Player Matchup

Artemis
Artemis
Coomeater9000
Artemis
Level 9
God Stats
2W - 0L
1,766 SR
Queue Stats
16W - 5L
1,617 Elo+
Party 1
Sol
Sol
SugoiSol
Sol
Level 138
God Stats
38W - 27L
1,633 SR
Queue Stats
135W - 98L
1,616 Elo+
Party 1
Shiva
Shiva
TOPDOGOFTHEPACK
Shiva
Level 160
God Stats
9W - 4L
1,707 SR
Queue Stats
266W - 204L
1,660 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TOPJAGOFTHEPACK
Kumbhakarna
Level 112
God Stats
2W - 0L
1,644 SR
Queue Stats
42W - 39L
1,630 Elo+
Party 1
Skadi
Skadi
skadiegirl
Skadi
Level 16
God Stats
45W - 8L
1,905 SR
Queue Stats
45W - 8L
1,844 Elo+
Party 1
Team Averages
Level 87
1,731 SR
1,674 Elo+

VS

Team Averages
Level 89
1,455 SR
1,477 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hunter51 FB
Jing Wei
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
ImSarasti
Chaac
Level 89
God Stats
0W - 1L
1,284 SR
Queue Stats
58W - 54L
1,507 Elo+
Solo
Loki
Loki
JOKER04 SON
Loki
Level 103
God Stats
33W - 32L
1,491 SR
Queue Stats
92W - 93L
1,378 Elo+
Solo
Jormungandr
Jormungandr
RedneckWarrior52
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
7 / 1 / 6
9,238
660
12,053
9,528
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
6 / 0 / 3
8,074
577
6,215
7,498
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 1 / 3
8,415
601
9,172
12,146
7,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
TOPJAGOFTHEPACK
Kumbhakarna
11
4 / 1 / 11
8,024
573
3,995
11,285
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
14
5 / 0 / 5
8,210
586
9,085
9,682
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 2 / 0
6,326
452
4,259
7,779
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
Hunter51 FB
Jing Wei
8
0 / 6 / 1
5,356
383
2,714
8,313
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
ImSarasti
Chaac
12
1 / 4 / 1
7,370
526
4,807
14,423
7,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 2 / 0
6,163
440
2,396
11,040
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
RedneckWarrior52
Jormungandr
8
0 / 8 / 0
4,835
345
4,668
10,837
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
23
Kills
2
3
Deaths
22
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
0
0.5
W
Artemis
7
1
6
10
L
Jing Wei
Hunter51 FB
Jing Wei
0
6
1
0.08
L
Chaac
ImSarasti
Chaac
1
4
1
0.38
L
0
2
0
0
L
Jormungandr
RedneckWarrior52
Jormungandr
0
8
0
0
W
6
0
3
7.5
W
1
1
3
2.5
W
Kumbhakarna
TOPJAGOFTHEPACK
Kumbhakarna
4
1
11
9.5
W
Skadi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
18,844
50,139
Taken
52,392
29,412
Mitigated
19,311
22,656
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,259
543
0
1,347
7,779
2,351
0
3,044
4,733
34,385
0
W
Artemis
12,053
7,533
0
4,700
9,528
4,741
522
2,668
6,860
0
75,592
L
Jing Wei
Hunter51 FB
Jing Wei
2,714
1,968
123
898
8,313
1,891
93
1,371
6,942
0
18,076
L
Chaac
ImSarasti
Chaac
4,807
76
0
4,634
14,423
7,968
0
2,270
12,153
0
47,613
L
2,396
753
0
3,839
11,040
3,574
0
951
10,089
0
42,996
L
Jormungandr
RedneckWarrior52
Jormungandr
4,668
1,042
14
1,003
10,837
3,527
0
1,927
8,910
25,933
0
W
6,215
3,339
0
4,443
7,498
3,707
2,483
2,955
4,543
50,267
7,153
W
9,172
2,654
0
6,083
12,146
7,377
1,026
458
11,688
0
59,807
W
Kumbhakarna
TOPJAGOFTHEPACK
Kumbhakarna
3,995
985
0
2,215
11,285
9,912
0
2,185
8,522
14,619
3,393
W
Skadi
9,085
4,084
0
5,215
9,682
3,675
741
661
9,021
0
56,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
30,050
448
Minions Killed
280
0
Camps Cleared
0
1,320,557
Distance Traveled
1,202,982
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,326
452
37
3
0
230,885
3
W
Artemis
9,238
660
126
9
0
223,451
4
L
Jing Wei
5,356
383
26
2
0
230,238
2
L
Chaac
7,370
526
104
7
0
262,640
0
L
Loki
6,163
440
88
6
0
264,049
2
L
Jormungandr
4,835
345
25
2
0
215,170
2
W
Sol
8,074
577
85
6
0
262,858
0
W
Shiva
8,415
601
108
8
0
290,215
2
W
Kumbhakarna
8,024
573
26
2
0
262,233
8
W
Skadi
8,210
586
103
7
0
281,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role