Player Matchup

Bastet
Bastet
Artiic10
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,245 Elo+
Party 3
Anhur
Anhur
Carsi1235
Anhur
Level 29
God Stats
6W - 7L
1,465 SR
Queue Stats
87W - 73L
1,481 Elo+
Party 1
Chaac
Chaac
Isquec
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Athena
Athena
Josephine1235
Athena
Level 41
God Stats
37W - 28L
1,557 SR
Queue Stats
83W - 90L
1,473 Elo+
Party 1
Hades
Hades
Manudelro14
Hades
Level 61
God Stats
1W - 0L
1,445 SR
Queue Stats
11W - 18L
1,400 Elo+
Party 3
Team Averages
Level 33
1,493 SR
1,420 Elo+

VS

Team Averages
Level 30
1,393 SR
1,252 Elo+
Chaac
Chaac
JethroRostedtt
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Jjunaz
Ra
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 2
Thanatos
Thanatos
PohjolanKeisari
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,172 Elo+
Party 2
Ymir
Ymir
RaffZ1126
Ymir
Level 45
God Stats
0W - 2L
1,229 SR
Queue Stats
65W - 105L
1,276 Elo+
Solo
Skadi
Skadi
tvh55
Skadi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Artiic10
Bastet
12
2 / 0 / 8
7,681
549
5,499
10,093
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Carsi1235
Anhur
15
7 / 0 / 3
9,465
676
12,053
9,036
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Isquec
Chaac
14
11 / 1 / 4
8,927
638
12,066
9,176
6,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 0 / 5
7,559
540
2,008
4,308
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 5
7,095
507
3,136
6,670
3,491
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,769
341
1,465
8,775
3,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
10
1 / 4 / 1
5,961
426
1,910
5,921
2,448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
8
0 / 5 / 1
5,574
398
2,431
8,649
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
1 / 5 / 0
5,567
398
2,334
13,777
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
tvh55
Skadi
8
0 / 5 / 0
5,315
380
3,657
10,957
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
24
Kills
2
3
Deaths
24
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
Artiic10
Bastet
2
0
8
6
W
Anhur
Carsi1235
Anhur
7
0
3
8.5
W
Chaac
Isquec
Chaac
11
1
4
13
L
0
5
0
0
L
Ra
1
4
1
0.38
W
3
0
5
5.5
W
1
2
5
1.75
L
Thanatos
0
5
1
0.1
L
Ymir
1
5
0
0.2
L
Skadi
tvh55
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
11,797
39,283
Taken
48,079
20,545
Mitigated
17,965
16,462
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Artiic10
Bastet
5,499
1,750
0
6,590
10,093
3,644
537
233
9,860
0
48,083
W
Anhur
Carsi1235
Anhur
12,053
7,058
0
4,834
9,036
3,695
2,811
1,371
7,665
0
85,471
W
Chaac
Isquec
Chaac
12,066
2,730
0
2,274
9,176
6,188
2,252
476
8,700
0
55,707
L
1,465
464
0
733
8,775
3,693
0
157
8,618
0
13,491
L
Ra
1,910
915
0
417
5,921
2,448
0
2,475
3,446
25,001
0
W
2,008
488
0
1,586
4,308
3,527
275
747
3,561
18,110
0
W
3,136
266
156
1,022
6,670
3,491
1,838
1,417
5,253
27,759
0
L
Thanatos
2,431
697
0
4,149
8,649
4,020
0
824
7,825
0
27,468
L
Ymir
2,334
1,172
0
3,446
13,777
5,912
0
1,241
12,536
12,882
0
L
Skadi
tvh55
Skadi
3,657
2,079
0
2,786
10,957
1,892
0
447
10,510
0
27,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
27,186
380
Minions Killed
185
0
Camps Cleared
0
1,335,614
Distance Traveled
1,066,797
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,681
549
79
6
0
322,893
3
W
Anhur
9,465
676
136
10
0
215,099
1
W
Chaac
8,927
638
94
7
0
282,387
0
L
Chaac
4,769
341
24
2
0
207,006
0
L
Ra
5,961
426
41
3
0
214,618
0
W
Athena
7,559
540
23
2
0
268,529
6
W
Hades
7,095
507
48
3
0
246,706
0
L
Thanatos
5,574
398
60
4
0
253,094
0
L
Ymir
5,567
398
16
1
0
169,975
0
L
Skadi
5,315
380
44
3
0
222,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role