Player Matchup

Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
D4r10nakadboy
Awilix
Level 140
God Stats
1W - 0L
1,618 SR
Queue Stats
6W - 3L
1,545 Elo+
Party 1
Eset
Eset
Darvych
Eset
Level 125
God Stats
2W - 1L
1,462 SR
Queue Stats
22W - 22L
1,400 Elo+
Party 2
Xbalanque
Xbalanque
Lisushke
Xbalanque
Level 153
God Stats
2W - 1L
1,430 SR
Queue Stats
47W - 57L
1,399 Elo+
Party 2
Hera
Hera
kom55
Hera
Level 121
God Stats
27W - 30L
1,437 SR
Queue Stats
559W - 569L
1,464 Elo+
Solo
Team Averages
Level 133
1,489 SR
1,462 Elo+

VS

Team Averages
Level 79
1,536 SR
1,418 Elo+
Nu Wa
Nu Wa
Acquisitive8
Nu Wa
Level 51
God Stats
1W - 2L
1,459 SR
Queue Stats
171W - 194L
1,436 Elo+
Solo
Olorun
Olorun
Guzoll
Olorun
Level 149
God Stats
4W - 6L
1,519 SR
Queue Stats
127W - 160L
1,411 Elo+
Party 3
Xbalanque
Xbalanque
ZetaRock
Xbalanque
Level 67
God Stats
5W - 4L
1,565 SR
Queue Stats
34W - 40L
1,370 Elo+
Solo
Athena
Athena
trinitygmng
Athena
Level 68
God Stats
17W - 17L
1,584 SR
Queue Stats
221W - 230L
1,505 Elo+
Solo
Pele
Pele
wariat666pl
Pele
Level 58
God Stats
14W - 12L
1,553 SR
Queue Stats
119W - 166L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 2
8,465
564
8,437
11,274
13,199
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
7 / 2 / 1
8,825
588
7,935
11,662
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Darvych
Eset
10
0 / 1 / 0
6,607
440
3,638
6,530
5,171
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Lisushke
Xbalanque
11
1 / 2 / 1
6,848
457
9,247
13,508
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
kom55
Hera
13
0 / 2 / 2
7,745
516
5,821
6,339
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,966
464
4,379
7,164
2,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Guzoll
Olorun
14
4 / 1 / 1
8,245
550
11,337
14,264
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
ZetaRock
Xbalanque
13
0 / 2 / 0
7,697
513
7,692
13,106
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
11
0 / 0 / 3
7,144
476
3,019
13,536
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 2 / 1
6,806
454
2,973
11,101
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
6
7
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
2
2
L
2
4
2
0.75
W
7
2
1
3.75
W
Eset
Darvych
Eset
0
1
0
0
L
Olorun
Guzoll
Olorun
4
1
1
4.5
W
Xbalanque
Lisushke
Xbalanque
1
2
1
0.75
L
Xbalanque
ZetaRock
Xbalanque
0
2
0
0
W
Hera
kom55
Hera
0
2
2
0.5
L
Athena
0
0
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,078
Damage
29,400
49,313
Taken
59,171
31,725
Mitigated
27,842
10,256
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,437
3,343
0
1,875
11,274
13,199
74
245
11,029
0
59,367
L
4,379
1,300
0
1,632
7,164
2,265
357
2,136
5,028
48,007
0
W
7,935
3,342
0
487
11,662
4,629
2,975
1,845
9,817
0
59,501
W
Eset
Darvych
Eset
3,638
488
264
2,193
6,530
5,171
289
4,609
1,921
24,465
0
L
Olorun
Guzoll
Olorun
11,337
8,203
563
7,951
14,264
6,319
1,022
1,759
12,505
69,277
0
W
Xbalanque
Lisushke
Xbalanque
9,247
3,231
0
5,187
13,508
6,082
953
8,902
4,606
0
48,590
L
Xbalanque
ZetaRock
Xbalanque
7,692
4,362
0
4,879
13,106
5,308
0
0
13,106
0
56,912
W
Hera
kom55
Hera
5,821
2,035
0
250
6,339
2,644
480
2,995
3,344
71,560
0
L
Athena
3,019
905
0
3,489
13,536
9,789
48
3,386
10,150
21,691
1,567
L
2,973
889
0
1,665
11,101
4,161
250
2,178
8,923
0
50,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
36,858
429
Minions Killed
436
0
Camps Cleared
0
1,398,074
Distance Traveled
1,300,856
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,465
564
105
7
0
303,859
6
L
Nu Wa
6,966
464
72
5
0
173,338
3
W
Awilix
8,825
588
96
6
0
335,275
4
W
Eset
6,607
440
33
2
0
255,740
7
L
Olorun
8,245
550
113
8
0
265,119
1
W
Xbalanque
6,848
457
83
6
0
261,868
1
L
Xbalanque
7,697
513
120
8
0
259,368
2
W
Hera
7,745
516
112
7
0
241,332
5
L
Athena
7,144
476
47
3
0
313,851
8
L
Pele
6,806
454
84
6
0
289,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role