Player Matchup

Bakasura
Bakasura
AlmiGhtTyKinG133
Bakasura
Level 46
God Stats
5W - 4L
1,583 SR
Queue Stats
77W - 97L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
NBackus
Kuzenbo
Level 66
God Stats
0W - 1L
1,356 SR
Queue Stats
16W - 23L
1,247 Elo+
Solo
Chiron
Chiron
POLOmoreno9043
Chiron
Level 117
God Stats
7W - 6L
1,511 SR
Queue Stats
71W - 59L
1,448 Elo+
Solo
Sol
Sol
RiskySnisky
Sol
Level 126
God Stats
7W - 11L
1,366 SR
Queue Stats
315W - 326L
1,382 Elo+
Solo
Cabrakan
Cabrakan
xXDESERTERC420Xx
Cabrakan
Level 64
God Stats
0W - 1L
1,088 SR
Queue Stats
11W - 12L
1,237 Elo+
Solo
Team Averages
Level 84
1,381 SR
1,335 Elo+

VS

Team Averages
Level 99
1,526 SR
1,445 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GRIMIX 11B
Ah Puch
Level 64
God Stats
2W - 5L
1,258 SR
Queue Stats
224W - 253L
1,350 Elo+
Solo
Fafnir
Fafnir
PoopKilllsSharks
Fafnir
Level 82
God Stats
4W - 2L
1,722 SR
Queue Stats
90W - 74L
1,383 Elo+
Solo
Xbalanque
Xbalanque
Wicked_Wayz21
Xbalanque
Level 137
God Stats
8W - 4L
1,687 SR
Queue Stats
163W - 162L
1,490 Elo+
Party 1
Hercules
Hercules
nativewinner22
Hercules
Level 127
God Stats
3W - 3L
1,464 SR
Queue Stats
87W - 83L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,483
405
3,044
14,117
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
NBackus
Kuzenbo
11
1 / 3 / 2
7,427
464
5,293
14,830
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 1
6,922
433
8,727
15,425
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 0
6,721
420
3,895
17,999
7,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 0
6,340
396
4,543
13,409
10,473
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
14 / 2 / 5
10,489
656
12,919
15,549
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
GRIMIX 11B
Ah Puch
15
1 / 0 / 6
9,507
594
13,201
8,055
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 1 / 10
8,477
530
5,420
10,900
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Wicked_Wayz21
Xbalanque
15
3 / 0 / 9
9,500
594
12,872
10,635
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
5 / 0 / 3
10,509
657
10,054
12,685
10,000
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
24
24
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
2
5
8.25
L
0
6
0
0
W
Ah Puch
GRIMIX 11B
Ah Puch
1
0
6
4
L
Kuzenbo
NBackus
Kuzenbo
1
3
2
0.67
L
2
5
1
0.5
W
1
1
10
6
L
0
5
0
0
W
Xbalanque
Wicked_Wayz21
Xbalanque
3
0
9
7.5
W
Hercules
5
0
3
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
54,466
75,780
Taken
57,824
51,824
Mitigated
37,523
21,431
Healing
24,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,919
9,169
0
5,523
15,549
6,847
581
2,093
12,656
0
71,462
L
3,044
1,785
0
865
14,117
5,958
0
1,637
12,480
29
43,607
W
Ah Puch
GRIMIX 11B
Ah Puch
13,201
670
0
3,726
8,055
4,176
1,147
3,007
4,993
75,631
0
L
Kuzenbo
NBackus
Kuzenbo
5,293
2,103
648
2,165
14,830
20,549
10
3,994
10,836
22,995
0
L
8,727
3,707
787
7,395
15,425
7,536
585
2,779
12,646
0
46,893
W
5,420
1,568
0
3,871
10,900
11,911
164
2,885
7,294
17,544
1,994
L
3,895
967
0
5,441
17,999
7,308
0
9,913
8,086
46,205
0
W
Xbalanque
Wicked_Wayz21
Xbalanque
12,872
5,947
0
5,441
10,635
4,589
2,778
1,610
8,630
0
93,788
W
Hercules
10,054
4,694
0
5,450
12,685
10,000
149
4,543
8,087
0
77,574
L
4,543
1,441
0
4,130
13,409
10,473
0
0
13,409
34,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
48,482
378
Minions Killed
544
0
Camps Cleared
0
1,356,748
Distance Traveled
1,519,058
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,489
656
96
6
0
352,284
1
L
Bakasura
6,483
405
93
6
0
297,656
0
W
Ah Puch
9,507
594
126
8
0
294,170
0
L
Kuzenbo
7,427
464
27
2
0
325,308
3
L
Chiron
6,922
433
90
6
0
227,291
3
W
Fafnir
8,477
530
25
2
0
299,899
4
L
Sol
6,721
420
105
7
0
254,208
2
W
Xbalanque
9,500
594
141
9
0
294,105
1
W
Hercules
10,509
657
156
10
0
278,600
2
L
Cabrakan
6,340
396
63
4
0
252,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role