Player Matchup

Set
Set
Masters
 
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
He Bo
He Bo
Masters
Billvy
He Bo
Masters
Level 160
God Stats
16W - 10L
1,827 SR
Queue Stats
246W - 245L
2,712 MMR
Party 3
Rama
Rama
Masters
DärkSchneider
Rama
Masters
Level 127
God Stats
4W - 2L
1,711 SR
Queue Stats
213W - 168L
2,759 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
The1orel
Gilgamesh
Masters
Level 160
God Stats
10W - 5L
1,646 SR
Queue Stats
233W - 236L
2,585 MMR
Party 1
Yemoja
Yemoja
Masters
Zhainyy
Yemoja
Masters
Level 80
God Stats
1W - 2L
1,269 SR
Queue Stats
241W - 196L
2,745 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,591 SR
2,460 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,502 SR
2,146 MMR
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
 
Sobek
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
GrinKeeper
Fenrir
Masters
Level 160
God Stats
5W - 5L
1,735 SR
Queue Stats
178W - 163L
2,704 MMR
Party 2
Da Ji
Da Ji
Masters
MJupiter
Da Ji
Masters
Level 160
God Stats
1W - 3L
1,313 SR
Queue Stats
368W - 357L
2,561 MMR
Party 2
Nu Wa
Nu Wa
Masters
Vádimká
Nu Wa
Masters
Level 121
God Stats
3W - 6L
1,459 SR
Queue Stats
577W - 553L
2,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
11 / 1 / 7
13,329
635
27,050
20,595
12,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Billvy
He Bo
20
4 / 2 / 6
12,902
614
15,375
18,295
8,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 3 / 8
12,871
613
15,406
23,490
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
The1orel
Gilgamesh
18
5 / 2 / 9
11,808
562
10,018
21,089
11,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Zhainyy
Yemoja
15
0 / 2 / 11
10,399
495
4,153
21,066
17,346
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Ne ZhaVulcanLancelot

VS

Bans
ThorAo KuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 5 / 3
10,699
509
19,373
23,013
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
 
Sobek
11
0 / 4 / 4
8,179
389
7,634
19,603
23,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GrinKeeper
Fenrir
17
2 / 5 / 3
11,077
527
11,637
19,836
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
MJupiter
Da Ji
15
3 / 5 / 2
9,888
471
7,694
17,774
8,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Vádimká
Nu Wa
16
1 / 6 / 3
10,356
493
14,347
15,483
4,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
24
Kills
10
10
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
11
1
7
14.5
L
Cernunnos
 
Cernunnos
4
5
3
1.1
L
Sobek
 
Sobek
0
4
4
0.5
W
He Bo
Billvy
He Bo
4
2
6
3.5
W
4
3
8
2.67
L
Fenrir
GrinKeeper
Fenrir
2
5
3
0.7
L
Da Ji
MJupiter
Da Ji
3
5
2
0.8
W
Gilgamesh
The1orel
Gilgamesh
5
2
9
4.75
L
Nu Wa
Vádimká
Nu Wa
1
6
3
0.42
W
Yemoja
Zhainyy
Yemoja
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,002
Damage
60,685
104,535
Taken
95,709
60,998
Mitigated
60,750
41,274
Healing
30,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
27,050
9,580
0
9,164
20,595
12,617
3,668
4,360
16,181
0
135,239
L
Cernunnos
 
Cernunnos
19,373
10,188
0
11,705
23,013
9,850
0
2,833
19,711
0
111,659
L
Sobek
 
Sobek
7,634
1,175
0
4,749
19,603
23,680
0
3,859
15,449
24,418
0
W
He Bo
Billvy
He Bo
15,375
918
710
5,756
18,295
8,919
3,003
2,508
15,079
104,119
0
W
15,406
10,746
0
12,590
23,490
10,572
2,874
7,749
15,694
0
135,561
L
Fenrir
GrinKeeper
Fenrir
11,637
3,146
0
6,720
19,836
13,406
552
7,680
12,063
0
70,752
L
Da Ji
MJupiter
Da Ji
7,694
1,205
0
2,300
17,774
8,841
0
3,665
13,710
0
74,054
W
Gilgamesh
The1orel
Gilgamesh
10,018
4,297
0
2,251
21,089
11,544
839
3,913
17,090
0
93,154
L
Nu Wa
Vádimká
Nu Wa
14,347
3,343
0
5,109
15,483
4,973
492
1,325
13,879
107,870
0
W
Yemoja
Zhainyy
Yemoja
4,153
1,404
6,943
3,860
21,066
17,346
118
4,510
14,418
31,675
2,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,309
Gold Earned
50,199
688
Minions Killed
615
0
Camps Cleared
0
2,110,677
Distance Traveled
1,948,536
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,329
635
155
7
0
467,281
6
L
Cernunnos
10,699
509
166
8
0
350,403
7
L
Sobek
8,179
389
24
1
0
423,093
6
W
He Bo
12,902
614
187
9
0
418,779
5
W
Rama
12,871
613
194
9
0
346,447
5
L
Fenrir
11,077
527
141
7
0
404,101
5
L
Da Ji
9,888
471
119
6
0
423,716
10
W
Gilgamesh
11,808
562
111
5
0
486,339
2
L
Nu Wa
10,356
493
165
8
0
347,223
7
W
Yemoja
10,399
495
41
2
0
391,831
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role