Player Matchup

Ullr
Ullr
Agnello_Di_Dio_
Ullr
Level 79
God Stats
2W - 3L
1,547 SR
Queue Stats
107W - 138L
1,421 Elo+
Solo
Cupid
Cupid
Bujakaszaa
Cupid
Level 126
God Stats
2W - 3L
1,348 SR
Queue Stats
144W - 149L
1,385 Elo+
Solo
Susano
Susano
Kniepschfisch
Susano
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,389 Elo+
Solo
Geb
Geb
MajesticSlug97
Geb
Level 133
God Stats
29W - 17L
1,659 SR
Queue Stats
666W - 697L
1,428 Elo+
Solo
Artemis
Artemis
Tensh1retto
Artemis
Level 99
God Stats
0W - 2L
1,630 SR
Queue Stats
58W - 57L
1,477 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,420 Elo+

VS

Team Averages
Level 91
1,520 SR
1,510 Elo+
Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KmL-TeTeSiKo
Vulcan
Level 129
God Stats
1W - 0L
1,270 SR
Queue Stats
14W - 23L
1,394 Elo+
Solo
Hercules
Hercules
Merlanion
Hercules
Level 49
God Stats
1W - 0L
1,828 SR
Queue Stats
15W - 16L
1,411 Elo+
Solo
Neith
Neith
Natha12334
Neith
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,622 Elo+
Party 1
Chaac
Chaac
Pylakin
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,714
726
9,765
13,453
6,845
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
14
3 / 4 / 2
8,582
715
21,363
13,994
6,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 5
8,468
706
13,806
11,360
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 5
8,087
674
15,103
17,986
18,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tensh1retto
Artemis
15
3 / 5 / 4
8,274
690
16,092
14,930
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 2 / 12
9,074
756
9,133
14,066
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
18
8 / 2 / 9
10,667
889
19,238
14,753
7,544
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Merlanion
Hercules
16
3 / 4 / 11
10,133
844
11,458
42,115
32,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
17
7 / 2 / 8
10,148
846
17,937
17,110
8,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Pylakin
Chaac
16
2 / 2 / 14
9,391
783
8,945
14,998
16,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
10
Kills
21
21
Deaths
12
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
12
3.5
L
2
5
6
1
L
Cupid
3
4
2
1
W
Vulcan
8
2
9
6.25
L
2
2
5
2.25
L
0
5
5
0.5
W
Hercules
Merlanion
Hercules
3
4
11
2.13
W
Neith
7
2
8
5.5
W
Chaac
Pylakin
Chaac
2
2
14
4.5
L
Artemis
Tensh1retto
Artemis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,129
Damage
66,711
71,723
Taken
103,042
47,585
Mitigated
72,474
20,735
Healing
65,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,133
3,399
9,446
6,653
14,066
7,303
2,522
4,015
10,004
20,858
0
L
9,765
6,449
634
602
13,453
6,845
0
5,733
7,720
0
20,828
L
Cupid
21,363
7,986
3,956
5,085
13,994
6,891
0
5,361
8,633
0
38,044
W
Vulcan
19,238
5,020
4,312
3,711
14,753
7,544
1,364
3,315
11,130
39,281
0
L
13,806
944
177
2,664
11,360
7,016
0
4,670
6,690
0
23,677
L
15,103
758
1,517
2,572
17,986
18,781
0
7,638
10,348
23,740
0
W
Hercules
Merlanion
Hercules
11,458
3,887
4,183
21,435
42,115
32,009
523
2,437
39,163
462
17,581
W
Neith
17,937
7,105
1,664
6,139
17,110
8,734
2,895
3,611
13,408
0
36,333
W
Chaac
Pylakin
Chaac
8,945
996
3,343
4,510
14,998
16,884
490
1,725
13,172
4,218
16,613
L
Artemis
Tensh1retto
Artemis
16,092
5,427
1,105
2,423
14,930
8,052
0
7,128
7,802
0
27,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
49,413
127
Minions Killed
132
0
Camps Cleared
0
1,097,934
Distance Traveled
1,190,184
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,074
756
28
2
0
215,319
0
L
Ullr
8,714
726
32
3
0
198,629
0
L
Cupid
8,582
715
33
3
0
178,642
1
W
Vulcan
10,667
889
45
4
0
260,094
0
L
Susano
8,468
706
22
2
0
283,276
5
L
Geb
8,087
674
13
1
0
241,980
5
W
Hercules
10,133
844
15
1
0
232,755
2
W
Neith
10,148
846
30
3
0
210,117
0
W
Chaac
9,391
783
14
1
0
271,899
0
L
Artemis
8,274
690
27
2
0
195,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role