Player Matchup

Thoth
Thoth
Bensos
Thoth
Level 98
God Stats
1W - 5L
1,722 SR
Queue Stats
56W - 66L
1,383 Elo+
Solo
Ne Zha
Ne Zha
LavaRose
Ne Zha
Level 29
God Stats
0W - 1L
1,123 SR
Queue Stats
6W - 6L
1,587 Elo+
Party 3
Pele
Pele
RedVxid
Pele
Level 86
God Stats
1W - 2L
1,467 SR
Queue Stats
122W - 72L
1,612 Elo+
Party 3
Atlas
Atlas
StarWolfix
Atlas
Level 99
God Stats
1W - 1L
1,497 SR
Queue Stats
17W - 27L
1,413 Elo+
Party 2
Nike
Nike
cocroachi
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,383 Elo+
Party 2
Team Averages
Level 67
1,462 SR
1,476 Elo+

VS

Team Averages
Level 83
1,602 SR
1,456 Elo+
Zeus
Zeus
PAXAGAMER97
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,548 Elo+
Party 1
Apollo
Apollo
Rauzi
Apollo
Level 89
God Stats
3W - 1L
1,701 SR
Queue Stats
77W - 89L
1,365 Elo+
Solo
Sobek
Sobek
THEEVILDIDI
Sobek
Level 157
God Stats
3W - 1L
1,637 SR
Queue Stats
97W - 102L
1,443 Elo+
Solo
Cthulhu
Cthulhu
VCKiko
Cthulhu
Level 29
God Stats
5W - 1L
1,791 SR
Queue Stats
138W - 150L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
ZKIZO
Nu Wa
Level 116
God Stats
3W - 4L
1,378 SR
Queue Stats
105W - 123L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bensos
Thoth
16
4 / 5 / 7
9,359
720
16,161
13,791
7,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
LavaRose
Ne Zha
14
2 / 6 / 10
8,556
658
10,238
15,968
9,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
RedVxid
Pele
17
8 / 7 / 6
10,371
798
23,349
18,860
9,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
16
0 / 2 / 15
9,353
719
17,641
13,605
19,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
16
3 / 5 / 12
9,574
736
10,797
19,577
19,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 7
11,717
901
20,917
14,049
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Rauzi
Apollo
17
6 / 2 / 17
10,581
814
12,785
14,437
7,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 3 / 19
10,794
830
9,622
37,535
39,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
VCKiko
Cthulhu
16
1 / 4 / 18
10,379
798
14,847
19,844
24,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
ZKIZO
Nu Wa
17
4 / 3 / 18
10,602
816
17,152
13,568
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
17
Kills
25
25
Deaths
17
50
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bensos
Thoth
4
5
7
1.5
L
Ne Zha
LavaRose
Ne Zha
2
6
10
1.17
W
12
5
7
3.1
W
Apollo
Rauzi
Apollo
6
2
17
7.25
L
Pele
RedVxid
Pele
8
7
6
1.57
L
Atlas
0
2
15
3.75
W
2
3
19
3.83
W
Cthulhu
VCKiko
Cthulhu
1
4
18
2.5
W
Nu Wa
ZKIZO
Nu Wa
4
3
18
4.33
L
Nike
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,186
Damage
75,323
81,801
Taken
99,433
65,574
Mitigated
85,913
22,367
Healing
42,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bensos
Thoth
16,161
1,606
2,277
1,991
13,791
7,637
0
11,008
2,783
34,491
0
L
Ne Zha
LavaRose
Ne Zha
10,238
4,150
930
2,807
15,968
9,412
0
12,636
3,332
0
19,817
W
20,917
5,036
892
269
14,049
7,048
1,139
4,875
9,174
33,490
0
W
Apollo
Rauzi
Apollo
12,785
5,757
99
2,902
14,437
7,721
2,848
5,269
9,168
0
24,575
L
Pele
RedVxid
Pele
23,349
5,759
2,403
4,003
18,860
9,928
0
12,180
6,680
0
45,859
L
Atlas
17,641
6,186
753
2,012
13,605
19,399
0
10,585
3,020
33,991
0
W
9,622
819
5,964
16,729
37,535
39,479
586
11,169
26,366
15,660
0
W
Cthulhu
VCKiko
Cthulhu
14,847
969
5,261
3,539
19,844
24,988
0
7,558
12,286
33,396
0
W
Nu Wa
ZKIZO
Nu Wa
17,152
5,251
3,440
3,136
13,568
6,677
2,971
4,931
8,637
37,521
0
L
Nike
10,797
986
3,203
1,988
19,577
19,198
0
16,129
3,448
0
20,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,213
Gold Earned
54,073
140
Minions Killed
148
0
Camps Cleared
0
1,134,845
Distance Traveled
1,156,678
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,359
720
40
3
0
215,005
0
L
Ne Zha
8,556
658
20
2
0
220,165
0
W
Zeus
11,717
901
27
2
0
207,898
2
W
Apollo
10,581
814
36
3
0
253,070
0
L
Pele
10,371
798
37
3
0
236,358
0
L
Atlas
9,353
719
23
2
0
223,988
0
W
Sobek
10,794
830
13
1
0
243,792
0
W
Cthulhu
10,379
798
39
3
0
250,973
2
W
Nu Wa
10,602
816
33
3
0
200,945
0
L
Nike
9,574
736
20
2
0
239,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role