Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Acidice
Rama
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 123L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
Morikan
Kukulkan
Level 159
God Stats
2W - 0L
1,822 SR
Queue Stats
155W - 156L
1,498 Elo+
Party 3
Heimdallr
Heimdallr
NIKITKA3X
Heimdallr
Level 121
God Stats
1W - 2L
1,261 SR
Queue Stats
67W - 64L
1,446 Elo+
Solo
Hel
Hel
anakha32
Hel
Level 155
God Stats
5W - 5L
1,390 SR
Queue Stats
298W - 309L
1,429 Elo+
Party 2
Team Averages
Level 133
1,494 SR
1,460 Elo+

VS

Team Averages
Level 132
1,493 SR
1,533 Elo+
Chiron
Chiron
Blegfis-Official
Chiron
Level 108
God Stats
4W - 7L
1,346 SR
Queue Stats
377W - 410L
1,494 Elo+
Solo
Discordia
Discordia
andresptx
Discordia
Level 145
God Stats
2W - 1L
1,412 SR
Queue Stats
18W - 8L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cokeshin
Cu Chulainn
Level 160
God Stats
1W - 1L
1,550 SR
Queue Stats
83W - 67L
1,570 Elo+
Party 1
Yemoja
Yemoja
johanptx11
Yemoja
Level 126
God Stats
2W - 2L
1,674 SR
Queue Stats
74W - 61L
1,532 Elo+
Party 1
Neith
Neith
tottygarcia
Neith
Level 119
God Stats
2W - 2L
1,484 SR
Queue Stats
82W - 81L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 5 / 17
12,180
609
13,126
34,469
43,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Acidice
Rama
19
4 / 6 / 9
12,061
603
14,506
22,671
11,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Morikan
Kukulkan
20
10 / 3 / 13
15,331
767
41,767
24,965
14,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
NIKITKA3X
Heimdallr
20
7 / 3 / 13
13,787
689
18,784
24,979
14,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
1 / 2 / 17
11,669
583
7,612
20,877
10,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
14,276
714
33,320
23,376
13,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
andresptx
Discordia
19
5 / 5 / 9
12,926
646
28,908
16,396
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
cokeshin
Cu Chulainn
20
5 / 6 / 11
13,519
676
22,208
30,252
54,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
johanptx11
Yemoja
16
1 / 5 / 9
11,761
588
4,893
25,014
33,026
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 7
11,083
554
14,560
18,603
10,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
64
26
Kills
19
19
Deaths
26
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
5
17
2.5
W
Rama
Acidice
Rama
4
6
9
1.42
L
6
4
9
2.63
W
Kukulkan
Morikan
Kukulkan
10
3
13
5.5
W
Heimdallr
NIKITKA3X
Heimdallr
7
3
13
4.5
W
1
2
17
4.75
L
Discordia
andresptx
Discordia
5
5
9
1.9
L
Cu Chulainn
cokeshin
Cu Chulainn
5
6
11
1.75
L
Yemoja
johanptx11
Yemoja
1
5
9
1.1
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,795
Damage
103,889
127,961
Taken
113,641
95,083
Mitigated
119,381
68,887
Healing
43,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,126
1,039
2,579
8,531
34,469
43,698
464
7,232
27,237
22,708
0
W
Rama
Acidice
Rama
14,506
8,091
1,239
1,260
22,671
11,276
2,696
5,931
16,740
0
27,891
L
33,320
8,829
3,566
6,939
23,376
13,384
1,605
16,443
6,923
0
60,352
W
Kukulkan
Morikan
Kukulkan
41,767
3,159
1,682
3,447
24,965
14,384
1,619
9,134
15,831
89,658
0
W
Heimdallr
NIKITKA3X
Heimdallr
18,784
7,123
2,231
2,967
24,979
14,829
2,669
7,364
17,615
0
45,505
W
7,612
519
30,649
14,302
20,877
10,896
899
4,140
16,737
13,546
0
L
Discordia
andresptx
Discordia
28,908
369
3,441
3,522
16,396
8,088
1,627
12,540
3,856
45,137
0
L
Cu Chulainn
cokeshin
Cu Chulainn
22,208
2,051
0
2,909
30,252
54,764
412
9,849
20,403
0
55,802
L
Yemoja
johanptx11
Yemoja
4,893
1,635
12,795
5,391
25,014
33,026
389
10,798
14,216
9,648
0
L
14,560
4,339
2,683
1,881
18,603
10,119
450
12,875
5,728
0
26,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,028
Gold Earned
63,565
214
Minions Killed
197
0
Camps Cleared
0
1,774,095
Distance Traveled
1,809,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,180
609
14
1
0
330,801
0
W
Rama
12,061
603
33
2
0
313,459
0
L
Chiron
14,276
714
58
3
0
410,721
0
W
Kukulkan
15,331
767
99
5
0
367,123
2
W
Heimdallr
13,787
689
56
3
0
358,725
0
W
Hel
11,669
583
12
1
0
403,987
0
L
Discordia
12,926
646
37
2
0
364,853
1
L
Cu Chulainn
13,519
676
55
3
0
422,511
0
L
Yemoja
11,761
588
15
1
0
321,359
0
L
Neith
11,083
554
32
2
0
290,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role