Player Matchup

Discordia
Discordia
BunkyHunky
Discordia
Level 61
God Stats
3W - 0L
1,706 SR
Queue Stats
7W - 6L
1,509 Elo+
Solo
Terra
Terra
DrEmanuel
Terra
Level 143
God Stats
5W - 4L
1,552 SR
Queue Stats
562W - 638L
1,486 Elo+
Solo
Janus
Janus
Rowmannn
Janus
Level 127
God Stats
5W - 5L
1,509 SR
Queue Stats
194W - 213L
1,414 Elo+
Solo
Thor
Thor
Zookong
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,370 Elo+
Solo
Izanami
Izanami
phlips on it
Izanami
Level 148
God Stats
46W - 30L
1,622 SR
Queue Stats
1,815W - 1,899L
1,575 Elo+
Solo
Team Averages
Level 113
1,578 SR
1,471 Elo+

VS

Team Averages
Level 105
1,449 SR
1,511 Elo+
Da Ji
Da Ji
AphroExtra
Da Ji
Level 113
God Stats
0W - 2L
1,423 SR
Queue Stats
156W - 141L
1,561 Elo+
Solo
Vulcan
Vulcan
INFECTEDNEAT9
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 256L
1,428 Elo+
Solo
Hachiman
Hachiman
Sygma
Hachiman
Level 144
God Stats
2W - 4L
1,448 SR
Queue Stats
392W - 365L
1,540 Elo+
Solo
Guan Yu
Guan Yu
YouThinkSoBud
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 217L
1,531 Elo+
Solo
Persephone
Persephone
tiger1995
Persephone
Level 134
God Stats
2W - 4L
1,373 SR
Queue Stats
237W - 237L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BunkyHunky
Discordia
19
3 / 3 / 17
11,615
726
16,119
17,594
8,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
DrEmanuel
Terra
17
0 / 3 / 22
11,354
710
4,324
21,003
23,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Rowmannn
Janus
20
14 / 4 / 13
14,620
914
23,848
19,117
10,834
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Zookong
Thor
17
4 / 7 / 14
11,119
695
8,140
17,278
9,348
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
phlips on it
Izanami
19
10 / 5 / 10
12,910
807
27,538
19,171
10,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
15 / 8 / 4
12,522
783
21,204
19,499
11,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 1 / 0
4,188
262
0
607
121
Hachiman
Sygma
Hachiman
20
1 / 7 / 10
10,803
675
18,688
21,421
10,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
16
1 / 8 / 9
10,028
627
7,609
28,685
37,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
tiger1995
Persephone
19
2 / 6 / 7
11,383
711
18,391
18,748
8,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
31
Kills
19
22
Deaths
30
76
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
15
8
4
2.13
W
Discordia
BunkyHunky
Discordia
3
3
17
3.83
W
Terra
DrEmanuel
Terra
0
3
22
3.67
L
0
1
0
0
W
Janus
Rowmannn
Janus
14
4
13
5.13
L
Hachiman
Sygma
Hachiman
1
7
10
0.86
L
Guan Yu
1
8
9
0.69
W
Thor
Zookong
Thor
4
7
14
1.57
W
Izanami
phlips on it
Izanami
10
5
10
3
L
Persephone
tiger1995
Persephone
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,969
Damage
65,892
94,163
Taken
88,960
63,049
Mitigated
68,054
37,316
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
21,204
4,834
937
1,593
19,499
11,085
0
8,954
10,545
0
28,958
W
Discordia
BunkyHunky
Discordia
16,119
1,849
1,204
3,251
17,594
8,494
1,895
3,818
13,776
37,486
0
W
Terra
DrEmanuel
Terra
4,324
666
11,033
8,435
21,003
23,963
1,797
4,990
16,013
11,488
0
L
0
0
0
0
607
121
0
0
607
0
0
W
Janus
Rowmannn
Janus
23,848
1,800
2,541
4,957
19,117
10,834
708
3,916
15,201
52,585
0
L
Hachiman
Sygma
Hachiman
18,688
6,429
686
4,248
21,421
10,536
808
11,565
9,856
0
42,772
L
Guan Yu
7,609
1,141
4,839
8,707
28,685
37,408
114
11,056
17,629
0
13,033
W
Thor
Zookong
Thor
8,140
2,235
1,225
858
17,278
9,348
855
3,566
13,712
0
18,656
W
Izanami
phlips on it
Izanami
27,538
21,110
638
3,174
19,171
10,410
2,923
2,101
17,070
0
44,739
L
Persephone
tiger1995
Persephone
18,391
639
1,150
3,841
18,748
8,904
581
12,711
6,031
43,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,618
Gold Earned
48,924
167
Minions Killed
130
0
Camps Cleared
0
1,382,571
Distance Traveled
965,493
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,522
783
14
1
0
234,247
0
W
Discordia
11,615
726
48
3
0
301,139
1
W
Terra
11,354
710
10
1
0
267,054
3
L
Vulcan
4,188
262
0
0
0
0
0
W
Janus
14,620
914
61
4
0
307,788
0
L
Hachiman
10,803
675
47
3
0
232,554
0
L
Guan Yu
10,028
627
11
1
0
238,477
0
W
Thor
11,119
695
18
1
0
243,775
0
W
Izanami
12,910
807
30
2
0
262,815
0
L
Persephone
11,383
711
58
4
0
260,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role