Player Matchup

Merlin
Merlin
DeadCrazyy
Merlin
Level 142
God Stats
1W - 1L
1,330 SR
Queue Stats
80W - 83L
1,588 Elo+
Solo
Nemesis
Nemesis
EPICtoxicity
Nemesis
Level 144
God Stats
0W - 2L
1,293 SR
Queue Stats
79W - 93L
1,556 Elo+
Solo
Cernunnos
Cernunnos
GinGGy1
Cernunnos
Level 101
God Stats
36W - 26L
1,534 SR
Queue Stats
512W - 507L
1,556 Elo+
Solo
Khepri
Khepri
IRazeeK IVs
Khepri
Level 122
God Stats
3W - 10L
1,397 SR
Queue Stats
434W - 414L
1,545 Elo+
Solo
Chaac
Chaac
Reynoldsss
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 312L
1,543 Elo+
Solo
Team Averages
Level 134
1,411 SR
1,558 Elo+

VS

Team Averages
Level 119
1,639 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ALIEИ
Kukulkan
Level 108
God Stats
8W - 3L
1,731 SR
Queue Stats
357W - 331L
1,556 Elo+
Party 1
Thor
Thor
BlurpGod
Thor
Level 49
God Stats
1W - 0L
1,773 SR
Queue Stats
14W - 18L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
KillzToRemember
Erlang Shen
Level 152
God Stats
9W - 3L
1,694 SR
Queue Stats
318W - 299L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadCrazyy
Merlin
15
3 / 5 / 0
8,925
496
7,452
10,765
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
EPICtoxicity
Nemesis
15
4 / 4 / 1
9,333
519
7,136
12,975
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
GinGGy1
Cernunnos
7
1 / 1 / 1
6,164
342
4,555
5,920
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
13
0 / 3 / 2
7,765
431
3,321
14,752
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
12
1 / 7 / 2
8,249
458
13,163
22,518
22,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 2 / 2
12,595
700
20,289
21,162
10,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
 
Olorun
16
0 / 3 / 2
10,172
565
4,492
11,925
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
ALIEИ
Kukulkan
19
1 / 2 / 2
12,055
670
5,311
7,388
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
18
11 / 2 / 3
12,049
669
13,268
15,282
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
KillzToRemember
Erlang Shen
17
1 / 0 / 12
11,298
628
8,960
12,050
9,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
20
20
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
2
4
W
Olorun
 
Olorun
0
3
2
0.33
W
Kukulkan
ALIEИ
Kukulkan
1
2
2
1
W
Thor
11
2
3
6.25
L
Merlin
DeadCrazyy
Merlin
3
5
0
0.6
L
Nemesis
EPICtoxicity
Nemesis
4
4
1
1.13
L
Cernunnos
GinGGy1
Cernunnos
1
1
1
1.5
L
Khepri
0
3
2
0.33
W
Erlang Shen
KillzToRemember
Erlang Shen
1
0
12
7
L
Chaac
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
52,320
66,930
Taken
67,807
50,365
Mitigated
36,137
12,602
Healing
30,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,289
12,706
0
12,370
21,162
10,001
3,757
4,550
16,612
0
99,220
W
Olorun
 
Olorun
4,492
3,067
141
4,510
11,925
5,855
31
3,385
8,540
88,509
0
W
Kukulkan
ALIEИ
Kukulkan
5,311
836
0
1,194
7,388
3,420
2,040
1,322
6,066
114,027
3,927
W
Thor
13,268
5,515
0
5,150
15,282
7,090
0
1,827
13,455
0
107,048
L
Merlin
DeadCrazyy
Merlin
7,452
766
0
466
10,765
4,771
0
1,530
9,235
75,899
0
L
Nemesis
EPICtoxicity
Nemesis
7,136
3,458
0
626
12,975
5,601
240
1,574
11,401
0
63,049
L
Cernunnos
GinGGy1
Cernunnos
4,555
2,551
0
2,916
5,920
2,208
0
2,445
3,475
0
25,386
L
Khepri
3,321
641
0
2,081
14,752
15,187
0
4,187
10,565
33,296
0
W
Erlang Shen
KillzToRemember
Erlang Shen
8,960
4,801
2,523
4,624
12,050
9,771
89
2,848
9,202
0
50,287
L
Chaac
13,163
2,480
0
6,513
22,518
22,598
0
0
22,518
8,903
40,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
58,169
406
Minions Killed
743
0
Camps Cleared
0
1,319,261
Distance Traveled
1,728,778
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,595
700
162
9
0
293,686
0
W
Olorun
10,172
565
144
8
0
331,339
2
W
Kukulkan
12,055
670
211
12
0
340,220
3
W
Thor
12,049
669
148
8
0
390,572
5
L
Merlin
8,925
496
142
8
0
304,605
4
L
Nemesis
9,333
519
119
7
0
326,801
3
L
Cernunnos
6,164
342
35
2
0
136,770
1
L
Khepri
7,765
431
36
2
0
305,439
0
W
Erlang Shen
11,298
628
78
4
0
372,961
2
L
Chaac
8,249
458
74
4
0
245,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role