Player Matchup

Cerberus
Cerberus
EnGBoNe
Cerberus
Level 7
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 4L
1,234 Elo+
Party 2
Izanami
Izanami
Ra__naldinho
Izanami
Level 157
God Stats
1W - 1L
1,670 SR
Queue Stats
387W - 352L
1,535 Elo+
Party 1
Pele
Pele
SanSilv4
Pele
Level 68
God Stats
4W - 7L
1,432 SR
Queue Stats
15W - 24L
1,341 Elo+
Party 2
Fafnir
Fafnir
Seeevilguanyu
Fafnir
Level 153
God Stats
12W - 17L
1,500 SR
Queue Stats
821W - 712L
1,525 Elo+
Party 1
Scylla
Scylla
TDG LF Mota
Scylla
Level 91
God Stats
14W - 12L
1,399 SR
Queue Stats
556W - 503L
1,529 Elo+
Party 1
Team Averages
Level 95
1,455 SR
1,433 Elo+

VS

Team Averages
Level 101
1,534 SR
1,485 Elo+
Nemesis
Nemesis
GU5T4V005
Nemesis
Level 48
God Stats
10W - 9L
1,541 SR
Queue Stats
46W - 73L
1,406 Elo+
Solo
Cerberus
Cerberus
LegendxOfxMatt
Cerberus
Level 126
God Stats
1W - 0L
1,292 SR
Queue Stats
41W - 52L
1,468 Elo+
Solo
Chronos
Chronos
PatoLoko394425
Chronos
Level 64
God Stats
83W - 87L
1,482 SR
Queue Stats
158W - 165L
1,462 Elo+
Solo
Ra
Ra
Pirustadio
Ra
Level 107
God Stats
14W - 14L
1,499 SR
Queue Stats
179W - 200L
1,462 Elo+
Solo
Horus
Horus
Shanø
Horus
Level 160
God Stats
6W - 1L
1,855 SR
Queue Stats
255W - 157L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EnGBoNe
Cerberus
10
0 / 5 / 2
7,863
393
2,892
15,589
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Ra__naldinho
Izanami
17
2 / 3 / 1
10,924
546
9,351
15,863
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
15
0 / 5 / 4
9,415
471
5,961
17,798
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 3 / 2
10,041
502
11,078
22,296
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
17
4 / 1 / 3
10,300
515
16,965
13,118
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GU5T4V005
Nemesis
15
3 / 1 / 9
9,469
473
5,975
16,595
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
0 / 1 / 14
8,869
443
6,366
17,840
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 4
8,265
413
4,566
6,964
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 4 / 8
10,632
532
21,783
14,613
7,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Shanø
Horus
19
6 / 0 / 3
11,865
593
17,808
17,649
15,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
17
17
Deaths
7
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EnGBoNe
Cerberus
0
5
2
0.2
W
Nemesis
GU5T4V005
Nemesis
3
1
9
7.5
W
Cerberus
0
1
14
7
W
2
1
4
4
W
6
4
8
2.5
L
Izanami
Ra__naldinho
Izanami
2
3
1
0.83
L
Pele
0
5
4
0.4
L
1
3
2
0.67
W
Horus
Shanø
Horus
6
0
3
7.5
L
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,247
Damage
56,498
84,664
Taken
73,661
44,985
Mitigated
50,726
26,803
Healing
29,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EnGBoNe
Cerberus
2,892
113
0
2,625
15,589
12,456
26
9,715
5,620
10,932
1,719
W
Nemesis
GU5T4V005
Nemesis
5,975
2,011
0
5,910
16,595
7,290
218
6,419
10,124
0
68,948
W
Cerberus
6,366
435
0
3,156
17,840
17,058
0
7,474
10,113
28,732
0
W
4,566
1,071
0
1,756
6,964
2,688
117
364
6,600
44,350
0
W
21,783
1,191
3,885
4,163
14,613
7,961
225
8,365
6,047
112,986
0
L
Izanami
Ra__naldinho
Izanami
9,351
5,579
0
6,297
15,863
5,662
99
6,999
8,523
0
117,416
L
Pele
5,961
953
0
2,588
17,798
5,533
0
4,370
13,166
0
87,248
L
11,078
1,419
0
9,716
22,296
16,234
0
7,457
14,032
62,077
0
W
Horus
Shanø
Horus
17,808
6,339
2,302
8,731
17,649
15,729
247
6,954
9,891
0
100,736
L
Scylla
16,965
659
555
5,022
13,118
5,100
0
4,593
8,255
98,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
49,100
586
Minions Killed
559
0
Camps Cleared
0
1,789,301
Distance Traveled
1,857,432
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,863
393
28
1
0
371,919
0
W
Nemesis
9,469
473
93
5
0
394,378
6
W
Cerberus
8,869
443
60
3
0
361,862
7
W
Chronos
8,265
413
77
4
0
271,025
2
W
Ra
10,632
532
157
8
0
384,475
4
L
Izanami
10,924
546
189
9
0
344,902
2
L
Pele
9,415
471
132
7
0
391,773
1
L
Fafnir
10,041
502
101
5
0
328,059
4
W
Horus
11,865
593
172
9
0
445,692
4
L
Scylla
10,300
515
136
7
0
352,648
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role