Player Matchup

Sylvanus
Sylvanus
Alvaritomuritos6
Sylvanus
Level 61
God Stats
2W - 3L
1,135 SR
Queue Stats
131W - 122L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
FranziskaFranzii
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
680W - 922L
1,333 Elo+
Party 1
Neith
Neith
Hąchį
Neith
Level 68
God Stats
23W - 23L
1,450 SR
Queue Stats
154W - 181L
1,463 Elo+
Solo
Thoth
Thoth
I__Kioshi073__I
Thoth
Level 63
God Stats
8W - 6L
1,664 SR
Queue Stats
95W - 105L
1,399 Elo+
Solo
Loki
Loki
Teixeira91
Loki
Level 118
God Stats
25W - 29L
1,517 SR
Queue Stats
798W - 1,076L
1,330 Elo+
Party 1
Team Averages
Level 84
1,453 SR
1,396 Elo+

VS

Team Averages
Level 93
1,425 SR
1,410 Elo+
Cerberus
Cerberus
Arceus XI
Cerberus
Level 49
God Stats
4W - 7L
1,226 SR
Queue Stats
68W - 71L
1,440 Elo+
Solo
Nu Wa
Nu Wa
AstralOutlaw
Nu Wa
Level 125
God Stats
25W - 26L
1,595 SR
Queue Stats
263W - 305L
1,489 Elo+
Solo
Cabrakan
Cabrakan
DIABOLICBand846
Cabrakan
Level 63
God Stats
10W - 10L
1,280 SR
Queue Stats
136W - 164L
1,296 Elo+
Solo
Agni
Agni
fralili_91
Agni
Level 105
God Stats
6W - 10L
1,381 SR
Queue Stats
297W - 328L
1,399 Elo+
Solo
Hun Batz
Hun Batz
ortiflo-G
Hun Batz
Level 121
God Stats
14W - 11L
1,641 SR
Queue Stats
287W - 341L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,055
543
5,342
9,231
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
FranziskaFranzii
Sun Wukong
13
1 / 0 / 0
7,351
565
4,189
9,146
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Hąchį
Neith
11
3 / 0 / 1
6,517
501
4,752
5,696
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 1
7,686
591
4,231
5,449
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 4
6,855
527
3,184
8,471
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arceus XI
Cerberus
8
0 / 2 / 0
5,475
421
4,120
11,491
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 0
6,585
507
3,322
6,261
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
13
0 / 0 / 0
7,510
578
4,420
8,555
5,596
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 2 / 0
5,611
432
5,631
5,489
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ortiflo-G
Hun Batz
9
0 / 2 / 0
5,548
427
1,617
8,755
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Cerberus
Arceus XI
Cerberus
0
2
0
0
L
0
2
0
0
L
Cabrakan
0
0
0
0
W
Sun Wukong
FranziskaFranzii
Sun Wukong
1
0
0
1
W
Neith
Hąchį
Neith
3
0
1
3.5
W
1
0
1
1.5
W
1
0
4
3
L
0
2
0
0
L
Hun Batz
ortiflo-G
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
19,110
37,993
Taken
40,551
19,501
Mitigated
18,457
16,029
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,342
1,990
257
3,235
9,231
6,386
420
4,830
3,885
24,065
7,949
L
Cerberus
Arceus XI
Cerberus
4,120
248
0
3,564
11,491
5,937
0
4,026
7,465
26,867
0
L
3,322
436
0
500
6,261
2,342
30
2,830
3,431
49,557
0
L
Cabrakan
4,420
765
0
5,282
8,555
5,596
0
0
7,905
63,710
0
W
Sun Wukong
FranziskaFranzii
Sun Wukong
4,189
586
0
2,600
9,146
6,052
0
4,138
5,008
0
57,151
W
Neith
Hąchį
Neith
4,752
1,274
0
3,964
5,696
2,049
911
2,488
2,698
0
44,932
W
4,231
522
0
1,438
5,449
1,925
1,061
2,798
2,651
65,092
0
W
3,184
759
0
4,535
8,471
3,089
0
2,197
6,258
0
49,510
L
5,631
474
0
1,390
5,489
1,578
0
1,232
4,257
25,794
0
L
Hun Batz
ortiflo-G
Hun Batz
1,617
417
0
3,873
8,755
3,004
0
441
8,275
0
35,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
30,729
460
Minions Killed
414
0
Camps Cleared
0
1,196,493
Distance Traveled
1,069,121
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,055
543
46
4
0
213,394
0
L
Cerberus
5,475
421
67
5
0
247,054
1
L
Nu Wa
6,585
507
86
7
0
235,854
8
L
Cabrakan
7,510
578
128
10
0
183,827
2
W
Sun Wukong
7,351
565
113
9
0
243,567
6
W
Neith
6,517
501
74
6
0
225,908
1
W
Thoth
7,686
591
120
9
0
254,645
5
W
Loki
6,855
527
107
8
0
258,979
3
L
Agni
5,611
432
60
5
0
185,889
0
L
Hun Batz
5,548
427
73
6
0
216,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role