Player Matchup

Tyr
Tyr
Drewpee2
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
MDK_King-Obscure
Izanami
Level 65
God Stats
2W - 8L
1,204 SR
Queue Stats
101W - 135L
1,365 Elo+
Party 2
Fenrir
Fenrir
MDK_VINICINHUS
Fenrir
Level 27
God Stats
2W - 2L
1,731 SR
Queue Stats
50W - 84L
1,248 Elo+
Party 2
Jormungandr
Jormungandr
SenpapiAlexi
Jormungandr
Level 103
God Stats
0W - 2L
1,340 SR
Queue Stats
70W - 92L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
iiDrax9157
Baron Samedi
Level 68
God Stats
12W - 12L
1,523 SR
Queue Stats
77W - 87L
1,376 Elo+
Solo
Team Averages
Level 66
1,460 SR
1,371 Elo+

VS

Team Averages
Level 66
1,449 SR
1,353 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Chwazi-
Ah Puch
Level 86
God Stats
1W - 2L
1,178 SR
Queue Stats
129W - 136L
1,323 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
Level 66
God Stats
19W - 13L
1,353 SR
Queue Stats
207W - 245L
1,290 Elo+
Solo
Tyr
Tyr
L4lucifer666I
Tyr
Level 44
God Stats
5W - 2L
1,714 SR
Queue Stats
55W - 59L
1,328 Elo+
Solo
Cerberus
Cerberus
jackauger100
Cerberus
Level 28
God Stats
12W - 9L
1,502 SR
Queue Stats
22W - 25L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,951
425
2,242
11,096
6,740
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 2
5,441
389
3,361
11,913
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 1
7,365
526
6,513
13,695
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
SenpapiAlexi
Jormungandr
10
1 / 0 / 2
6,496
464
6,208
10,113
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
iiDrax9157
Baron Samedi
11
1 / 3 / 1
6,405
458
3,500
10,073
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 0
6,585
470
7,252
9,854
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Chwazi-
Ah Puch
13
1 / 1 / 1
7,504
536
5,746
5,975
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
12
0 / 2 / 2
7,136
510
4,363
9,661
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
10 / 0 / 3
9,005
643
9,916
9,144
8,871
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
jackauger100
Cerberus
11
1 / 1 / 4
6,956
497
7,703
11,832
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
15
15
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
0
1.5
W
Ah Puch
Chwazi-
Ah Puch
1
1
1
1.5
L
0
6
0
0
W
Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
0
2
2
0.5
W
10
0
3
11.5
L
0
4
2
0.25
L
4
2
1
2.25
L
Jormungandr
SenpapiAlexi
Jormungandr
1
0
2
2
L
Baron Samedi
iiDrax9157
Baron Samedi
1
3
1
0.5
W
Cerberus
jackauger100
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
34,980
56,890
Taken
46,466
29,268
Mitigated
26,351
11,733
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,252
3,390
296
2,728
9,854
3,526
0
3,386
6,468
0
38,003
W
Ah Puch
Chwazi-
Ah Puch
5,746
105
0
2,340
5,975
2,410
0
1,788
4,187
44,234
0
L
2,242
563
0
475
11,096
6,740
0
0
11,096
0
30,996
W
Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
4,363
2,062
0
2,347
9,661
2,971
1,521
603
9,058
0
51,033
W
9,916
2,434
0
2,845
9,144
8,871
864
232
8,912
0
45,695
L
3,361
1,600
0
3,286
11,913
4,021
28
2,390
9,523
0
28,281
L
6,513
1,844
0
2,799
13,695
6,125
0
2,013
11,682
0
55,881
L
Jormungandr
SenpapiAlexi
Jormungandr
6,208
2,355
149
2,524
10,113
7,683
0
2,371
7,742
39,336
0
L
Baron Samedi
iiDrax9157
Baron Samedi
3,500
397
0
2,500
10,073
4,699
0
5,446
4,627
39,484
0
W
Cerberus
jackauger100
Cerberus
7,703
402
0
2,886
11,832
8,573
15
3,699
8,133
26,309
6,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
37,186
333
Minions Killed
387
0
Camps Cleared
0
1,283,100
Distance Traveled
1,258,553
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,585
470
51
4
0
244,477
1
W
Ah Puch
7,504
536
99
7
0
207,880
4
L
Tyr
5,951
425
52
4
0
273,059
0
W
Ah Muzen Cab
7,136
510
89
6
0
234,971
4
W
Tyr
9,005
643
69
5
0
297,076
1
L
Izanami
5,441
389
34
2
0
235,226
0
L
Fenrir
7,365
526
111
8
0
290,622
0
L
Jormungandr
6,496
464
68
5
0
243,439
3
L
Baron Samedi
6,405
458
68
5
0
240,754
0
W
Cerberus
6,956
497
79
6
0
274,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role