Player Matchup

Maui
Maui
 
Maui
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlbertoCh05
Thanatos
Level 39
God Stats
0W - 2L
1,180 SR
Queue Stats
35W - 28L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
EHermo
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 1
Apollo
Apollo
Serss11
Apollo
Level 44
God Stats
0W - 2L
1,213 SR
Queue Stats
36W - 44L
1,404 Elo+
Party 1
Chaac
Chaac
ViruSPR0
Chaac
Level 34
God Stats
1W - 4L
1,167 SR
Queue Stats
26W - 26L
1,386 Elo+
Solo
Team Averages
Level 34
1,312 SR
1,426 Elo+

VS

Team Averages
Level 38
1,462 SR
1,431 Elo+
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MarcHechi
Scylla
Level 47
God Stats
3W - 4L
1,358 SR
Queue Stats
60W - 81L
1,378 Elo+
Solo
Ishtar
Ishtar
TheLonelyRider
Ishtar
Level 49
God Stats
4W - 0L
1,643 SR
Queue Stats
25W - 30L
1,486 Elo+
Party 2
Bacchus
Bacchus
Xtremekill
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
rdragonball25
Ne Zha
Level 35
God Stats
6W - 7L
1,308 SR
Queue Stats
19W - 28L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 1 / 1
4,990
454
3,573
7,944
4,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
AlbertoCh05
Thanatos
9
1 / 5 / 1
5,654
514
3,558
10,577
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
EHermo
Kukulkan
8
0 / 5 / 0
4,623
420
1,217
6,109
2,211
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
Serss11
Apollo
10
1 / 2 / 0
5,458
496
3,575
8,881
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
ViruSPR0
Chaac
11
1 / 0 / 0
6,181
562
4,044
9,857
6,110
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 2
6,413
583
7,015
7,491
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MarcHechi
Scylla
11
5 / 1 / 1
6,608
601
3,298
4,210
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 2
5,695
518
6,675
7,778
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Xtremekill
Bacchus
8
2 / 0 / 1
5,559
505
4,190
5,064
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
5 / 1 / 3
6,728
612
7,186
7,647
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
W
Bellona
 
Bellona
0
0
2
1
L
Thanatos
AlbertoCh05
Thanatos
1
5
1
0.3
L
Kukulkan
EHermo
Kukulkan
0
5
0
0
W
Scylla
MarcHechi
Scylla
5
1
1
5.5
L
Apollo
Serss11
Apollo
1
2
0
0.5
W
1
1
2
2
L
Chaac
ViruSPR0
Chaac
1
0
0
1
W
Bacchus
Xtremekill
Bacchus
2
0
1
2.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,967
Damage
28,364
43,368
Taken
32,190
20,205
Mitigated
18,905
17,926
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,573
1,010
1,171
2,366
7,944
4,145
0
2,614
5,330
13,759
0
W
Bellona
 
Bellona
7,015
3,454
0
3,891
7,491
7,243
0
252
7,239
0
50,972
L
Thanatos
AlbertoCh05
Thanatos
3,558
1,295
0
7,114
10,577
4,599
0
738
9,839
0
35,597
L
Kukulkan
EHermo
Kukulkan
1,217
202
0
698
6,109
2,211
131
2,160
3,949
18,870
0
W
Scylla
MarcHechi
Scylla
3,298
582
0
900
4,210
1,579
957
1,605
2,605
34,230
0
L
Apollo
Serss11
Apollo
3,575
2,002
0
3,254
8,881
3,140
0
1,976
6,905
0
37,849
W
6,675
3,983
0
3,942
7,778
2,813
1,016
1,793
5,985
0
40,645
L
Chaac
ViruSPR0
Chaac
4,044
614
0
3,323
9,857
6,110
0
0
9,857
0
45,186
W
Bacchus
Xtremekill
Bacchus
4,190
835
0
1,030
5,064
4,366
58
805
4,259
14,229
0
W
7,186
2,579
0
997
7,647
2,904
0
335
7,312
0
47,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
31,003
277
Minions Killed
314
0
Camps Cleared
0
987,821
Distance Traveled
1,031,971
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,990
454
22
2
0
214,384
2
W
Bellona
6,413
583
88
8
0
218,415
0
L
Thanatos
5,654
514
64
6
0
203,312
2
L
Kukulkan
4,623
420
33
3
0
165,461
0
W
Scylla
6,608
601
54
5
0
177,731
4
L
Apollo
5,458
496
60
5
0
182,941
0
W
Ishtar
5,695
518
74
7
0
183,265
0
L
Chaac
6,181
562
98
9
0
221,723
3
W
Bacchus
5,559
505
19
2
0
211,400
3
W
Ne Zha
6,728
612
79
7
0
241,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role