Player Matchup

Ravana
Ravana
 
Ravana
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Mattojas
Yu Huang
Level 160
God Stats
3W - 6L
1,461 SR
Queue Stats
66W - 85L
1,494 Elo+
Solo
Guan Yu
Guan Yu
RkSem
Guan Yu
Level 109
God Stats
6W - 8L
1,424 SR
Queue Stats
308W - 336L
1,439 Elo+
Solo
Danzaburou
Danzaburou
isabelayuso
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 164L
1,557 Elo+
Party 2
Team Averages
Level 124
1,477 SR
1,498 Elo+

VS

Team Averages
Level 116
1,611 SR
1,514 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ka55u
Hachiman
Level 83
God Stats
9W - 4L
1,654 SR
Queue Stats
306W - 294L
1,511 Elo+
Party 1
Arachne
Arachne
Liebchen
Arachne
Level 147
God Stats
15W - 14L
1,557 SR
Queue Stats
245W - 262L
1,430 Elo+
Solo
Bellona
Bellona
Perà
Bellona
Level 160
God Stats
2W - 0L
1,804 SR
Queue Stats
94W - 102L
1,587 Elo+
Solo
Bacchus
Bacchus
SipuliSammakko
Bacchus
Level 68
God Stats
5W - 4L
1,541 SR
Queue Stats
243W - 223L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
0 / 0 / 0
3,181
636
1,092
1,737
519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
4
0 / 0 / 0
3,136
627
834
2,408
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Mattojas
Yu Huang
1
0 / 0 / 0
909
182
0
0
0
Guan Yu
RkSem
Guan Yu
6
0 / 2 / 0
3,365
673
2,378
4,415
2,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
isabelayuso
Danzaburou
5
0 / 0 / 0
2,902
580
1,201
2,887
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,482
696
517
1,218
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Ka55u
Hachiman
5
0 / 0 / 0
3,062
612
1,481
1,200
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Liebchen
Arachne
5
1 / 0 / 0
3,440
688
909
3,047
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Perà
Bellona
6
1 / 0 / 1
3,797
759
1,971
4,273
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,380
676
1,087
2,474
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
L
Bacchus
 
Bacchus
0
0
0
0
W
Merlin
 
Merlin
0
0
0
0
W
Hachiman
Ka55u
Hachiman
0
0
0
0
W
Arachne
Liebchen
Arachne
1
0
0
1
L
Yu Huang
Mattojas
Yu Huang
0
0
0
0
W
Bellona
Perà
Bellona
1
0
1
1.5
L
Guan Yu
RkSem
Guan Yu
0
2
0
0
W
0
0
0
0
L
Danzaburou
isabelayuso
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,505
Damage
5,965
11,447
Taken
12,212
5,460
Mitigated
6,140
4,685
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,092
127
0
870
1,737
519
0
238
1,499
0
13,067
L
Bacchus
 
Bacchus
834
163
0
694
2,408
1,401
0
318
2,090
5,000
0
W
Merlin
 
Merlin
517
0
0
305
1,218
309
228
0
1,218
17,148
0
W
Hachiman
Ka55u
Hachiman
1,481
760
0
867
1,200
316
520
346
854
0
15,350
W
Arachne
Liebchen
Arachne
909
804
0
1,449
3,047
1,127
0
0
3,047
0
12,087
L
Yu Huang
Mattojas
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Perà
Bellona
1,971
790
0
2,358
4,273
3,181
0
0
4,273
0
21,110
L
Guan Yu
RkSem
Guan Yu
2,378
512
0
1,442
4,415
2,731
0
0
4,028
0
18,076
W
1,087
121
0
1,088
2,474
1,207
0
488
1,986
9,745
1,706
L
Danzaburou
isabelayuso
Danzaburou
1,201
698
0
1,679
2,887
809
0
925
1,962
0
14,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,493
Gold Earned
17,161
90
Minions Killed
145
0
Camps Cleared
0
366,907
Distance Traveled
468,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,181
636
28
6
0
96,770
1
L
Bacchus
3,136
627
7
1
0
94,255
1
W
Merlin
3,482
696
33
7
0
93,402
2
W
Hachiman
3,062
612
27
5
0
75,988
1
W
Arachne
3,440
688
30
6
0
108,267
1
L
Yu Huang
909
182
0
0
0
0
0
W
Bellona
3,797
759
34
7
0
86,700
1
L
Guan Yu
3,365
673
31
6
0
95,822
0
W
Bacchus
3,380
676
21
4
0
104,589
0
L
Danzaburou
2,902
580
24
5
0
80,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role