Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
EdwardEdward99
Osiris
Level 85
God Stats
13W - 14L
1,410 SR
Queue Stats
337W - 337L
1,463 Elo+
Solo
Kukulkan
Kukulkan
I_Killed_U_OMG
Kukulkan
Level 158
God Stats
1W - 1L
1,554 SR
Queue Stats
54W - 48L
1,455 Elo+
Solo
Athena
Athena
Zwaffelzombie
Athena
Level 97
God Stats
275W - 290L
1,446 SR
Queue Stats
370W - 413L
1,379 Elo+
Solo
Chronos
Chronos
xXGoliath666Xx
Chronos
Level 106
God Stats
9W - 13L
1,394 SR
Queue Stats
78W - 85L
1,433 Elo+
Solo
Team Averages
Level 120
1,461 SR
1,446 Elo+

VS

Team Averages
Level 111
1,459 SR
1,397 Elo+
Osiris
Osiris
Chaaka-_
Osiris
Level 102
God Stats
11W - 9L
1,479 SR
Queue Stats
86W - 79L
1,369 Elo+
Solo
Vulcan
Vulcan
LonelyFrost
Vulcan
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
174W - 186L
1,295 Elo+
Solo
Loki
Loki
MGM_21_09_2007
Loki
Level 77
God Stats
13W - 13L
1,472 SR
Queue Stats
76W - 83L
1,396 Elo+
Solo
Cernunnos
Cernunnos
Seleneah
Cernunnos
Level 148
God Stats
3W - 3L
1,505 SR
Queue Stats
381W - 421L
1,421 Elo+
Solo
Athena
Athena
hyperwolf14
Athena
Level 119
God Stats
29W - 26L
1,573 SR
Queue Stats
376W - 344L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 1 / 1
9,117
570
11,306
16,450
19,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 1 / 0
9,188
574
6,025
12,420
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
2 / 0 / 1
8,350
522
8,506
8,379
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 2
7,634
477
4,578
16,809
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 1
9,026
564
7,471
10,519
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chaaka-_
Osiris
14
1 / 2 / 0
7,641
478
9,416
17,078
17,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
13
1 / 2 / 0
7,501
469
8,781
9,941
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 0
5,645
353
2,180
6,618
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Seleneah
Cernunnos
15
1 / 1 / 0
8,424
527
6,521
10,841
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
9
0 / 1 / 2
6,413
401
4,105
12,625
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
L
Osiris
Chaaka-_
Osiris
1
2
0
0.5
W
3
1
0
3
W
Kukulkan
2
0
1
2.5
L
Vulcan
1
2
0
0.5
L
0
1
0
0
L
Cernunnos
Seleneah
Cernunnos
1
1
0
1
W
0
1
2
1
L
Athena
0
1
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,886
Damage
31,003
64,577
Taken
57,103
49,601
Mitigated
41,701
28,794
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,306
5,892
0
10,001
16,450
19,167
1,097
0
16,450
0
74,159
L
Osiris
Chaaka-_
Osiris
9,416
5,675
0
8,979
17,078
17,396
0
293
16,785
0
58,941
W
6,025
3,139
0
4,967
12,420
8,700
0
1,762
10,658
0
91,815
W
Kukulkan
8,506
882
381
3,800
8,379
3,506
1,038
5,898
2,481
71,840
0
L
Vulcan
8,781
4,216
0
2,789
9,941
5,411
154
7,602
2,339
61,644
0
L
2,180
781
0
3,204
6,618
2,068
0
904
5,714
0
25,101
L
Cernunnos
Seleneah
Cernunnos
6,521
2,505
0
6,545
10,841
4,441
701
5,716
5,125
0
77,801
W
4,578
1,187
0
5,250
16,809
14,491
192
3,899
12,910
27,366
0
L
Athena
4,105
1,209
0
2,247
12,625
12,385
0
6,040
6,585
20,518
1,660
W
7,471
1,974
0
4,395
10,519
3,737
0
1,112
9,407
82,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
35,624
562
Minions Killed
437
0
Camps Cleared
0
1,572,245
Distance Traveled
1,399,628
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,117
570
110
7
0
277,081
0
L
Osiris
7,641
478
112
7
0
302,048
2
W
Osiris
9,188
574
138
9
0
350,400
0
W
Kukulkan
8,350
522
129
8
0
295,111
4
L
Vulcan
7,501
469
113
7
0
289,192
1
L
Loki
5,645
353
52
3
0
213,826
0
L
Cernunnos
8,424
527
134
8
0
281,685
3
W
Athena
7,634
477
43
3
0
331,509
5
L
Athena
6,413
401
26
2
0
312,877
6
W
Chronos
9,026
564
142
9
0
318,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role