Player Matchup

Xing Tian
Xing Tian
LARRYSGAS
Xing Tian
Level 78
God Stats
1W - 1L
1,703 SR
Queue Stats
59W - 65L
1,589 Elo+
Solo
Danzaburou
Danzaburou
LimaCR7
Danzaburou
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 18L
1,420 Elo+
Solo
Nox
Nox
XxMonstarTP
Nox
Level 149
God Stats
7W - 6L
1,446 SR
Queue Stats
297W - 253L
1,565 Elo+
Solo
Team Averages
Level 118
1,550 SR
1,525 Elo+

VS

Team Averages
Level 157
1,333 SR
1,540 Elo+
Fafnir
Fafnir
GILOSAN
Fafnir
Level 160
God Stats
2W - 5L
1,272 SR
Queue Stats
137W - 198L
1,399 Elo+
Solo
Hercules
Hercules
JK474LIFE
Hercules
Level 157
God Stats
1W - 3L
1,227 SR
Queue Stats
8W - 7L
1,609 Elo+
Solo
Ishtar
Ishtar
MacxAttackx1217
Ishtar
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 183L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LARRYSGAS
Xing Tian
17
2 / 1 / 13
12,125
808
13,801
21,088
27,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
LimaCR7
Danzaburou
17
7 / 3 / 5
12,030
802
20,107
15,557
8,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 5
11,686
779
17,915
9,855
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GILOSAN
Fafnir
16
2 / 3 / 2
11,677
778
7,980
25,721
32,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
JK474LIFE
Hercules
13
1 / 6 / 1
9,459
631
7,543
20,112
17,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 7 / 1
10,766
718
14,317
16,223
7,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
6
6
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
GILOSAN
Fafnir
2
3
2
1
L
Hercules
JK474LIFE
Hercules
1
6
1
0.25
W
Xing Tian
LARRYSGAS
Xing Tian
2
1
13
8.5
W
Danzaburou
LimaCR7
Danzaburou
7
3
5
3.17
L
3
7
1
0.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,823
Damage
29,840
46,500
Taken
62,056
40,811
Mitigated
57,540
15,057
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
GILOSAN
Fafnir
7,980
2,567
0
11,130
25,721
32,338
0
13,871
11,850
24,518
0
L
Hercules
JK474LIFE
Hercules
7,543
1,948
741
4,647
20,112
17,396
0
9,155
10,957
0
31,888
W
Xing Tian
LARRYSGAS
Xing Tian
13,801
1,643
3,369
7,248
21,088
27,035
234
3,681
17,407
28,249
0
W
Danzaburou
LimaCR7
Danzaburou
20,107
8,618
0
3,898
15,557
8,396
2,349
3,356
12,201
0
64,889
L
14,317
9,114
0
2,872
16,223
7,806
0
8,801
7,422
0
46,435
W
17,915
1,530
0
542
9,855
5,380
956
1,299
8,556
42,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
31,902
166
Minions Killed
146
0
Camps Cleared
0
843,306
Distance Traveled
751,046
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,677
778
28
2
0
247,765
3
L
Hercules
9,459
631
42
3
0
274,502
3
W
Xing Tian
12,125
808
13
1
0
312,200
0
W
Danzaburou
12,030
802
84
6
0
260,430
1
L
Ishtar
10,766
718
76
5
0
228,779
4
W
Nox
11,686
779
69
5
0
270,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role