6,117
612
2,639
5,533
2,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 3
5,725
573
2,914
10,482
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
LiamandGreg
Charybdis
11
3 / 0 / 2
6,242
624
4,075
6,596
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Monitmo
Fenrir
10
3 / 2 / 0
6,207
621
3,150
8,390
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MulanThorThanatosHades

VS

Bans
CerberusLancelotCernunnosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 1 / 1
5,939
594
3,985
5,794
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,590
559
972
4,011
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
RedDeadTyler
Aphrodite
9
0 / 2 / 3
5,518
552
2,956
6,657
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 1 / 1
5,284
528
2,555
4,317
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
wJokerwx
Izanami
7
0 / 2 / 0
4,649
465
2,316
5,201
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
3
3
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
1
2.5
W
0
0
3
1.5
W
King Arthur
FTGWildcard
King Arthur
0
0
2
1
W
2
1
3
3.5
W
Charybdis
LiamandGreg
Charybdis
3
0
2
4
W
Fenrir
Monitmo
Fenrir
3
2
0
1.5
L
0
2
0
0
L
Aphrodite
RedDeadTyler
Aphrodite
0
2
3
0.75
L
1
1
1
1.5
L
Izanami
wJokerwx
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,269
Damage
12,784
34,484
Taken
25,980
16,762
Mitigated
8,841
16,443
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,985
1,968
0
642
5,794
1,999
0
525
5,269
0
40,415
W
2,491
0
636
1,979
3,483
1,267
0
1,037
2,446
28,615
0
W
King Arthur
FTGWildcard
King Arthur
2,639
63
0
1,500
5,533
2,753
0
817
4,588
0
37,765
W
2,914
391
808
4,030
10,482
7,163
319
2,091
8,391
0
14,993
W
Charybdis
LiamandGreg
Charybdis
4,075
1,193
0
3,486
6,596
2,091
1,592
1,112
5,484
0
46,976
W
Fenrir
Monitmo
Fenrir
3,150
952
0
4,004
8,390
3,488
0
1,292
7,092
0
35,844
L
972
156
0
1,188
4,011
1,345
0
0
4,011
31,699
0
L
Aphrodite
RedDeadTyler
Aphrodite
2,956
1,040
915
3,662
6,657
3,153
0
1,035
5,622
28,691
0
L
2,555
0
0
480
4,317
1,281
0
931
3,386
31,219
0
L
Izanami
wJokerwx
Izanami
2,316
1,988
0
356
5,201
1,063
594
0
5,201
0
23,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
26,980
317
Minions Killed
289
0
Camps Cleared
0
973,731
Distance Traveled
941,115
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,939
594
74
7
0
238,232
0
W
Chang'e
5,398
540
53
5
0
180,120
1
W
King Arthur
6,117
612
75
8
0
190,882
3
W
Guan Yu
5,725
573
28
3
0
202,379
6
W
Charybdis
6,242
624
81
8
0
176,604
0
W
Fenrir
6,207
621
80
8
0
223,746
1
L
Ra
5,590
559
74
7
0
204,555
6
L
Aphrodite
5,518
552
47
5
0
164,296
0
L
Janus
5,284
528
50
5
0
164,902
2
L
Izanami
4,649
465
44
4
0
169,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role