Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ClausNoSanta
Poseidon
Level 39
God Stats
2W - 0L
1,561 SR
Queue Stats
19W - 18L
1,443 Elo+
Solo
Yu Huang
Yu Huang
Galooph
Yu Huang
Level 146
God Stats
27W - 20L
1,586 SR
Queue Stats
350W - 369L
1,464 Elo+
Solo
Sobek
Sobek
SerbianHunter808
Sobek
Level 122
God Stats
4W - 2L
1,551 SR
Queue Stats
73W - 70L
1,527 Elo+
Solo
Thor
Thor
Volksskina
Thor
Level 138
God Stats
6W - 4L
1,631 SR
Queue Stats
92W - 90L
1,557 Elo+
Solo
Team Averages
Level 121
1,566 SR
1,498 Elo+

VS

Team Averages
Level 82
1,601 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CaptainPopollon
Artemis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,260 Elo+
Solo
Pele
Pele
Freakman
Pele
Level 65
God Stats
7W - 5L
1,638 SR
Queue Stats
152W - 170L
1,432 Elo+
Party 1
Agni
Agni
Zakoz1337
Agni
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 108L
1,537 Elo+
Party 1
Yemoja
Yemoja
toosk11
Yemoja
Level 87
God Stats
3W - 1L
1,865 SR
Queue Stats
18W - 9L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 2
5,742
574
8,324
9,987
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
ClausNoSanta
Poseidon
12
3 / 0 / 2
6,865
687
6,417
5,530
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
Galooph
Yu Huang
11
4 / 1 / 0
6,218
622
3,532
5,486
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 2
5,604
560
4,467
8,010
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 0 / 2
6,240
624
3,927
7,320
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 3 / 0
5,530
553
7,248
14,028
10,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,192
519
4,626
9,024
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
8
1 / 2 / 0
4,988
499
2,775
7,634
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
9
0 / 4 / 0
4,861
486
4,877
6,911
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
toosk11
Yemoja
8
0 / 1 / 1
5,309
531
2,443
5,154
2,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Bellona
 
Bellona
1
3
0
0.33
L
0
3
0
0
W
Poseidon
ClausNoSanta
Poseidon
3
0
2
4
L
Pele
1
2
0
0.5
W
Yu Huang
Galooph
Yu Huang
4
1
0
4
W
2
0
2
3
W
2
0
2
3
L
Agni
0
4
0
0
L
Yemoja
toosk11
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
21,969
36,333
Taken
42,751
17,947
Mitigated
21,057
14,044
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,324
2,483
50
2,915
9,987
5,568
0
28
9,959
33,585
0
L
Bellona
 
Bellona
7,248
4,131
0
6,443
14,028
10,409
0
6,827
6,290
0
35,146
L
4,626
2,311
0
2,349
9,024
3,152
0
5,835
3,189
0
39,531
W
Poseidon
ClausNoSanta
Poseidon
6,417
1,014
0
1,728
5,530
1,570
0
426
5,104
61,948
4,241
L
Pele
2,775
779
0
1,573
7,634
2,575
0
2,647
4,879
0
28,833
W
Yu Huang
Galooph
Yu Huang
3,532
226
0
1,250
5,486
2,341
0
3,255
2,231
41,102
0
W
4,467
602
0
3,477
8,010
5,567
0
2,596
5,414
11,523
0
W
3,927
1,354
0
4,624
7,320
2,901
0
1,015
6,305
0
35,676
L
Agni
4,877
766
0
582
6,911
2,591
0
3,898
3,013
30,158
0
L
Yemoja
toosk11
Yemoja
2,443
1,174
2,427
1,522
5,154
2,330
0
2,384
2,770
16,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
25,880
332
Minions Killed
281
0
Camps Cleared
0
1,055,594
Distance Traveled
1,018,163
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,742
574
51
5
0
198,878
4
L
Bellona
5,530
553
75
8
0
213,755
1
L
Artemis
5,192
519
77
8
0
174,660
2
W
Poseidon
6,865
687
116
12
0
218,858
4
L
Pele
4,988
499
44
4
0
230,148
0
W
Yu Huang
6,218
622
78
8
0
208,585
4
W
Sobek
5,604
560
14
1
0
215,891
6
W
Thor
6,240
624
73
7
0
213,382
3
L
Agni
4,861
486
58
6
0
200,768
0
L
Yemoja
5,309
531
27
3
0
198,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role