Player Matchup

Atlas
Atlas
BigBadBlanc
Atlas
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 104L
1,405 Elo+
Solo
He Bo
He Bo
Hexmedaddy2468
He Bo
Level 119
God Stats
1W - 1L
1,817 SR
Queue Stats
115W - 99L
1,484 Elo+
Party 1
Charybdis
Charybdis
RattlySquid62
Charybdis
Level 86
God Stats
2W - 5L
1,190 SR
Queue Stats
271W - 296L
1,408 Elo+
Solo
Thor
Thor
SilencedCri
Thor
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
145W - 163L
1,419 Elo+
Party 1
Neith
Neith
wantedhitman32
Neith
Level 29
God Stats
1W - 2L
1,457 SR
Queue Stats
45W - 68L
1,342 Elo+
Solo
Team Averages
Level 80
1,450 SR
1,411 Elo+

VS

Team Averages
Level 93
1,492 SR
1,416 Elo+
Heimdallr
Heimdallr
HeyAlexa28
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,390 Elo+
Solo
Sol
Sol
MenstrualGeyser
Sol
Level 84
God Stats
6W - 1L
1,917 SR
Queue Stats
516W - 555L
1,399 Elo+
Solo
Cthulhu
Cthulhu
NeedyMoney44040
Cthulhu
Level 117
God Stats
1W - 1L
1,291 SR
Queue Stats
52W - 81L
1,350 Elo+
Solo
Anubis
Anubis
TurtleJuice2632
Anubis
Level 127
God Stats
6W - 4L
1,464 SR
Queue Stats
240W - 272L
1,399 Elo+
Solo
Hades
Hades
seckxdiva
Hades
Level 107
God Stats
3W - 4L
1,286 SR
Queue Stats
161W - 138L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 15
10,630
709
16,271
27,379
38,834
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 7 / 13
11,168
745
17,043
16,520
8,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
RattlySquid62
Charybdis
20
9 / 7 / 11
12,127
808
13,921
16,704
9,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 15
10,001
667
4,857
19,217
11,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 6 / 10
10,333
689
14,794
14,295
8,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeyAlexa28
Heimdallr
20
17 / 2 / 15
15,268
1,018
39,868
19,103
10,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 12
9,645
643
12,175
14,352
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 5 / 24
12,015
801
12,739
17,790
22,789
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 5 / 13
11,776
785
12,225
15,413
8,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hades
seckxdiva
Hades
16
6 / 8 / 12
10,875
725
9,087
16,896
11,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
111
27
Kills
35
37
Deaths
27
64
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
9
15
1.17
L
9
7
13
2.21
W
Heimdallr
HeyAlexa28
Heimdallr
17
2
15
12.25
W
1
7
12
1
W
4
5
24
3.2
L
Charybdis
RattlySquid62
Charybdis
9
7
11
2.07
L
2
8
15
1.19
W
7
5
13
2.7
W
Hades
seckxdiva
Hades
6
8
12
1.5
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,886
Damage
86,094
94,115
Taken
83,554
76,852
Mitigated
59,116
21,446
Healing
31,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,271
6,968
640
3,102
27,379
38,834
123
12,470
14,909
29,854
0
L
17,043
1,432
4,742
4,475
16,520
8,460
0
7,043
9,477
29,295
0
W
Heimdallr
HeyAlexa28
Heimdallr
39,868
18,556
889
9,749
19,103
10,728
4,443
8,469
10,634
0
75,025
W
12,175
3,101
1,110
3,068
14,352
5,474
1,620
5,968
8,384
19,223
0
W
12,739
134
2,284
3,294
17,790
22,789
482
5,431
12,359
22,775
0
L
Charybdis
RattlySquid62
Charybdis
13,921
5,430
1,138
1,803
16,704
9,607
582
8,107
8,597
0
36,600
L
4,857
381
1,223
1,710
19,217
11,840
201
11,055
8,162
0
8,347
W
12,225
458
2,132
6,402
15,413
8,698
646
5,745
9,668
28,548
0
W
Hades
seckxdiva
Hades
9,087
675
157
2,617
16,896
11,427
387
7,701
9,195
16,255
0
L
14,794
3,132
0
2,613
14,295
8,111
1,026
7,551
6,744
0
23,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
59,579
124
Minions Killed
159
0
Camps Cleared
0
1,310,376
Distance Traveled
1,291,571
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,630
709
29
2
0
215,139
0
L
He Bo
11,168
745
20
1
0
302,074
0
W
Heimdallr
15,268
1,018
80
5
0
276,439
0
W
Sol
9,645
643
15
1
0
235,847
3
W
Cthulhu
12,015
801
19
1
0
275,624
0
L
Charybdis
12,127
808
48
3
0
244,808
2
L
Thor
10,001
667
7
0
0
258,513
0
W
Anubis
11,776
785
26
2
0
265,463
0
W
Hades
10,875
725
19
1
0
238,198
0
L
Neith
10,333
689
20
1
0
289,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role