Player Matchup

Atlas
Atlas
Alykzkii
Atlas
Level 86
God Stats
44W - 27L
1,511 SR
Queue Stats
150W - 161L
1,443 Elo+
Party 2
Hera
Hera
Drunkest-Driving
Hera
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
96W - 85L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
StR3cHeD-_-b00ty
Danzaburou
Level 84
God Stats
20W - 8L
1,334 SR
Queue Stats
54W - 51L
1,373 Elo+
Party 2
Team Averages
Level 66
1,449 SR
1,420 Elo+

VS

Team Averages
Level 90
1,422 SR
1,295 Elo+
Ne Zha
Ne Zha
Adamfro1008964
Ne Zha
Level 129
God Stats
74W - 85L
1,455 SR
Queue Stats
180W - 226L
1,317 Elo+
Party 1
Hades
Hades
DaGudStuff88
Hades
Level 108
God Stats
16W - 22L
1,456 SR
Queue Stats
30W - 56L
1,305 Elo+
Party 1
Achilles
Achilles
Mindboggles2692
Achilles
Level 33
God Stats
39W - 56L
1,355 SR
Queue Stats
51W - 82L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alykzkii
Atlas
18
2 / 1 / 14
11,826
739
12,778
13,892
16,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 3 / 7
10,614
663
13,905
8,914
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
StR3cHeD-_-b00ty
Danzaburou
18
10 / 3 / 4
12,822
801
18,164
12,027
5,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
10,282
643
13,069
16,174
8,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 3
10,152
635
10,005
17,131
10,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
16
2 / 3 / 4
10,032
627
6,282
20,819
29,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Atlas
Alykzkii
Atlas
2
1
14
9
L
1
6
3
0.42
W
3
3
7
2.17
L
Achilles
2
3
4
1.33
W
Danzaburou
StR3cHeD-_-b00ty
Danzaburou
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,847
Damage
29,356
34,833
Taken
54,124
25,419
Mitigated
48,208
10,158
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,069
2,915
0
2,829
16,174
8,090
0
9,549
6,625
0
33,015
W
Atlas
Alykzkii
Atlas
12,778
5,262
1,492
3,240
13,892
16,904
520
4,549
8,276
27,576
0
L
10,005
282
1,042
3,568
17,131
10,571
0
9,030
8,101
40,791
0
W
13,905
4,097
0
1,000
8,914
3,155
242
2,330
6,248
38,818
0
L
Achilles
6,282
849
0
1,506
20,819
29,547
115
8,118
12,701
0
22,499
W
Danzaburou
StR3cHeD-_-b00ty
Danzaburou
18,164
8,633
0
4,426
12,027
5,360
2,352
2,233
9,274
0
62,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
30,466
140
Minions Killed
137
0
Camps Cleared
0
846,112
Distance Traveled
815,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,282
643
32
2
0
256,363
0
W
Atlas
11,826
739
15
1
0
298,581
0
L
Hades
10,152
635
88
6
0
249,700
0
W
Hera
10,614
663
48
3
0
281,036
1
L
Achilles
10,032
627
17
1
0
309,543
0
W
Danzaburou
12,822
801
77
5
0
266,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role